story = {} local modpath = minetest.get_modpath("story") dofile(modpath.."/api.lua") minetest.register_node("story:character_static", { description = "Static Character", tiles = {"character.png"}, drawtype = "mesh", mesh = "character_static.obj", groups = {crumbly = 3}, paramtype = "light", paramtype2 = "facedir", on_construct = function(pos) local meta = minetest.get_meta(pos) meta:set_string("formspec", story.talk_form) meta:set_string("infotext", "Character") local inv = meta:get_inventory() inv:set_size("main", 8*4) end, })