local furnace_form = "size[8,9]" local furnace_form = furnace_form..default.gui_colors local furnace_form = furnace_form..default.gui_bg local furnace_form = furnace_form.."list[current_name;main;2,0.3;4,4;]" local furnace_form = furnace_form..default.itemslot_bg(2,0.3,4,4) local furnace_form = furnace_form.."list[current_player;main;0,4.85;8,1;]" local furnace_form = furnace_form..default.itemslot_bg(0,4.85,8,1) local furnace_form = furnace_form.."list[current_player;main;0,6.08;8,3;8]" local furnace_form = furnace_form..default.itemslot_bg(0,6.08,8,3) minetest.register_node("furnace:furnace", { description = "Furnace", tiles = {"furnace_stone_top.png", "furnace_stone_tile.png", "furnace_stone_tile.png", "furnace_stone_tile.png","furnace_stone_tile.png","furnace_stone_front.png"}, groups = {cracky = 2}, paramtype2 = "facedir", on_construct = function(pos) local meta = minetest.get_meta(pos) meta:set_string("formspec",furnace_form) meta:set_string("infotext", "Furnace"); local inv = meta:get_inventory() inv:set_size("main", 4*4) end, }) minetest.register_abm({ nodenames = {"furnace:furnace"}, neighbors = {"group:pattern"}, interval = 10.0, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) local mymeta = minetest.get_meta(pos) pos.y = pos.y - 1 if minetest.get_node(pos).name == "lava:lava_source" then local dir = vector.multiply(minetest.facedir_to_dir(minetest.get_node({x = pos.x, y= pos.y+1, z=pos.z}).param2), -1) local patternpos = vector.add(pos, dir) local pattern = minetest.get_node(patternpos).name if pattern == "furnace:pattern_rod" then local myinv = mymeta:get_inventory() if myinv:contains_item("main", {name = "default:stone_with_iron"}) then minetest.get_meta(patternpos):get_inventory():add_item("main", {name = "furnace:iron_rod"}) myinv:remove_item("main", {name = "default:stone_with_iron"}) elseif myinv:contains_item("main", {name = "default:stone_with_gold"}) then minetest.get_meta(patternpos):get_inventory():add_item("main", {name = "furnace:gold_rod"}) myinv:remove_item("main", {name = "default:stone_with_gold"}) end end if pattern == "furnace:pattern_blade" then local myinv = mymeta:get_inventory() if myinv:contains_item("main", {name = "default:stone_with_iron"}) then minetest.get_meta(patternpos):get_inventory():add_item("main", {name = "default:blade"}) myinv:remove_item("main", {name = "default:stone_with_iron"}) end end if pattern == "furnace:pattern_plate" then local myinv = mymeta:get_inventory() if myinv:contains_item("main", {name = "default:stone_with_iron"}) then minetest.get_meta(patternpos):get_inventory():add_item("main", {name = "furnace:iron_plate"}) myinv:remove_item("main", {name = "default:stone_with_iron"}) elseif myinv:contains_item("main", {name = "default:stone_with_gold"}) then minetest.get_meta(patternpos):get_inventory():add_item("main", {name = "furnace:gold_plate"}) myinv:remove_item("main", {name = "default:stone_with_gold"}) elseif myinv:contains_item("main", {name = "default:stone_with_copper"}) then minetest.get_meta(patternpos):get_inventory():add_item("main", {name = "furnace:copper_plate"}) myinv:remove_item("main", {name = "default:stone_with_copper"}) end end end end, }) local pattern_form = "size[8,9]" local pattern_form = pattern_form..default.gui_colors local pattern_form = pattern_form..default.gui_bg local pattern_form = pattern_form.."list[current_name;main;0,0.3;8,4;]" local pattern_form = pattern_form..default.itemslot_bg(0,0.3,8,4) local pattern_form = pattern_form.."list[current_player;main;0,4.85;8,1;]" local pattern_form = pattern_form..default.itemslot_bg(0,4.85,8,1) local pattern_form = pattern_form.."list[current_player;main;0,6.08;8,3;8]" local pattern_form = pattern_form..default.itemslot_bg(0,6.08,8,3) minetest.register_node("furnace:pattern_rod", { description = "Pattern for a Rod", tiles = {"furnace_pattern_rod.png", "default_wooden_planks.png"}, groups = {snappy = 3, pattern = 1}, on_construct = function(pos) local meta = minetest.get_meta(pos) meta:set_string("formspec",pattern_form) meta:set_string("infotext", "Pattern"); local inv = meta:get_inventory() inv:set_size("main", 8*4) end, }) minetest.register_node("furnace:pattern_blade", { description = "Pattern for a blade", tiles = {"furnace_pattern_blade.png", "default_wooden_planks.png"}, groups = {snappy = 3, pattern = 1}, on_construct = function(pos) local meta = minetest.get_meta(pos) meta:set_string("formspec",pattern_form) meta:set_string("infotext", "Pattern"); local inv = meta:get_inventory() inv:set_size("main", 8*4) end, }) minetest.register_node("furnace:pattern_plate", { description = "Pattern for a plate", tiles = {"furnace_pattern_plate.png", "default_wooden_planks.png"}, groups = {snappy = 3, pattern = 1}, on_construct = function(pos) local meta = minetest.get_meta(pos) meta:set_string("formspec",pattern_form) meta:set_string("infotext", "Pattern"); local inv = meta:get_inventory() inv:set_size("main", 8*4) end, }) minetest.register_craftitem("furnace:iron_rod", { description = "Iron Rod", inventory_image = "furnace_iron_rod.png", }) minetest.register_craftitem("furnace:gold_rod", { description = "Gold Rod", inventory_image = "furnace_gold_rod.png", }) minetest.register_craftitem("furnace:diamond_rod", { description = "Diamond Rod", inventory_image = "furnace_diamond_rod.png", }) minetest.register_craftitem("furnace:iron_plate", { description = "Iron Plate", inventory_image = "furnace_iron_plate.png", }) minetest.register_craftitem("furnace:gold_plate", { description = "Gold Plate", inventory_image = "furnace_gold_plate.png", }) minetest.register_craftitem("furnace:copper_plate", { description = "Copper Plate", inventory_image = "furnace_copper_plate.png", }) -- blocks minetest.register_node("furnace:iron_block", { description = "Iron Block", tiles = {"furnace_iron_block.png"}, groups = {cracky = 1}, }) minetest.register_node("furnace:gold_block", { description = "Gold Block", tiles = {"furnace_gold_block.png"}, groups = {cracky = 1}, }) minetest.register_node("furnace:copper_block", { description = "Copper Block", tiles = {"furnace_copper_block.png"}, groups = {cracky = 1}, }) -- crafting minetest.register_craft({ output = "furnace:furnace", recipe = { {"default:stonebrick", "default:stonebrick", "default:stonebrick"}, {"default:stonebrick", "", "default:stonebrick"}, {"default:stonebrick", "default:stonebrick", "default:stonebrick"}, } }) minetest.register_craft({ output = "furnace:pattern_rod", recipe = { {"default:stonebrick", "", "default:stonebrick"}, {"default:stonebrick", "default:stonebrick", "default:stonebrick"}, {"default:wood", "default:wood", "default:wood"}, } }) minetest.register_craft({ output = "furnace:pattern_blade", recipe = { {"default:stonebrick", "default:stonebrick", "default:stonebrick"}, {"default:stonebrick", "default:stonebrick", "default:stonebrick"}, {"default:wood", "default:wood", "default:wood"}, } }) minetest.register_craft({ output = "furnace:pattern_plate", recipe = { {"", "", ""}, {"default:stonebrick", "default:stonebrick", "default:stonebrick"}, {"default:wood", "default:wood", "default:wood"}, } }) minetest.register_craft({ output = "furnace:iron_block", type = "shapeless", recipe = {"default:frame", "furnace:iron_plate", "furnace:iron_plate", "furnace:iron_plate", "furnace:iron_plate", "furnace:iron_plate", "furnace:iron_plate"} }) minetest.register_craft({ output = "furnace:gold_block", type = "shapeless", recipe = {"default:frame", "furnace:gold_plate", "furnace:gold_plate", "furnace:gold_plate", "furnace:gold_plate", "furnace:gold_plate", "furnace:gold_plate"} }) minetest.register_craft({ output = "furnace:copper_block", type = "shapeless", recipe = {"default:frame", "furnace:copper_plate", "furnace:copper_plate", "furnace:copper_plate", "furnace:copper_plate", "furnace:copper_plate", "furnace:copper_plate"} }) minetest.register_node("furnace:steel_frame", { description = "Steel Frame", tiles = {"furnace_steel_frame.png", "furnace_steel_frame_detail.png"}, drawtype = "glasslike_framed_optional", paramtype = "light", groups = {choppy = 2}, })