diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..ce3cbfc --- /dev/null +++ b/.gitignore @@ -0,0 +1,2 @@ +# Backup files +*~ diff --git a/game.conf~ b/game.conf~ deleted file mode 100644 index acd72d0..0000000 --- a/game.conf~ +++ /dev/null @@ -1 +0,0 @@ -name = rpgtest diff --git a/mods/building/init.lua~ b/mods/building/init.lua~ deleted file mode 100644 index 066cc47..0000000 --- a/mods/building/init.lua~ +++ /dev/null @@ -1,22 +0,0 @@ -building = {} -function building.register_schematic(name, f) - minetest.register_craftitem("building:".. name, { - description = "Schematic : " .. name, - inventory_image = "building_stick.png", - on_place = function(itemstack, placer, pointed_thing) - if f and pointed_thing.above then - minetest.place_schematic(pointed_thing.above, minetest.get_modpath("building").."/schematics/"..name..".mts", "0", {}, true) - elseif pointed_thing.under then - minetest.place_schematic(pointed_thing.under, minetest.get_modpath("building").."/schematics/"..name..".mts", "0", {}, true) - end - return itemstack - end, - }) -end - -building.register_schematic("house", true) -building.register_schematic("house_with_garden", true) -building.register_schematic("farm", true) -building.register_schematic("latern", true) -building.register_schematic("tower", false) -building.register_schematic("road", false) diff --git a/mods/central_message/init.lua~ b/mods/central_message/init.lua~ deleted file mode 100644 index 5c3dac6..0000000 --- a/mods/central_message/init.lua~ +++ /dev/null @@ -1,123 +0,0 @@ -cmsg = {} -cmsg.hudids = {} -cmsg.messages = {} -cmsg.settings = {} -cmsg.next_msgids = {} - -cmsg.settings.max_messages = 7 -local setting = minetest.setting_get("central_message_max") -if type(tonumber(setting)) == "number" then - cmsg.settings.max_messages = tonumber(setting) -elseif setting == "inf" then - cmsg.settings.max_messages = nil -end - -cmsg.settings.color = 0xFFFFFF -setting = minetest.setting_get("central_message_color") -if type(tonumber(setting)) == "number" then - cmsg.settings.color = tonumber(setting) -end - -local function update_display(player, pname) - local messages = {} - local start, stop - stop = #cmsg.messages[pname] - if cmsg.settings.max_messages ~= nil then - local max = math.min(cmsg.settings.max_messages, #cmsg.messages[pname]) - if #cmsg.messages[pname] > cmsg.settings.max_messages then - start = stop - max - else - start = 1 - end - else - start = 1 - end - for i=start, stop do - table.insert(messages, cmsg.messages[pname][i].text) - end - local concat = table.concat(messages, "\n") - player:hud_change(cmsg.hudids[pname], "text", concat) -end - -cmsg.push_message_player = function(player, text) - local function push(tbl) - -- Horrible Workaround code starts here - if not (cmsg.last_push < cmsg.steps) then - minetest.after(0, push, tbl) - return - end - - local player = tbl.player - local text = tbl.text - -- Horrible Workaround code ends here - - local pname = player:get_player_name() - if cmsg.hudids[pname] == nil then - cmsg.hudids[pname] = player:hud_add({ - hud_elem_type = "text", - text = text, - number = cmsg.settings.color, - position = {x=0.5, y=0.5}, - offset = {x=-0,y=-256}, - direction = 3, - alignment = {x=0,y=1}, - scale = {x=800,y=20*cmsg.settings.max_messages}, - }) - cmsg.messages[pname] = {} - cmsg.next_msgids[pname] = 0 - table.insert(cmsg.messages[pname], {text=text, msgid=cmsg.next_msgids[pname]}) - else - cmsg.next_msgids[pname] = cmsg.next_msgids[pname] + 1 - table.insert(cmsg.messages[pname], {text=text, msgid=cmsg.next_msgids[pname]}) - update_display(player, pname) - end - - minetest.after(5, function(param) - if not param.player then - return - end - local pname = param.player:get_player_name() - if not pname then - return - end - if not cmsg.messages[pname] then - return - end - for i=1, #cmsg.messages[pname] do - if param.msgid == cmsg.messages[pname][i].msgid then - table.remove(cmsg.messages[pname], i) - break - end - end - update_display(player, pname) - end, {player=player, msgid=cmsg.next_msgids[pname]}) - - -- Update timer for Horrible Workaround - cmsg.last_push = cmsg.steps - end - - if cmsg.last_push < cmsg.steps then - push({player=player, text=text}) - else - minetest.after(0, push, {player=player, text=text}) - end -end - -cmsg.push_message_all = function(text) - local players = minetest.get_connected_players() - for i=1,#players do - cmsg.push_message_player(players[i], text) - end -end - -minetest.register_on_leaveplayer(function(player) - cmsg.hudids[player:get_player_name()] = nil -end) - --- Horrible Workaround code starts here -cmsg.steps = 0 -cmsg.last_push = -1 -minetest.register_globalstep(function(dtime) - cmsg.steps = cmsg.steps + 1 -end) --- Horrible Workaround code ends here diff --git a/mods/clans/init.lua~ b/mods/clans/init.lua~ deleted file mode 100644 index a1f5613..0000000 --- a/mods/clans/init.lua~ +++ /dev/null @@ -1,106 +0,0 @@ -clans = {} -clans.all_clans = {} -clans.clans_file = minetest.get_worldpath() .. "/clans" - -function clans.create_clan(plname, clan_name) - clans.all_clans[clan_name] = {plname} - clans.save_clans() -end - -function clans.add_member(clan_name, plname) - table.insert(clans.all_clans[clan_name], plname) - clans.save_clans() -end - -function clans.load_clans() - local input = io.open(clans.clans_file, "r") - if input then - local str = input:read() - if str then - if minetest.deserialize(str) then - clans.all_clans = minetest.deserialize(str) - end - end - io.close(input) - end -end - -function clans.save_clans() - if clans.all_clans then - local output = io.open(clans.clans_file, "w") - local str = minetest.serialize(clans.all_clans) - output:write(str) - io.close(output) - end -end - -clans.load_clans() - -minetest.register_chatcommand("create_clan", { - params = "", - description = "Creates a clan", - privs = {}, - func = function(name, text) - if clans.all_clans[text] then - return true, "There already is a clan named " .. text - end - local player = minetest.get_player_by_name(name) - if player then - clans.create_clan(name, text) - return true, "Added a clan named " .. text - end - return true, "Error couldnt find player " .. name - end, -}) - -minetest.register_chatcommand("join_clan", { - params = "", - description = "Join a clan", - privs = {}, - func = function(name, text) - if not clans.all_clans[text] then - return true, "There is no clan named " .. text - end - local player = minetest.get_player_by_name(name) - if player then - clans.add_member(text, name) - return true, "Joined clan " .. text - end - return true, "Error couldnt find player " .. name - end, -}) - -minetest.register_chatcommand("list_clans", { - params = "", - description = "Shows all clans", - privs = {}, - func = function(name, text) - if not clans.all_clans then - return true, "Error" - end - local keys = {} - local i = 0 - for k,_ in pairs(clans.all_clans) do - keys[i] = k - i= i+1 - end - if not keys then - return true, "Error" - end - minetest.chat_send_player(name, table.concat(keys, ",")) - return true, "type /join_clan to join a clan" - end, -}) - -minetest.register_chatcommand("show_clan", { - params = "", - description = "Shows the clan", - privs = {}, - func = function(name, text) - if not clans.all_clans[text] then - return true, "There is no clan named " .. text - end - minetest.chat_send_player(name, table.concat(clans.all_clans[text], ",")) - return true, "type /join_clan " .. text .." to join this clan" - end, -}) diff --git a/mods/classes/depends.txt~ b/mods/classes/depends.txt~ deleted file mode 100644 index 20a05db..0000000 --- a/mods/classes/depends.txt~ +++ /dev/null @@ -1,5 +0,0 @@ -default -legendary_items -mobs -xp -central_message diff --git a/mods/classes/init.lua~ b/mods/classes/init.lua~ deleted file mode 100644 index dc3da2f..0000000 --- a/mods/classes/init.lua~ +++ /dev/null @@ -1,233 +0,0 @@ -classes = {} -classes.all_classes = {} -classes.selected = {} -classes.classes_file = minetest.get_worldpath() .. "/classes" -classes.register_weapon = function(name,fromLevel,levels, def) - for i = fromLevel, levels, 1 do - minetest.register_tool("classes:"..name .. "_lvl_" .. tostring(i), { - description = def.description.."\n For Level: ".. tostring(i).. "\n Damage: " .. tostring(def.damage+ i-fromLevel) .." \n Class: " .. def.class, - inventory_image = def.inventory_image, - wield_scale = def.wield_scale, - tool_capabilities = { - max_drop_level=3, - damage_groups = {fleshy=def.damage+ i-fromLevel}, - }, - class = def.class, - on_use = function(itemstack, user, pointed_thing) - if user == nil then return end - if minetest.registered_tools[itemstack:get_name()].class then print(minetest.registered_tools[itemstack:get_name()].class) end - if classes.selected[user:get_player_name()] == minetest.registered_tools[itemstack:get_name()].class then - if pointed_thing.type == "object" then - if xp.player_levels[user:get_player_name()] and xp.player_levels[user:get_player_name()] > i-1 then - pointed_thing.ref:punch(user, 10,minetest.registered_tools[itemstack:get_name()].tool_capabilities) - print("[info]" .. user:get_player_name() .. " is fighting!") - else - cmsg.push_message_player(user, "[info] You have to be level "..tostring(i).. " to use this weapon!") - end - return nil - end - else - cmsg.push_message_player(user, "[info] You cant use this weapon.") - return itemstack - end - end - }) - if i < levels then - minetest.register_craft({ - output = "classes:"..name .. "_lvl_" .. tostring(i+1), - recipe = { - {"classes:"..name .. "_lvl_" .. tostring(i), "potions:upgrading"}, - } - }) - end - end - if def.recipe then - minetest.register_craft({ - output = "classes:"..name .. "_lvl_" .. tostring(fromLevel), - recipe = def.recipe, - }) - end -end - -function classes.register_tool(name, def) - minetest.register_craftitem(name, { - description = def.description, - inventory_image = def.inventory_image, - class = def.class, - on_use = function(itemstack, user, pointed_thing) - if user == nil then return end - if classes.selected[user:get_player_name()] == def.class then - if pointed_thing.type == "object" then - if xp.player_levels[user:get_player_name()] and xp.player_levels[user:get_player_name()] > def.lvl then - def.on_use(itemstack, user, pointed_thing) - else - cmsg.push_message_player(user, "[info] You have to be level "..tostring(def.lvl).. " to use this tool!") - end - return nil - end - else - cmsg.push_message_player(user, "[info] You cant use this tool.") - return itemstack - end - end - }) -end - --- load save - -function classes.load_selected_classes() - local input = io.open(classes.classes_file, "r") - if input then - local str = input:read() - if str then - for k, v in str.gmatch(str,"(%w+)=(%w+)") do - classes.selected[k] = v - end - end - io.close(input) - end -end - -function classes.save_selected_classes() - if classes.selected then - local output = io.open(classes.classes_file, "w") - local str = "" - for k, v in pairs(classes.selected) do - str = str .. k .. "=" .. v .. "," - end - str = str:sub(1, #str - 1) - output:write(str) - io.close(output) - end -end - --- cmd - -minetest.register_chatcommand("class", { - params = "", - description = "Set your class to ", - privs = {}, - func = function(name, text) - if classes.selected[name] then - return true, "Your class is : ".. classes.selected[name] .. "\nYou cant switch your class. If you want to player an other class, you should ask an admin :)" - end - if classes.all_classes[text] then - classes.selected[name] = text - minetest.chat_send_all(name .. " is now a " .. text) - classes.save_selected_classes() - return true, "Your class is now "..text - else - return true, "You cant be a "..text - end - end, -}) - -minetest.register_chatcommand("myclass", { - params = "", - description = "This command will show you your class", - privs = {}, - func = function(name, text) - if classes.selected[name] == nil then return true, "You havent coosen your class, yet!" end - return true, "Your class is "..classes.selected[name] - end, -}) - - -classes.register_class = function(name) - classes.all_classes[name] = true -end - - -classes.register_class("farmer") -classes.register_class("warrior") -classes.register_class("thief") -classes.register_class("healer") - -classes.load_selected_classes() - -classes.register_weapon("spear",2, 12, { - description = "Spear", - inventory_image = "classes_spear.png", - wield_scale = {x = 2, y=2, z = 1}, - damage = 17, - class = "warrior", - recipe = { - {"", "default:flint", ""}, - {"", "default:string_strong", ""}, - {"", "default:log_3", ""}, - } -}) - -classes.register_weapon("chemical_spear",2, 17, { - description = "Chemical Spear", - inventory_image = "classes_chemical_spear.png", - wield_scale = {x = 2, y=2, z = 1}, - damage = 19, - class = "warrior", -}) - -classes.register_weapon("sword",20, 30, { - description = "Sword", - inventory_image = "classes_sword.png", - wield_scale = {x = 1.5, y=1.5, z = 1}, - damage = 21, - class = "warrior", - recipe = { - {"", "default:blade", ""}, - {"", "default:string_strong", ""}, - {"", "furnace:iron_rod", ""}, - } -}) - - -classes.register_weapon("hoe",2, 20, { - description = "Hoe", - inventory_image = "classes_hoe.png", - wield_scale = {x = 1, y=1, z = 1}, - damage = 12, - class = "farmer", - recipe = { - {"", "furnace:iron_rod", "default:blade"}, - {"", "default:string_strong", ""}, - {"", "default:log_3", ""}, - } -}) - -classes.register_weapon("pitchfork",15, 30, { - description = "Pitchfork", - inventory_image = "classes_pitchfork.png", - wield_scale = {x = 1, y=1, z = 1}, - damage = 18, - class = "farmer", - recipe = { - {"furnace:iron_rod", "furnace:iron_rod", "furnace:iron_rod"}, - {"", "default:string_strong", ""}, - {"", "default:log_3", ""}, - } -}) - -classes.register_weapon("stick",2, 30, { - description = "Stick", - inventory_image = "classes_stick.png", - wield_scale = {x = 1, y=1, z = 1}, - damage = 9, - class = "thief", - recipe = { - {"", "default:log_3", ""}, - {"", "default:log_3", ""}, - } -}) - -classes.register_weapon("long_stick",20, 60, { - description = "Long Stick", - inventory_image = "classes_stick.png", - wield_scale = {x = 2, y=2, z = 1}, - damage = 20, - class = "thief", - recipe = { - {"", "default:log_3", ""}, - {"", "default:log_3", ""}, - {"", "default:log_3", ""}, - } -}) - diff --git a/mods/creative/init.lua~ b/mods/creative/init.lua~ deleted file mode 100644 index ae879cc..0000000 --- a/mods/creative/init.lua~ +++ /dev/null @@ -1,182 +0,0 @@ --- minetest/creative/init.lua - -creative_inventory = {} -creative_inventory.creative_inventory_size = 0 - --- Create detached creative inventory after loading all mods -minetest.after(0, function() - local inv = minetest.create_detached_inventory("creative", { - allow_move = function(inv, from_list, from_index, to_list, to_index, count, player) - if minetest.setting_getbool("creative_mode") then - return count - else - return 0 - end - end, - allow_put = function(inv, listname, index, stack, player) - return 0 - end, - allow_take = function(inv, listname, index, stack, player) - if minetest.setting_getbool("creative_mode") then - return -1 - else - return 0 - end - end, - on_move = function(inv, from_list, from_index, to_list, to_index, count, player) - end, - on_put = function(inv, listname, index, stack, player) - end, - on_take = function(inv, listname, index, stack, player) - --print(player:get_player_name().." takes item from creative inventory; listname="..dump(listname)..", index="..dump(index)..", stack="..dump(stack)) - if stack then - minetest.log("action", player:get_player_name().." takes "..dump(stack:get_name()).." from creative inventory") - --print("stack:get_name()="..dump(stack:get_name())..", stack:get_count()="..dump(stack:get_count())) - end - end, - }) - local creative_list = {} - for name,def in pairs(minetest.registered_items) do - if (not def.groups.not_in_creative_inventory or def.groups.not_in_creative_inventory == 0) - and def.description and def.description ~= "" then - table.insert(creative_list, name) - end - end - table.sort(creative_list) - inv:set_size("main", #creative_list) - for _,itemstring in ipairs(creative_list) do - inv:add_item("main", ItemStack(itemstring)) - end - creative_inventory.creative_inventory_size = #creative_list - --print("creative inventory size: "..dump(creative_inventory.creative_inventory_size)) -end) - --- Create the trash field -local trash = minetest.create_detached_inventory("creative_trash", { - -- Allow the stack to be placed and remove it in on_put() - -- This allows the creative inventory to restore the stack - allow_put = function(inv, listname, index, stack, player) - if minetest.setting_getbool("creative_mode") then - return stack:get_count() - else - return 0 - end - end, - on_put = function(inv, listname, index, stack, player) - inv:set_stack(listname, index, "") - end, -}) -trash:set_size("main", 1) - - -creative_inventory.set_creative_formspec = function(player, start_i, pagenum) - pagenum = math.floor(pagenum) - local pagemax = math.floor((creative_inventory.creative_inventory_size-1) / (6*4) + 1) - player:set_inventory_formspec( - "size[13,7.5]".. - --"image[6,0.6;1,2;player.png]".. - "listcolors[#00000000;#10101030;#00000000;#68B259;#FFF]".. - "bgcolor[#a88e69FF;false]".. - "list[current_player;main;5,3.5;8,1;]".. - default.itemslot_bg(5,3.5,8,1).. - "list[current_player;main;5,4.75;8,3;8]".. - default.itemslot_bg(5,4.75,8,3).. - "list[current_player;craft;8,0;3,3;]".. - default.itemslot_bg(8,0,3,3).. - "list[current_player;craftpreview;12,1;1,1;]".. - default.itemslot_bg(12,1,1,1).. - "list[detached:creative;main;0.3,0.5;4,6;"..tostring(start_i).."]".. - default.itemslot_bg(0.3,0.5,4,6).. - "label[2.0,6.55;"..tostring(pagenum).."/"..tostring(pagemax).."]".. - "button[0.3,6.5;1.6,1;creative_prev;<<]".. - "button[2.7,6.5;1.6,1;creative_next;>>]".. - "listring[current_player;main]".. - "listring[current_player;craft]".. - "listring[current_player;main]".. - "listring[detached:creative;main]".. - "label[5,1.5;Trash:]".. - "list[detached:creative_trash;main;5,2;1,1;]".. - default.itemslot_bg(5,2,1,1) - ) -end -minetest.register_on_joinplayer(function(player) - -- If in creative mode, modify player's inventory forms - if not minetest.setting_getbool("creative_mode") then - return - end - creative_inventory.set_creative_formspec(player, 0, 1) -end) -minetest.register_on_player_receive_fields(function(player, formname, fields) - if not minetest.setting_getbool("creative_mode") then - return - end - -- Figure out current page from formspec - local current_page = 0 - local formspec = player:get_inventory_formspec() - local start_i = string.match(formspec, "list%[detached:creative;main;[%d.]+,[%d.]+;[%d.]+,[%d.]+;(%d+)%]") - start_i = tonumber(start_i) or 0 - - if fields.creative_prev then - start_i = start_i - 4*6 - end - if fields.creative_next then - start_i = start_i + 4*6 - end - - if start_i < 0 then - start_i = start_i + 4*6 - end - if start_i >= creative_inventory.creative_inventory_size then - start_i = start_i - 4*6 - end - - if start_i < 0 or start_i >= creative_inventory.creative_inventory_size then - start_i = 0 - end - - creative_inventory.set_creative_formspec(player, start_i, start_i / (6*4) + 1) -end) - -if minetest.setting_getbool("creative_mode") then - local digtime = 0.5 - minetest.register_item(":", { - type = "none", - wield_image = "wieldhand.png", - wield_scale = {x=1,y=1,z=2.5}, - range = 10, - tool_capabilities = { - full_punch_interval = 0.5, - max_drop_level = 3, - groupcaps = { - crumbly = {times={[1]=digtime, [2]=digtime, [3]=digtime}, uses=0, maxlevel=3}, - cracky = {times={[1]=digtime, [2]=digtime, [3]=digtime}, uses=0, maxlevel=3}, - snappy = {times={[1]=digtime, [2]=digtime, [3]=digtime}, uses=0, maxlevel=3}, - choppy = {times={[1]=digtime, [2]=digtime, [3]=digtime}, uses=0, maxlevel=3}, - quests = {times={[1]=digtime, [2]=digtime, [3]=digtime}, uses=0, maxlevel=3}, - ray = {times={[1]=digtime, [2]=digtime, [3]=digtime}, uses=0, maxlevel=3}, - oddly_breakable_by_hand = {times={[1]=digtime, [2]=digtime, [3]=digtime}, uses=0, maxlevel=3}, - }, - damage_groups = {fleshy = 10}, - } - }) - - minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack) - return true - end) - - function minetest.handle_node_drops(pos, drops, digger) - if not digger or not digger:is_player() then - return - end - local inv = digger:get_inventory() - if inv then - for _,item in ipairs(drops) do - item = ItemStack(item):get_name() - if not inv:contains_item("main", item) then - inv:add_item("main", item) - end - end - end - end - -end diff --git a/mods/decoration/depends.txt~ b/mods/decoration/depends.txt~ deleted file mode 100644 index 3b93871..0000000 --- a/mods/decoration/depends.txt~ +++ /dev/null @@ -1,3 +0,0 @@ -default -legendary_items -mobs diff --git a/mods/decoration/init.lua~ b/mods/decoration/init.lua~ deleted file mode 100644 index cb76255..0000000 --- a/mods/decoration/init.lua~ +++ /dev/null @@ -1,26 +0,0 @@ -minetest.register_node("decoration:stalagmite", { - description = "Stalagmite", - tiles = {"decoration_stalagmite.png"}, - drawtype = "plantlike", - paramtype = "light", - inventory_image = "decoration_stalagmite.png", - buildable_to = true, - walkable = false, - groups = {crumbly = 3}, - drop = "default:stone_item", -}) - -minetest.register_node("decoration:pick", { - description = "Decorative Pick", - tiles = {"decoration_pick.png"}, - drawtype = "signlike", - paramtype = "light", - paramtype2 = "wallmounted", - selection_box = { - type = "wallmounted", - }, - inventory_image = "decoration_pick.png", - wield_image = "decoration_pick.png", - walkable = false, - groups = {crumbly = 3}, -}) diff --git a/mods/default/craft.lua~ b/mods/default/craft.lua~ deleted file mode 100644 index f5f3b18..0000000 --- a/mods/default/craft.lua~ +++ /dev/null @@ -1,160 +0,0 @@ --- workbench - -minetest.register_node("default:workbench", { - description = "Workbench v1", - tiles = {"default_workbench_top.png", "default_wooden_planks.png"}, - groups = {choppy = 3}, - on_construct = function(pos) - local meta = minetest.get_meta(pos) - meta:set_string("formspec", default.craft_form) - meta:set_string("infotext", "Workbench") - local inv = meta:get_inventory() - inv:set_size("main", 8*4) - end, -}) - -default.craft_form_v2 = "size[8,7.5;]" -default.craft_form_v2 = default.craft_form_v2..default.gui_colors -default.craft_form_v2 = default.craft_form_v2..default.gui_bg -default.craft_form_v2 = default.craft_form_v2.."list[current_player;main;0,3.5;8,4;]" -default.craft_form_v2 = default.craft_form_v2..default.itemslot_bg(0,3.5,8,4) -default.craft_form_v2 = default.craft_form_v2.."list[current_name;main;0,0;2,3;]" -default.craft_form_v2 = default.craft_form_v2..default.itemslot_bg(0,0,2,3) -default.craft_form_v2 = default.craft_form_v2.."list[current_player;craft;2.5,0;3,3;]" -default.craft_form_v2 = default.craft_form_v2..default.itemslot_bg(2.5,0,3,3) -default.craft_form_v2 = default.craft_form_v2.."list[current_player;craftpreview;6,1;1,1;]" -default.craft_form_v2 = default.craft_form_v2..default.itemslot_bg(6,1,1,1) - -minetest.register_node("default:workbench_v2", { - description = "Workbench V2", - tiles = {"default_workbench_v2_top.png", "default_small_stone_tile.png"}, - groups = {choppy = 3}, - on_construct = function(pos) - local meta = minetest.get_meta(pos) - meta:set_string("formspec", default.craft_form_v2) - meta:set_string("infotext", "Workbench V2") - local inv = meta:get_inventory() - inv:set_size("main", 3*2) - end, -}) - --- crafts - --- wood - -minetest.register_craft({ - output = "default:wood 3", - recipe = { - {"default:log_1"}, - } -}) - -minetest.register_craft({ - output = "default:wood 2", - recipe = { - {"default:log_2"}, - } -}) - -minetest.register_craft({ - output = "default:wood", - recipe = { - {"default:log_3"}, - } -}) - -minetest.register_craft({ - output = "default:wooden_planks 4", - recipe = { - {"default:wood", "default:wood"}, - {"default:wood", "default:wood"}, - } -}) - --- stone - -minetest.register_craft({ - output = "default:stone_tile", - recipe = { - {"default:stone_item", "default:stone_item"}, - {"default:stone_item", "default:stone_item"}, - } -}) - -minetest.register_craft({ - output = "default:small_stone_tiles 4", - recipe = { - {"default:stone_tile", "default:stone_tile"}, - {"default:stone_tile", "default:stone_tile"}, - } -}) - -minetest.register_craft({ - output = "default:stonebrick 4", - recipe = { - {"default:small_stone_tiles", "default:small_stone_tiles"}, - {"default:small_stone_tiles", "default:small_stone_tiles"}, - } -}) - ---workbench - -minetest.register_craft({ - output = "default:workbench", - recipe = { - {"default:wood", "default:wood", "default:wood"}, - } -}) - -minetest.register_craft({ - output = "default:workbench_v2", - recipe = { - {"default:stone_tile", "default:stone_tile", "default:stone_tile"}, - } -}) - - --- string - -minetest.register_craft({ - output = "default:string_strong", - recipe = { - {"default:string", "default:string", "default:string"}, - } -}) - -minetest.register_craft({ - output = "default:string", - recipe = { - {"group:plant", "group:plant", "group:plant"}, - } -}) - --- grass - -minetest.register_craft({ - output = "default:plant_grass 3", - recipe = { - {"default:grass"}, - } -}) - --- tools - -minetest.register_craft({ - output = "default:basic_hammer", - recipe = { - {"", "default:log_1", ""}, - {"", "default:string_strong", ""}, - {"", "default:log_3", ""}, - } -}) - -minetest.register_craft({ - output = "default:axe_stone", - recipe = { - {"", "default:stone_item", ""}, - {"", "default:string_strong", ""}, - {"", "default:log_3", ""}, - } -}) diff --git a/mods/default/craftitems.lua~ b/mods/default/craftitems.lua~ deleted file mode 100644 index a006db2..0000000 --- a/mods/default/craftitems.lua~ +++ /dev/null @@ -1,61 +0,0 @@ -minetest.register_craftitem("default:string", { - description = "String", - inventory_image = "default_string.png", -}) - -minetest.register_craftitem("default:stone_item", { - description = "Stone", - inventory_image = "default_stone_item.png", -}) - -minetest.register_craftitem("default:flint", { - description = "Flint", - inventory_image = "default_flint.png", -}) - -minetest.register_craftitem("default:coal_lump", { - description = "Coal Lump", - inventory_image = "default_coal_lump.png", -}) - -minetest.register_craftitem("default:iron_lump", { - description = "Iron Lump", - inventory_image = "default_iron_lump.png", -}) - -minetest.register_craftitem("default:gold_lump", { - description = "Gold Lump", - inventory_image = "default_gold_lump.png", -}) - -minetest.register_craftitem("default:diamond", { - description = "Diamond", - inventory_image = "default_diamond.png", -}) - -minetest.register_craftitem("default:ruby", { - description = "Ruby", - inventory_image = "default_ruby.png", -}) - - -minetest.register_craftitem("default:string_strong", { - description = "String (STRONG)", - inventory_image = "default_string_strong.png", -}) - -minetest.register_craftitem("default:coin", { - description = "Coin", - inventory_image = "default_coin.png", -}) - -minetest.register_craftitem("default:silver_coin", { - description = "Silver Coin", - inventory_image = "default_silver_coin.png", -}) - -minetest.register_craftitem("default:xp", { - description = "XP", - inventory_image = "default_xp.png", - stack_max = 99*99, -}) diff --git a/mods/default/init.lua~ b/mods/default/init.lua~ deleted file mode 100644 index 18d5fab..0000000 --- a/mods/default/init.lua~ +++ /dev/null @@ -1,10 +0,0 @@ -default = {} - -local modpath = minetest.get_modpath("default") - -dofile(modpath.."/player.lua") -dofile(modpath.."/craftitems.lua") -dofile(modpath.."/nodes.lua") -dofile(modpath.."/tools.lua") -dofile(modpath.."/craft.lua") -dofile(modpath.."/mapgen.lua") diff --git a/mods/default/mapgen.lua~ b/mods/default/mapgen.lua~ deleted file mode 100644 index 852198f..0000000 --- a/mods/default/mapgen.lua~ +++ /dev/null @@ -1,374 +0,0 @@ -minetest.register_alias("mapgen_dirt", "default:dirt") -minetest.register_alias("mapgen_dirt_with_grass", "default:grass") -minetest.register_alias("mapgen_water_source", "default:water_source") -minetest.register_alias("mapgen_river_water_source", "default:water_source") - -minetest.register_alias("mapgen_desert_stone", "default:desert_stone") -minetest.register_alias("mapgen_sand", "default:sand") -minetest.register_alias("mapgen_desert_sand", "default:sand") - -minetest.register_alias("mapgen_tree", "default:log_1") -minetest.register_alias("mapgen_leaves", "default:leaves_1") - -minetest.register_alias("mapgen_dirt_with_snow", "default:dirt_with_snow") -minetest.register_alias("mapgen_snowblock", "default:snow") -minetest.register_alias("mapgen_snow", "default:snow") -minetest.register_alias("mapgen_ice", "default:ice") -minetest.register_alias("mapgen_sandstone", "default:desert_stone") - -minetest.register_alias("mapgen_gravel", "default:gravel") -minetest.register_alias("mapgen_stone", "default:stone") - -minetest.register_alias("mapgen_cobble", "default:stonebrick") -minetest.register_alias("mapgen_stair_cobble", "default:stonebrick") -minetest.register_alias("mapgen_mossycobble", "default:stonebrick") -minetest.register_alias("mapgen_sandstonebrick", "default:stonebrick") -minetest.register_alias("mapgen_stair_sandstonebrick", "default:stonebrick") - -minetest.register_biome({ - name = "tundra", - node_top = "default:dirt_with_snow", - node_filler = "default:dirt", - depth_filler = 2, - depth_top = 1, - y_min = 1, - y_max = 55, - heat_point = 15, - humidity_point = 35, -}) - -minetest.register_biome({ - name = "grassland", - node_top = "default:grass", - depth_top = 1, - node_filler = "default:dirt", - depth_filler = 0, - y_min = 6, - y_max = 31000, - heat_point = 45, - humidity_point = 30, -}) - -minetest.register_biome({ - name = "forest", - node_top = "default:grass", - depth_top = 1, - node_filler = "default:dirt", - depth_filler = 0, - y_min = 6, - y_max = 31000, - heat_point = 25, - humidity_point = 35, -}) - -minetest.register_biome({ - name = "beach", - node_top = "default:sand", - depth_top = 1, - node_filler = "default:sand", - depth_filler = 2, - y_min = -112, - y_max = 5, - heat_point = 45, - humidity_point = 30, -}) - -minetest.register_biome({ - name = "swamp", - node_top = "default:dirt", - depth_top = 1, - node_filler = "default:dirt", - depth_filler = 2, - node_stone = "default:wet_stone", - y_min = -3, - y_max = 4, - heat_point = 95, - humidity_point = 90, -}) - - -minetest.register_biome({ - name = "savanna", - node_top = "default:dry_grass", - node_filler = "default:dirt", - depth_filler = 2, - depth_top = 1, - y_min = 1, - y_max = 55, - heat_point = 60, - humidity_point = 25, -}) - -minetest.register_biome({ - name = "desert", - node_top = "default:sand", - node_filler = "default:desert_stone", - depth_filler = 2, - depth_top = 1, - y_min = 1, - y_max = 256, - heat_point = 80, - humidity_point = 20, -}) --- deco - -minetest.register_decoration({ - deco_type = "simple", - place_on = {"default:grass"}, - sidelen = 16, - fill_ratio = 0.07, - biomes = { - "grassland", "forest" - }, - y_min = 0, - y_max = 31000, - decoration = "default:plant_grass", -}) - -minetest.register_decoration({ - deco_type = "simple", - place_on = {"default:grass"}, - sidelen = 16, - fill_ratio = 0.07, - biomes = { - "grassland", "forest" - }, - y_min = 0, - y_max = 31000, - decoration = "default:plant_grass_2", -}) - -minetest.register_decoration({ - deco_type = "simple", - place_on = {"default:grass"}, - sidelen = 16, - fill_ratio = 0.06, - biomes = { - "grassland", "forest" - }, - y_min = 0, - y_max = 31000, - decoration = "default:plant_grass_3", -}) - -minetest.register_decoration({ - deco_type = "simple", - place_on = {"default:grass"}, - sidelen = 16, - fill_ratio = 0.04, - biomes = { - "grassland" - }, - y_min = 0, - y_max = 31000, - decoration = "default:plant_grass_4", -}) - -minetest.register_decoration({ - deco_type = "simple", - place_on = {"default:grass"}, - sidelen = 16, - fill_ratio = 0.04, - biomes = { - "grassland" - }, - y_min = 0, - y_max = 31000, - decoration = "default:plant_grass_5", -}) - -minetest.register_decoration({ - deco_type = "simple", - place_on = {"default:sand"}, - sidelen = 16, - noise_params = { - offset = -0.015, - scale = 0.05, - spread = {x=200, y=200, z=200}, - seed = 329, - octaves = 3, - persist = 0.6 - }, - biomes = { - "beach" - }, - y_min = 0, - y_max = 31000, - decoration = "default:plant_grass", -}) - -minetest.register_decoration({ - deco_type = "simple", - place_on = {"default:dry_grass", "default:grass", "default:sand"}, - sidelen = 16, - noise_params = { - offset = -0.015, - scale = 0.03, - spread = {x=200, y=200, z=200}, - seed = 333, - octaves = 3, - persist = 0.6 - }, - biomes = { - "beach", "grassland", "forest", "savanna" - }, - y_min = 0, - y_max = 31000, - decoration = "default:stones_on_floor", -}) - ---trees - -minetest.register_decoration({ - deco_type = "schematic", - place_on = {"default:grass"}, - sidelen = 16, - noise_params = { - offset = 0.04, - scale = 0.02, - spread = {x = 250, y = 250, z = 250}, - seed = 22, - octaves = 3, - persist = 0.66 - }, - biomes = {"forest"}, - y_min = 1, - y_max = 31000, - schematic = minetest.get_modpath("default").."/schematics/tree1.mts", - flags = "place_center_x, place_center_z", -}) - -minetest.register_decoration({ - deco_type = "schematic", - place_on = {"default:grass"}, - sidelen = 16, - noise_params = { - offset = 0.04, - scale = 0.01, - spread = {x = 250, y = 250, z = 250}, - seed = 21, - octaves = 3, - persist = 0.66 - }, - biomes = {"forest"}, - y_min = 1, - y_max = 31000, - schematic = minetest.get_modpath("default").."/schematics/tree2.mts", - flags = "place_center_x, place_center_z", -}) - -minetest.register_decoration({ - deco_type = "schematic", - place_on = {"default:dirt_with_snow"}, - sidelen = 16, - noise_params = { - offset = 0.04, - scale = 0.01, - spread = {x = 250, y = 250, z = 250}, - seed = 21, - octaves = 3, - persist = 0.66 - }, - biomes = {"tundra"}, - y_min = 1, - y_max = 31000, - schematic = minetest.get_modpath("default").."/schematics/pinetree1.mts", - flags = "place_center_x, place_center_z", -}) - -minetest.register_decoration({ - deco_type = "schematic", - place_on = {"default:dry_grass"}, - sidelen = 16, - noise_params = { - offset = 0.04, - scale = 0.01, - spread = {x = 250, y = 250, z = 250}, - seed = 21, - octaves = 3, - persist = 0.66 - }, - biomes = {"savanna"}, - y_min = 1, - y_max = 31000, - schematic = minetest.get_modpath("default").."/schematics/drytree2.mts", - flags = "place_center_x, place_center_z", -}) - --- ores - -minetest.register_ore({ - ore_type = "blob", - ore = "default:gravel", - wherein = {"default:stone"}, - clust_scarcity = 16 * 16 * 16, - clust_size = 5, - y_min = -31000, - y_max = 31000, - noise_threshold = 0.0, - noise_params = { - offset = 0.5, - scale = 0.2, - spread = {x = 5, y = 5, z = 5}, - seed = 766, - octaves = 1, - persist = 0.0 - }, -}) - -minetest.register_ore({ - ore_type = "scatter", - ore = "default:stone_with_coal", - wherein = "default:stone", - clust_scarcity = 24 * 24 * 24, - clust_num_ores = 27, - clust_size = 6, - y_min = -31000, - y_max = 30, -}) - -minetest.register_ore({ - ore_type = "scatter", - ore = "default:stone_with_iron", - wherein = "default:stone", - clust_scarcity = 9*9*9, - clust_num_ores = 5, - clust_size = 3, - y_min = -31000, - y_max = 2, -}) - -minetest.register_ore({ - ore_type = "scatter", - ore = "default:stone_with_gold", - wherein = "default:stone", - clust_scarcity = 9*9*9, - clust_num_ores = 5, - clust_size = 3, - y_min = -31000, - y_max = -256, -}) - -minetest.register_ore({ - ore_type = "scatter", - ore = "default:stone_with_diamond", - wherein = "default:stone", - clust_scarcity = 36 * 36 * 36, - clust_num_ores = 3, - clust_size = 2, - y_min = -31000, - y_max = -256, -}) - -minetest.register_ore({ - ore_type = "scatter", - ore = "default:stone_with_ruby", - wherein = "default:stone", - clust_scarcity = 17*17*17, - clust_num_ores = 4, - clust_size = 5, - y_min = -31000, - y_max = -256, -}) - - diff --git a/mods/default/nodes.lua~ b/mods/default/nodes.lua~ deleted file mode 100644 index 75367be..0000000 --- a/mods/default/nodes.lua~ +++ /dev/null @@ -1,686 +0,0 @@ -minetest.register_node("default:dirt", { - description = "Dirt", - tiles = {"default_dirt.png"}, - groups = {crumbly = 3}, -}) - - -minetest.register_node("default:dirt_with_snow", { - description = "Dirt with Snow", - tiles = {"default_snow.png", "default_dirt.png","default_dirt_with_snow.png"}, - groups = {crumbly = 3}, -}) - -minetest.register_node("default:sand", { - description = "Sand", - tiles = {"default_sand.png"}, - groups = {crumbly = 3, falling_node=1}, -}) - -minetest.register_node("default:grass", { - description = "Grass", - tiles = {"default_grass.png"}, - groups = {crumbly = 3}, -}) - -minetest.register_node("default:dry_grass", { - description = "dry Grass", - tiles = {"default_dry_grass.png"}, - groups = {crumbly = 3}, -}) - -minetest.register_node("default:snow", { - description = "Snow", - tiles = {"default_snow.png"}, - groups = {crumbly = 3}, -}) - -minetest.register_node("default:ice", { - description = "Ice", - tiles = {"default_ice.png"}, - groups = {crumbly = 3}, -}) - -minetest.register_node("default:leaves_1", { - description = "Leaves", - paramtype = "light", - drawtype = "allfaces", - tiles = {"default_leaves_1.png"}, - groups = {crumbly = 3, leaves = 1}, - walkable = false, - climbable = true, -}) - -minetest.register_node("default:leaves_2", { - description = "Leaves", - paramtype = "light", - drawtype = "allfaces", - tiles = {"default_leaves_2.png"}, - groups = {crumbly = 3, leaves = 1}, - walkable = false, - climbable = true, -}) - -minetest.register_node("default:leaves_3", { - description = "Leaves", - paramtype = "light", - drawtype = "allfaces", - tiles = {"default_leaves_3.png"}, - groups = {crumbly = 3, leaves = 1}, - walkable = false, - climbable = true, -}) - -minetest.register_node("default:leaves_4", { - description = "Leaves", - paramtype = "light", - drawtype = "allfaces", - tiles = {"default_leaves_4.png"}, - groups = {crumbly = 3, leaves = 1}, - walkable = false, - climbable = true, -}) - -minetest.register_node("default:stones_on_floor", { - description = "Stones on Floor", - tiles = {"default_stones_on_floor.png"}, - groups = {snappy = 3}, - paramtype = "light", - drawtype = "nodebox", - node_box = { - type = "fixed", - fixed = { - {-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5}, - }, - }, - drop = "default:stone_item 2", - -}) - - --- box - -local box_form = "size[8,9]" -local box_form = box_form..default.gui_colors -local box_form = box_form..default.gui_bg -local box_form = box_form.."list[current_name;main;0,0.3;8,4;]" -local box_form = box_form..default.itemslot_bg(0,0.3,8,4) -local box_form = box_form.."list[current_player;main;0,4.85;8,1;]" -local box_form = box_form..default.itemslot_bg(0,4.85,8,1) -local box_form = box_form.."list[current_player;main;0,6.08;8,3;8]" -local box_form = box_form..default.itemslot_bg(0,6,8,3) - -minetest.register_node("default:box", { - description = "Box", - tiles = {"default_wooden_planks.png", "default_wooden_planks.png", "default_box_side.png", "default_box_side.png", "default_box_side.png", "default_box_front.png"}, - groups = {choppy = 3}, - paramtype = "light", - paramtype2 = "facedir", - drawtype = "nodebox", - node_box = { - type = "fixed", - fixed = { - {-0.4, -0.5, -0.4, 0.4, 0.2, 0.4}, - }, - }, - on_construct = function(pos) - local meta = minetest.get_meta(pos) - meta:set_string("formspec", box_form) - meta:set_string("infotext", "Box") - local inv = meta:get_inventory() - inv:set_size("main", 8*4) - end, - -}) - -minetest.register_node("default:treasure_chest", { - description = "Treasure Chest", - tiles = {"default_treasure_chest.png"}, - groups = {choppy = 3}, - drop = "default:box", - on_construct = function(pos) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - inv:set_size("main", 8*4) - local items = {"default:dirt", "default:sand", "default:iron_lump", "default:stone_item", "default:coin", "default:gold_lump", "default:coal_lump"} - local item = items[math.random(5)] - inv:add_item("main", {name = item, count = math.random(2,10)}) - local item = items[math.random(5)] - inv:add_item("main", {name = item, count = math.random(2,10)}) - end, - after_dig_node = function(pos, oldnode, oldmetadata, digger) - local meta = minetest.get_meta(pos) - meta:from_table(oldmetadata) - local inv = meta:get_inventory() - for i = 1, inv:get_size("main") do - local stack = inv:get_stack("main", i) - if not stack:is_empty() then - local p = { x = pos.x + math.random(0, 5)/5 - 0.5, - y = pos.y, - z = pos.z + math.random(0, 5)/5 - 0.5 - } - minetest.add_item(p, stack) - end - end - end -}) - -minetest.register_node("default:lamp", { - description = "Lamp", - tiles = {"default_lamp.png"}, - light_source = 14, - groups = {crumbly = 3}, -}) - -minetest.register_node("default:present", { - description = "Present", - tiles = {"default_present_top.png", "default_present_top.png", "default_present_side.png", "default_present_side.png", "default_present_side.png", "default_present_side.png"}, - groups = {crumbly = 3}, - drawtype = "nodebox", - node_box = { - type = "fixed", - fixed = { - {-0.4, -0.5, -0.4, 0.4, 0, 0.4}, - }, - }, - paramtype = "light", -}) - -minetest.register_node("default:present_big", { - description = "Present (big)", - tiles = {"default_present_top.png", "default_present_top.png", "default_present_side.png", "default_present_side.png", "default_present_side.png", "default_present_side.png"}, - groups = {crumbly = 3}, - drawtype = "nodebox", - node_box = { - type = "fixed", - fixed = { - {-0.4, -0.5, -0.4, 0.4, 0.4, 0.4}, - }, - }, - paramtype = "light", -}) - - -minetest.register_node("default:ladder", { - description = "Ladder", - drawtype = "signlike", - tiles = {"default_ladder.png"}, - inventory_image = "default_ladder.png", - wield_image = "default_ladder.png", - paramtype = "light", - paramtype2 = "wallmounted", - sunlight_propagates = true, - walkable = false, - climbable = true, - is_ground_content = false, - selection_box = { - type = "wallmounted", - }, - groups = {crumbly = 3}, - legacy_wallmounted = true, -}) --- flowing and sources - -minetest.register_node("default:water_source", { - description = "Water Source", - drawtype = "liquid", - tiles = {"default_water.png"}, - walkable = false, - pointable = false, - diggable = false, - buildable = false, - buildable_to = true, - paramtype = "light", - alpha = 160, - drowning = 1, - liquidtype = "source", - liquid_alternative_flowing = "default:water_flowing", - liquid_alternative_source = "default:water_source", - liquid_viscosity = 3, - groups = {liquid=3, water = 1}, - post_effect_color = {a=50, r=0, g=64, b=200}, -}) - -minetest.register_node("default:water_flowing", { - description = "Water Flowing", - tiles = {"default_water.png"}, - special_tiles = { - { - name = "default_water.png", - backface_culling = false, - }, - { - name = "default_water.png", - backface_culling = true, - }, - }, - walkable = false, - drawtype = "flowingliquid", - pointable = false, - diggable = false, - buildable = false, - buildable_to = true, - alpha = 160, - drowning = 1, - paramtype = "light", - liquidtype = "flowing", - liquid_alternative_flowing = "default:water_flowing", - liquid_alternative_source = "default:water_source", - liquid_viscosity = 3, - groups = {liquid=3, not_in_creative_inventory=1, water = 1}, - post_effect_color = {a=100, r=0, g=64, b=200}, -}) - --- wood - -minetest.register_node("default:wood", { - description = "Wood", - tiles = {"default_wood.png"}, - groups = {choppy = 3}, -}) - -minetest.register_node("default:wooden_planks", { - description = "Wooden Planks", - tiles = {"default_wooden_planks.png"}, - groups = {choppy = 3}, -}) - --- log - -minetest.register_node("default:log_1", { - description = "Log (thick)", - tiles = {"default_log_top.png","default_log_top.png","default_log.png"}, - groups = {choppy = 3}, - paramtype = "light", - paramtype2 = "facedir", - drawtype = "nodebox", - node_box = { - type = "fixed", - fixed = { - {-0.4, -0.5, -0.4, 0.4, 0.5, 0.4}, - }, - }, - -}) - -minetest.register_node("default:log_2", { - description = "Log", - tiles = {"default_log_top.png","default_log_top.png","default_log.png"}, - groups = {choppy = 3}, - paramtype = "light", - paramtype2 = "facedir", - drawtype = "nodebox", - node_box = { - type = "fixed", - fixed = { - {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}, - }, - }, - -}) - -minetest.register_node("default:log_3", { - description = "Log (thin)", - tiles = {"default_log_top.png","default_log_top.png","default_log.png"}, - groups = {choppy = 3}, - paramtype = "light", - paramtype2 = "facedir", - drawtype = "nodebox", - node_box = { - type = "fixed", - fixed = { - {-0.2, -0.5, -0.2, 0.2, 0.5, 0.2}, - }, - }, -}) - --- plants - -minetest.register_node("default:plant_grass", { - description = "Grass (Plant)", - tiles = {"default_plant_grass.png"}, - drawtype = "plantlike", - paramtype = "light", - inventory_image = "default_plant_grass.png", - buildable_to = true, - walkable = false, - groups = {crumbly = 3, plant = 1}, -}) - -minetest.register_node("default:plant_grass_2", { - description = "Grass (Plant)", - tiles = {"default_plant_grass_2.png"}, - drawtype = "plantlike", - paramtype = "light", - inventory_image = "default_plant_grass_2.png", - buildable_to = true, - walkable = false, - groups = {crumbly = 3, plant = 1}, - drop = "default:plant_grass", -}) - -minetest.register_node("default:plant_grass_3", { - description = "Grass (Plant)", - tiles = {"default_plant_grass_3.png"}, - drawtype = "plantlike", - paramtype = "light", - inventory_image = "default_plant_grass_3.png", - buildable_to = true, - walkable = false, - groups = {crumbly = 3, plant = 1}, - drop = "default:plant_grass", -}) - -minetest.register_node("default:plant_grass_4", { - description = "Grass (Plant)", - tiles = {"default_plant_grass_4.png"}, - drawtype = "plantlike", - paramtype = "light", - inventory_image = "default_plant_grass_4.png", - buildable_to = true, - walkable = false, - groups = {crumbly = 3, plant = 1}, - drop = "default:plant_grass", -}) - -minetest.register_node("default:plant_grass_5", { - description = "Grass (Plant)", - tiles = {"default_plant_grass_5.png"}, - drawtype = "plantlike", - paramtype = "light", - inventory_image = "default_plant_grass_5.png", - buildable_to = true, - walkable = false, - groups = {crumbly = 3, plant = 1}, - drop = "default:plant_grass", -}) - -minetest.register_node("default:flower_1", { - description = "Flower", - tiles = {"default_flower_1.png"}, - drawtype = "plantlike", - paramtype = "light", - inventory_image = "default_flower_1.png", - buildable_to = true, - walkable = false, - groups = {crumbly = 3, plant = 1}, -}) - -minetest.register_node("default:flower_2", { - description = "Flower (glowing)", - tiles = {"default_flower_2.png"}, - drawtype = "plantlike", - paramtype = "light", - inventory_image = "default_flower_2.png", - light_source = 10, - buildable_to = true, - walkable = false, - groups = {crumbly = 3, plant = 1}, -}) - -minetest.register_node("default:mushroom", { - description = "Mushroom", - tiles = {"default_mushroom.png"}, - drawtype = "plantlike", - paramtype = "light", - inventory_image = "default_mushroom_inv.png", - buildable_to = true, - walkable = false, - groups = {crumbly = 3, plant = 1}, -}) - --- straw - -minetest.register_node("default:straw", { - description = "Straw", - tiles = {"default_straw_top.png", "default_straw_top.png", "default_straw_side.png"}, - groups = {crumbly = 3}, -}) - - --- frames - -minetest.register_node("default:frame", { - description = "Frame", - tiles = {"default_frame.png"}, - drawtype = "allfaces", - paramtype = "light", - groups = {choppy = 3}, -}) - -minetest.register_node("default:frame_with_wood", { - description = "Frame with Wood", - tiles = {"default_wood.png^default_frame.png"}, - groups = {choppy = 3}, -}) - -minetest.register_node("default:frame_with_stonebrick", { - description = "Frame with Stonebrick", - tiles = {"default_stonebrick.png^default_frame.png"}, - groups = {choppy = 3}, -}) - -minetest.register_node("default:frame_with_log", { - description = "Frame with Log", - tiles = {"default_log.png^default_frame.png"}, - groups = {choppy = 3}, -}) - --- glass - -minetest.register_node("default:glass", { - description = "Glass", - tiles = {"default_glass.png"}, - drawtype = "glasslike", - paramtype = "light", - groups = {crumbly = 3}, -}) - -minetest.register_node("default:glass_with_wood", { - description = "Glass with Wood", - tiles = {"default_wood.png^default_glass.png"}, - groups = {crumbly = 3}, -}) - -minetest.register_node("default:glass_with_log", { - description = "Glass with Log", - tiles = {"default_log.png^default_glass.png"}, - groups = {crumbly = 3}, -}) - -minetest.register_node("default:glass_with_stonebrick", { - description = "Glass with Stonebrick", - tiles = {"default_stonebrick.png^default_glass.png"}, - groups = {crumbly = 3}, -}) - --- floor - -default.register_floor = function(color) - minetest.register_node("default:floor_"..color, { - description = color.." Floor", - tiles = {"default_floor.png^[colorize:"..color..":120"}, - groups = {crumbly=3}, - }) -end - -default.register_floor("red") -default.register_floor("green") -default.register_floor("yellow") -default.register_floor("brown") -default.register_floor("white") -default.register_floor("black") - --- wool - -default.register_wool = function(color) - minetest.register_node("default:wool_"..color, { - description = color.." Wool", - tiles = {"default_wool.png^[colorize:"..color..":120"}, - groups = {crumbly=3}, - }) -end - -default.register_wool("red") -default.register_wool("green") -default.register_wool("yellow") -default.register_wool("brown") -default.register_wool("white") -default.register_wool("black") - --- stone - -minetest.register_node("default:stone", { - description = "Stone", - tiles = {"default_stone.png"}, - groups = {cracky = 3, stone= 1}, - drop = { - max_items = 1, - items = { - {items = {'default:flint'},rarity = 5}, - {items = {'default:stone_with_zinc'},rarity = 40}, - {items = {'default:stone_with_iron'},rarity = 20}, - {items = {'default:stone_with_copper'},rarity = 30}, - {items = {'default:stone_with_silver'},rarity = 60}, - {items = {"default:stone_item 5"}}, - } - } -}) - -minetest.register_node("default:desert_stone", { - description = "Desert Stone", - tiles = {"default_stone.png^[colorize:orange:50"}, - groups = {cracky = 3}, - drop = "default:stone_item 5", -}) - -minetest.register_node("default:cobble", { - description = "Cobble", - tiles = {"default_cobble.png"}, - groups = {cracky = 3}, -}) - -minetest.register_node("default:stone_tile", { - description = "Stone Tile", - tiles = {"default_stone_tile.png"}, - groups = {cracky = 3}, -}) - -minetest.register_node("default:small_stone_tiles", { - description = "Small Stone Tiles", - tiles = {"default_small_stone_tile.png"}, - groups = {cracky = 3}, -}) - -minetest.register_node("default:stonebrick", { - description = "Stonebrick", - tiles = {"default_stonebrick.png"}, - groups = {cracky = 3}, -}) - -minetest.register_node("default:wet_stone", { - description = "Wet Stone", - tiles = {"default_wet_stone.png"}, - groups = {cracky = 3}, - drop = {"default:stone_item 5"}, -}) - -minetest.register_node("default:gravel", { - description = "Gravel", - tiles = {"default_gravel.png"}, - groups = {crumbly = 2, falling_node=1}, - drop = { - max_items = 1, - items = { - {items = {'default:flint'},rarity = 5}, - {items = {'default:gravel'}}, - } - } -}) - ---brick - -minetest.register_node("default:brick", { - description = "Brick", - tiles = {"default_brick.png"}, - groups = {cracky = 3}, -}) - --- ores - -minetest.register_node("default:stone_with_coal", { - description = "Stone with Coal", - tiles = {"default_stone_with_coal.png"}, - groups = {cracky = 2}, -}) - -minetest.register_node("default:stone_with_iron", { - description = "Stone with Iron", - tiles = {"default_stone_with_iron.png"}, - groups = {cracky = 2}, -}) - -minetest.register_node("default:stone_with_copper", { - description = "Stone with Copper", - tiles = {"default_stone_with_copper.png"}, - groups = {cracky = 2}, -}) - -minetest.register_node("default:stone_with_zinc", { - description = "Stone with Zinc", - tiles = {"default_stone_with_zinc.png"}, - groups = {cracky = 3}, -}) - -minetest.register_node("default:stone_with_silver", { - description = "Stone with Silver", - tiles = {"default_stone_with_silver.png"}, - groups = {cracky = 3}, -}) - -minetest.register_node("default:stone_with_gold", { - description = "Stone with Gold", - tiles = {"default_stone_with_gold.png"}, - groups = {cracky = 1}, -}) - -minetest.register_node("default:stone_with_diamond", { - description = "Stone with Diamond", - tiles = {"default_stone_with_diamond.png"}, - groups = {cracky = 1}, - drop = "default:diamond", -}) - -minetest.register_node("default:stone_with_ruby", { - description = "Stone with Ruby", - tiles = {"default_stone_with_ruby.png"}, - groups = {cracky = 1}, - drop = "default:ruby", -}) - --- rail - - -minetest.register_node("default:rail", { - description = "Rail", - drawtype = "raillike", - tiles = {"default_rail.png", "default_rail_curve.png", - "default_rail_t.png", "default_rail_cross.png"}, - inventory_image = "default_rail.png", - wield_image = "default_rail.png", - paramtype = "light", - walkable = false, - groups = {choppy = 1, attached_node = 1}, -}) - -minetest.register_node("default:wire", { - description = "Wire", - drawtype = "raillike", - tiles = {"default_wire.png", "default_wire_curve.png", - "default_wire_t.png", "default_wire_cross.png"}, - inventory_image = "default_wire.png", - wield_image = "default_wire.png", - paramtype = "light", - walkable = false, - groups = {choppy = 1, attached_node = 1}, -}) diff --git a/mods/default/player.lua~ b/mods/default/player.lua~ deleted file mode 100644 index 814b24e..0000000 --- a/mods/default/player.lua~ +++ /dev/null @@ -1,60 +0,0 @@ -function default.itemslot_bg(x,y,w,h) - local imgs = "" - for i = 0, w-1,1 do - for j=0, h-1,1 do - imgs = imgs .."image["..x+i..","..y+j..";1,1;gui_itemslot_bg.png]" - end - end - return imgs -end - -default.gui_bg = "bgcolor[#a88e69FF;false]" -default.gui_colors = "listcolors[#00000000;#10101030;#00000000;#68B259;#FFF]" - -default.inv_form = "size[8,7.5;]" -default.inv_form = default.inv_form..default.gui_colors -default.inv_form = default.inv_form..default.gui_bg -default.inv_form = default.inv_form.."list[current_player;main;0,3.5;8,4;]" -default.inv_form = default.inv_form..default.itemslot_bg(0,3.5,8,4) -default.inv_form = default.inv_form.."list[current_player;craft;1,1;3,1;]" -default.inv_form = default.inv_form..default.itemslot_bg(1,1,3,1) -default.inv_form = default.inv_form.."list[current_player;craftpreview;5,1;1,1;]" -default.inv_form = default.inv_form..default.itemslot_bg(5,1,1,1) - -default.craft_form = "size[8,7.5;]" -default.craft_form = default.craft_form..default.gui_colors -default.craft_form = default.craft_form..default.gui_bg -default.craft_form = default.craft_form.."list[current_player;main;0,3.5;8,4;]" -default.craft_form = default.craft_form..default.itemslot_bg(0,3.5,8,4) -default.craft_form = default.craft_form.."list[current_player;craft;1.5,0;3,3;]" -default.craft_form = default.craft_form..default.itemslot_bg(1.5,0,3,3) -default.craft_form = default.craft_form.."list[current_player;craftpreview;5,1;1,1;]" -default.craft_form = default.craft_form..default.itemslot_bg(5,1,1,1) - - - -minetest.register_on_joinplayer(function(player) - player:hud_set_hotbar_image("gui_hotbar.png") - player:hud_set_hotbar_selected_image("gui_hotbar_selected.png") - player:set_inventory_formspec(default.inv_form) - - player:set_properties({ - mesh = "character.x", - textures = {"character.png"}, - visual = "mesh", - visual_size = {x=1, y=1}, - }) - -- player:set_animation({ x= 25, y= 60,}, 30, 0) - -- player:set_local_animation({x=0, y=20},{x= 25, y=60}, {x= 25, y=60}, {x= 25, y=60}, 30) - -- default.player_anim[player:get_player_name()] = "stand" - - -- Testing of HUD elements - player:hud_add({ - hud_elem_type = "waypoint", - name = "spawn", - text = "", - number = 255, - world_pos = {x=0,y=0,z=0} - }) -end) - diff --git a/mods/default/tools.lua~ b/mods/default/tools.lua~ deleted file mode 100644 index ffadc2b..0000000 --- a/mods/default/tools.lua~ +++ /dev/null @@ -1,118 +0,0 @@ -minetest.register_item(":", { - type = "none", - wield_image = "wieldhand.png", - wield_scale = {x=1,y=1,z=2.5}, - tool_capabilities = { - full_punch_interval = 0.9, - max_drop_level = 0, - groupcaps = { - crumbly = {times={[2]=3.00, [3]=0.70}, uses=0, maxlevel=1}, - snappy = {times={[3]=0.40}, uses=0, maxlevel=1}, - oddly_breakable_by_hand = {times={[1]=3.50,[2]=2.00,[3]=0.70}, uses=0} - }, - damage_groups = {fleshy=2}, - } -}) - - -minetest.register_tool("default:basic_hammer", { - description = "Basic Hammer\n Level: - \n Damage: 8", - inventory_image = "default_basic_hammer.png", - tool_capabilities = { - max_drop_level=3, - groupcaps= { - cracky={times={[3]=2.00, [3]=1.00}, uses=10, maxlevel=1}, - choppy={times={[2]=1.50, [3]=1.00}, uses=20, maxlevel=1} - }, - damage_groups = {fleshy=8}, - } -}) - -minetest.register_tool("default:axe_stone", { - description = "Stone Axe\n Level: - \n Damage: 5", - inventory_image = "default_axe_stone.png", - tool_capabilities = { - max_drop_level=3, - groupcaps= { - cracky={times={[3]=1.50}, uses=5, maxlevel=1}, - choppy={times={[2]=3.50, [3]=1.10}, uses=10, maxlevel=1} - }, - damage_groups = {fleshy=5}, - } -}) - -minetest.register_tool("default:pick", { - description = "Pick\n For Level: - \n Damage: 20", - inventory_image = "default_pick.png", - tool_capabilities = { - max_drop_level=3, - groupcaps= { - cracky={times={[1]=1.90, [2]=0.50, [3]=0.30}, uses=50, maxlevel=1}, - choppy={times={[2]=3.50, [3]=1.10}, uses=50, maxlevel=1} - }, - damage_groups = {fleshy=20}, - } -}) - -minetest.register_tool("default:shovel", { - description = "Shovel\n For Level: - \n Damage: 7", - inventory_image = "default_shovel.png", - tool_capabilities = { - max_drop_level=3, - groupcaps= { - crumbly={times={[1]=0.90, [2]=0.40, [3]=0.20}, uses=100, maxlevel=1} - }, - damage_groups = {fleshy=7}, - } -}) - -minetest.register_tool("default:blade", { - description = "Blade\n Level: - \n Damage: 10", - inventory_image = "default_blade.png", - tool_capabilities = { - max_drop_level=3, - groupcaps= { - leaves={times={[1]=0.50}, uses=1000, maxlevel=1} - }, - damage_groups = {fleshy=10}, - } -}) - -minetest.register_tool("default:knife", { - description = "Knife\n Level: - \n Damage: 12", - inventory_image = "default_knife.png", - tool_capabilities = { - max_drop_level=3, - groupcaps= { - leaves={times={[1]=0.10}, uses=1000, maxlevel=1}, - choppy={times={[3]=2.00}, uses=50, maxlevel=1} - }, - damage_groups = {fleshy=12}, - } -}) - -minetest.register_tool("default:knife_big", { - description = "Knife (big)\n Level: - \n Damage: 15", - inventory_image = "default_knife.png", - wield_scale = {x = 1.5, y=1.5, z = 1}, - tool_capabilities = { - max_drop_level=3, - groupcaps= { - leaves={times={[1]=0.05}, uses=1000, maxlevel=1}, - choppy={times={[3]=2.00}, uses=50, maxlevel=1} - }, - damage_groups = {fleshy=15}, - } -}) - -minetest.register_tool("default:leaves_cutter", { - description = "Leaves Cutter", - inventory_image = "default_leaves_cutter.png", - tool_capabilities = { - max_drop_level=3, - groupcaps= { - leaves={times={[1]=0.10}, uses=1000, maxlevel=1}, - choppy={times={[3]=2.00}, uses=50, maxlevel=1} - } - } -}) diff --git a/mods/farming/depends.txt~ b/mods/farming/depends.txt~ deleted file mode 100644 index 4ad96d5..0000000 --- a/mods/farming/depends.txt~ +++ /dev/null @@ -1 +0,0 @@ -default diff --git a/mods/farming/init.lua~ b/mods/farming/init.lua~ deleted file mode 100644 index 65ce173..0000000 --- a/mods/farming/init.lua~ +++ /dev/null @@ -1,231 +0,0 @@ -farming = {} - -function farming.register_plant(name, steps, def) - for i = 1, steps, 1 do - minetest.register_node(":farming:"..name.."_"..tostring(i), { - description = def.description .. " " .. tostring(i), - tiles = {def.texture.."_"..tostring(i)..".png"}, - drawtype = "plantlike", - paramtype = "light", - inventory_image = def.texture.."_"..tostring(i)..".png", - drop = def.drop .. " " .. tostring(i), - groups = {crumbly=3}, - walkable = false, - }) - minetest.register_abm({ - nodenames = {"farming:"..name.."_"..tostring(i)}, - neighbors = {"default:dirt", "default:grass"}, - interval = 1.0, - chance = 1, - action = function(pos, node, active_object_count, active_object_count_wider) - if i < steps then - minetest.set_node(pos, {name = "farming:"..name.."_"..tostring(i+1)}) - end - end, - }) - end - minetest.register_craftitem(def.drop, { - description = def.drop_description, - inventory_image = def.drop_texture, - on_place = function(itemstack, placer, pointed_thing) - if pointed_thing.above then - minetest.set_node(pointed_thing.above, {name="farming:"..name.."_1"}) - itemstack:take_item() - end - return itemstack - end, - }) -end - -farming.register_plant("wheat", 5, { - description = "Wheat", - texture = "farming_wheat", - drop = "farming:wheat_seeds", - drop_description = "Wheat Seeds", - drop_texture = "farming_wheat_seeds.png", -}) - -minetest.override_item("default:plant_grass", {drop = { - max_items = 1, - items = { - {items = {'farming:sugarcane'},rarity = 20}, - {items = {'farming:wheat_seeds'},rarity = 5}, - {items = {'default:plant_grass'}}, - } -}}) - -minetest.override_item("default:plant_grass_2", {drop = { - max_items = 1, - items = { - {items = {'farming:wheat_seeds'},rarity = 5}, - {items = {'farming:sugarcane'},rarity = 20}, - {items = {'default:plant_grass'}}, - } -}}) - -minetest.override_item("default:plant_grass_3", {drop = { - max_items = 1, - items = { - {items = {'farming:wheat_seeds'},rarity = 5}, - {items = {'farming:sugarcane'},rarity = 20}, - {items = {'default:plant_grass'}}, - } -}}) - -minetest.override_item("default:plant_grass_4", {drop = { - max_items = 1, - items = { - {items = {'farming:wheat_seeds'},rarity = 5}, - {items = {'farming:sugarcane'},rarity = 20}, - {items = {'default:plant_grass'}}, - } -}}) - -minetest.override_item("default:plant_grass_5", {drop = { - max_items = 1, - items = { - {items = {'farming:wheat_seeds'},rarity = 5}, - {items = {'farming:sugarcane'},rarity = 20}, - {items = {'default:plant_grass'}}, - } -}}) - --- other plants - -minetest.register_node("farming:sugarcane", { - description = "Sugarcane", - tiles = {"farming_sugarcane.png"}, - drawtype = "plantlike", - paramtype = "light", - inventory_image = "farming_sugarcane.png", - groups = {crumbly=3, falling_node=1}, - walkable = false, -}) - -minetest.register_abm({ - nodenames = {"farming:sugarcane"}, - neighbors = {"default:dirt", "default:grass"}, - interval = 10.0, - chance = 5, - action = function(pos, node, active_object_count, active_object_count_wider) - pos.y = pos.y + 1 - minetest.set_node(pos, {name = "farming:sugarcane"}) - end, -}) - -minetest.register_node("farming:cactus", { - description = "Cactus", - tiles = {"farming_cactus_top.png", "farming_cactus_top.png", "farming_cactus.png"}, - groups = {crumbly=3, falling_node=1}, -}) - -minetest.register_abm({ - nodenames = {"farming:cactus"}, - neighbors = {"default:sand"}, - interval = 60.0, - chance = 2, - action = function(pos, node, active_object_count, active_object_count_wider) - pos.y = pos.y + 1 - minetest.set_node(pos, {name = "farming:cactus"}) - end, -}) - -minetest.register_decoration({ - deco_type = "simple", - place_on = {"default:sand"}, - sidelen = 16, - fill_ratio = 0.004, - biomes = { - "desert" - }, - y_min = 0, - y_max = 31000, - decoration = "farming:cactus", -}) - --- items - -minetest.register_craftitem("farming:flour", { - description = "Flour", - inventory_image = "farming_flour.png", -}) - -minetest.register_craftitem("farming:sugar", { - description = "Sugar", - inventory_image = "farming_sugar.png", -}) - -minetest.register_craftitem("farming:bowl", { - description = "Bowl", - inventory_image = "farming_bowl.png", - stack_max = 1, - liquids_pointable = true, - on_use = function(itemstack, user, pointed_thing) - if pointed_thing.above then - if minetest.get_node(pointed_thing.under).name == "default:water_source" then - itemstack:replace("farming:bowl_with_water") - end - end - return itemstack - end, -}) - -minetest.register_craftitem("farming:bowl_with_water", { - description = "Bowl with Water", - inventory_image = "farming_bowl_with_water.png", - stack_max = 1, -}) - -minetest.register_craftitem("farming:slice_of_bread", { - description = "Slice of Bread", - inventory_image = "farming_slice_of_bread.png", - on_use = minetest.item_eat(4), -}) - -minetest.register_craftitem("farming:cookie", { - description = "Cookie", - inventory_image = "farming_cookie.png", - on_use = minetest.item_eat(5), -}) - - - - -minetest.register_craft({ - type = "shapeless", - output = "farming:flour", - recipe = {"farming:wheat_seeds", "farming:wheat_seeds", "farming:wheat_seeds"} -}) - -minetest.register_craft({ - type = "shapeless", - output = "farming:cookie 5", - recipe = {"farming:sugar", "farming:flour", "farming:bowl_with_water"}, - replacements = { - {"farming:bowl_with_water", "farming:bowl"} - } -}) - -minetest.register_craft({ - type = "shapeless", - output = "farming:sugar 3", - recipe = {"farming:sugarcane"} -}) - - -minetest.register_craft({ - output = "farming:bowl", - recipe = { - {"default:wood", "", "default:wood"}, - {"", "default:wood", ""}, - } -}) - -minetest.register_craft({ - type = "shapeless", - output = "farming:slice_of_bread 10", - recipe = {"farming:flour", "farming:flour", "farming:bowl_with_water"}, - replacements = { - {"farming:bowl_with_water", "farming:bowl"} - } -}) diff --git a/mods/fishing/init.lua~ b/mods/fishing/init.lua~ deleted file mode 100644 index dd65ce7..0000000 --- a/mods/fishing/init.lua~ +++ /dev/null @@ -1,32 +0,0 @@ -minetest.register_craftitem("fishing:fishing_rod", { - description = "Fishing rod", - inventory_image = "fishing_fishing_rod.png", - wield_image = "fishing_fishing_rod_wield.png", - liquids_pointable = true, - range = 10.0, - on_use = function(itemstack, user, pointed_thing) - if pointed_thing.above then - if minetest.get_node(pointed_thing.under).name == "default:water_source" then - if math.random(10) == 2 then - user:get_inventory():add_item("main", "fishing:fish") - end - end - end - return itemstack - end, -}) - -minetest.register_craft({ - output = "fishing:fishing_rod", - recipe = { - {"default:log_3", "default:string", ""}, - {"default:log_3", "default:string", ""}, - {"default:log_3", "default:string", ""}, - } -}) - -minetest.register_craftitem("fishing:fish", { - description = "Fish", - inventory_image = "fishing_fish.png", - on_use = minetest.item_eat(3), -}) diff --git a/mods/furnace/depends.txt~ b/mods/furnace/depends.txt~ deleted file mode 100644 index 4ad96d5..0000000 --- a/mods/furnace/depends.txt~ +++ /dev/null @@ -1 +0,0 @@ -default diff --git a/mods/furnace/init.lua~ b/mods/furnace/init.lua~ deleted file mode 100644 index 55914a7..0000000 --- a/mods/furnace/init.lua~ +++ /dev/null @@ -1,148 +0,0 @@ -local furnace_form = "size[8,9]" -local furnace_form = furnace_form..default.gui_colors -local furnace_form = furnace_form..default.gui_bg -local furnace_form = furnace_form.."list[current_name;main;2,0.3;4,4;]" -local furnace_form = furnace_form..default.itemslot_bg(2,0.3,4,4) -local furnace_form = furnace_form.."list[current_player;main;0,4.85;8,1;]" -local furnace_form = furnace_form..default.itemslot_bg(0,4.85,8,1) -local furnace_form = furnace_form.."list[current_player;main;0,6.08;8,3;8]" -local furnace_form = furnace_form..default.itemslot_bg(0,6,8,3) - -minetest.register_node("furnace:furnace", { - description = "Furnace", - tiles = {"furnace_stone_tile.png", "furnace_stone_tile.png", "furnace_stone_tile.png", "furnace_stone_tile.png","furnace_stone_tile.png","furnace_stone_front.png"}, - groups = {cracky = 2}, - paramtype2 = "facedir", - on_construct = function(pos) - local meta = minetest.get_meta(pos) - meta:set_string("formspec",furnace_form) - meta:set_string("infotext", "Furnace"); - local inv = meta:get_inventory() - inv:set_size("main", 4*4) - end, -}) - -minetest.register_abm({ - nodenames = {"furnace:furnace"}, - neighbors = {"group:pattern"}, - interval = 10.0, - chance = 1, - action = function(pos, node, active_object_count, active_object_count_wider) - local mymeta = minetest.get_meta(pos) - pos.y = pos.y - 1 - if minetest.get_node(pos).name == "lava:lava_source" then - local dir = vector.multiply(minetest.facedir_to_dir(minetest.get_node({x = pos.x, y= pos.y+1, z=pos.z}).param2), -1) - local patternpos = vector.add(pos, dir) - - local pattern = minetest.get_node(patternpos).name - if pattern == "furnace:pattern_rod" then - local myinv = mymeta:get_inventory() - if myinv:contains_item("main", {name = "default:stone_with_iron"}) then - minetest.get_meta(patternpos):get_inventory():add_item("main", {name = "furnace:iron_rod"}) - myinv:remove_item("main", {name = "default:stone_with_iron"}) - elseif myinv:contains_item("main", {name = "default:stone_with_gold"}) then - minetest.get_meta(patternpos):get_inventory():add_item("main", {name = "furnace:gold_rod"}) - myinv:remove_item("main", {name = "default:stone_with_gold"}) - end - end - if pattern == "furnace:pattern_blade" then - local myinv = mymeta:get_inventory() - if myinv:contains_item("main", {name = "default:stone_with_iron"}) then - minetest.get_meta(patternpos):get_inventory():add_item("main", {name = "default:blade"}) - myinv:remove_item("main", {name = "default:stone_with_iron"}) - end - end - end - end, -}) - -local pattern_form = "size[8,9]" -local pattern_form = pattern_form..default.gui_colors -local pattern_form = pattern_form..default.gui_bg -local pattern_form = pattern_form.."list[current_name;main;0,0.3;8,4;]" -local pattern_form = pattern_form..default.itemslot_bg(0,0.3,8,4) -local pattern_form = pattern_form.."list[current_player;main;0,4.85;8,1;]" -local pattern_form = pattern_form..default.itemslot_bg(0,4.85,8,1) -local pattern_form = pattern_form.."list[current_player;main;0,6.08;8,3;8]" -local pattern_form = pattern_form..default.itemslot_bg(0,6,8,3) - -minetest.register_node("furnace:pattern_rod", { - description = "Pattern for a Rod", - tiles = {"furnace_pattern_rod.png", "default_wooden_planks.png"}, - groups = {snappy = 3, pattern = 1}, - on_construct = function(pos) - local meta = minetest.get_meta(pos) - meta:set_string("formspec",pattern_form) - meta:set_string("infotext", "Pattern"); - local inv = meta:get_inventory() - inv:set_size("main", 8*4) - end, - -}) - -minetest.register_node("furnace:pattern_blade", { - description = "Pattern for a blade", - tiles = {"furnace_pattern_blade.png", "default_wooden_planks.png"}, - groups = {snappy = 3, pattern = 1}, - on_construct = function(pos) - local meta = minetest.get_meta(pos) - meta:set_string("formspec",pattern_form) - meta:set_string("infotext", "Pattern"); - local inv = meta:get_inventory() - inv:set_size("main", 8*4) - end, - -}) - -minetest.register_craftitem("furnace:iron_rod", { - description = "Iron Rod", - inventory_image = "furnace_iron_rod.png", -}) - -minetest.register_craftitem("furnace:gold_rod", { - description = "Gold Rod", - inventory_image = "furnace_gold_rod.png", -}) - -minetest.register_craftitem("furnace:diamond_rod", { - description = "Diamond Rod", - inventory_image = "furnace_diamond_rod.png", -}) - --- crafting - -minetest.register_craft({ - output = "furnace:furnace", - recipe = { - {"default:stonebrick", "default:stonebrick", "default:stonebrick"}, - {"default:stonebrick", "", "default:stonebrick"}, - {"default:stonebrick", "default:stonebrick", "default:stonebrick"}, - } -}) - -minetest.register_craft({ - output = "furnace:pattern_rod", - recipe = { - {"default:stonebrick", "", "default:stonebrick"}, - {"default:stonebrick", "default:stonebrick", "default:stonebrick"}, - {"default:wood", "default:wood", "default:wood"}, - } -}) - -minetest.register_craft({ - output = "furnace:pattern_blade", - recipe = { - {"default:stonebrick", "default:stonebrick", "default:stonebrick"}, - {"default:stonebrick", "default:stonebrick", "default:stonebrick"}, - {"default:wood", "default:wood", "default:wood"}, - } -}) - -minetest.register_craft({ - output = "default:pick", - recipe = { - {"", "furnace:iron_rod", ""}, - {"", "default:string_strong", ""}, - {"", "default:log_3", ""}, - } -}) diff --git a/mods/juice/depends.txt~ b/mods/juice/depends.txt~ deleted file mode 100644 index d77ba25..0000000 --- a/mods/juice/depends.txt~ +++ /dev/null @@ -1,2 +0,0 @@ -default -farming diff --git a/mods/juice/init.lua~ b/mods/juice/init.lua~ deleted file mode 100644 index 31ae48b..0000000 --- a/mods/juice/init.lua~ +++ /dev/null @@ -1,77 +0,0 @@ -juice = {} -function juice.drink(player, itemstack, hp) - player:set_hp(player:get_hp()+hp) - itemstack = {name = "juice:glass", count = 1} - return itemstack -end - -minetest.register_craftitem("juice:glass", { - description = "Glass", - inventory_image = "juice_glass.png", -}) - -minetest.register_craftitem("juice:water", { - description = "Water", - inventory_image = "juice_water.png", - on_use = function(itemstack, user, pointed_thing) - return juice.drink(user, itemstack, 3) - end, - stack_max = 1, -}) - -minetest.register_craftitem("juice:water_sugar", { - description = "Water with Sugar", - inventory_image = "juice_water_sugar.png", - on_use = function(itemstack, user, pointed_thing) - return juice.drink(user, itemstack, -2) - end, - stack_max = 1, -}) - -minetest.register_craftitem("juice:cactus", { - description = "Cactus Juice", - inventory_image = "juice_cactus.png", - on_use = function(itemstack, user, pointed_thing) - return juice.drink(user, itemstack, 6) - end, - stack_max = 1, -}) - -minetest.register_craftitem("juice:strawberry", { - description = "Strawberry Juice", - inventory_image = "juice_strawberry.png", - on_use = function(itemstack, user, pointed_thing) - return juice.drink(user, itemstack, 6) - end, - stack_max = 1, -}) - -minetest.register_craftitem("juice:apple", { - description = "Apple Juice", - inventory_image = "juice_apple.png", - on_use = function(itemstack, user, pointed_thing) - return juice.drink(user, itemstack, 7) - end, - stack_max = 1, -}) - -minetest.register_craft({ - type = "shapeless", - output = "juice:cactus", - recipe = {"juice:glass", "farming:cactus"}, -}) - -minetest.register_craft({ - type = "shapeless", - output = "juice:water", - recipe = {"juice:glass", "farming:bowl_with_water"}, - replacements = { - {"farming:bowl_with_water", "farming:bowl"} - } -}) - -minetest.register_craft({ - type = "shapeless", - output = "juice:water_sugar", - recipe = {"juice:water", "farming:sugar"}, -}) diff --git a/mods/kits/LICENSE.txt~ b/mods/kits/LICENSE.txt~ deleted file mode 100644 index dc44a2b..0000000 --- a/mods/kits/LICENSE.txt~ +++ /dev/null @@ -1,11 +0,0 @@ -License for Code ----------------- - -Copyright (C) 2016 cd2 (cdqwertz) - -This program is free software; you can redistribute it and/or modify -it under the terms of the GNU Lesser General Public License as published by -the Free Software Foundation; either version 2.1 of the License, or -(at your option) any later version. - -http://www.gnu.org/licenses/lgpl-2.1.html diff --git a/mods/kits/init.lua~ b/mods/kits/init.lua~ deleted file mode 100644 index c34d885..0000000 --- a/mods/kits/init.lua~ +++ /dev/null @@ -1,32 +0,0 @@ -kits = {} -kits.all_kits = {} -function kits.register_kit(name, items) - kits.all_kits[name] = items -end - -function kits.select_kit(player, name) - kit = kits.all_kits[name] - for i, item in ipairs(kit) do - player:get_inventory():add_item('main', item) - end -end - -minetest.register_chatcommand("kit", { - params = "", - description = "Select your kit.", - privs = {interact = true}, - func = function(plname , name) - local player = minetest.get_player_by_name(plname) - if kits.all_kits[name] then - kits.select_kit(player, name) - return true, "You selected ".. name - else - return true, "There is no kit named ".. name - end - end, -}) - -kits.register_kit("basic", {"default:log_3 10", "default:log_1 10"}) -kits.register_kit("customer", {"default:coin 10", "default:log_3 1", "default:log_1 1"}) -kits.register_kit("hard", {"default:log_3 1", "default:log_1 1"}) -kits.register_kit("peasant", {"default:log_3 1", "default:log_1 1", "farming:bowl_with_water", "farming:bowl_with_water", "farming:bowl_with_water", "farming:wheat_seeds 10"}) diff --git a/mods/lava/init.lua~ b/mods/lava/init.lua~ deleted file mode 100644 index 3939ce0..0000000 --- a/mods/lava/init.lua~ +++ /dev/null @@ -1,71 +0,0 @@ -minetest.register_node("lava:lava_source", { - description = "Lava Source", - drawtype = "liquid", - tiles = {"lava_lava.png"}, - walkable = false, - pointable = false, - diggable = false, - buildable = false, - buildable_to = true, - paramtype = "light", - alpha = 160, - drowning = 1, - liquidtype = "source", - liquid_alternative_flowing = "lava:lava_flowing", - liquid_alternative_source = "lava:lava_source", - liquid_viscosity = 6, - groups = {liquid=3, lava = 1}, - post_effect_color = {a=100, r=200, g=64, b=0}, - damage_per_second = 4 * 2, - light_source = 10, -}) - -minetest.register_node("lava:lava_flowing", { - description = "Lava Flowing", - tiles = {"lava_lava.png"}, - special_tiles = { - { - name = "lava_lava.png", - backface_culling = false, - }, - { - name = "lava_lava.png", - backface_culling = true, - }, - }, - walkable = false, - drawtype = "flowingliquid", - pointable = false, - diggable = false, - buildable = false, - buildable_to = true, - alpha = 160, - drowning = 1, - paramtype = "light", - liquidtype = "flowing", - liquid_alternative_flowing = "lava:lava_flowing", - liquid_alternative_source = "lava:lava_source", - liquid_viscosity = 6, - groups = {liquid=3, not_in_creative_inventory=1, lava = 1}, - post_effect_color = {a=100, r=200, g=64, b=0}, - damage_per_second = 4 * 2, - light_source = 10, -}) - -minetest.register_node("lava:basalt", { - description = "Basalt", - tiles = {"lava_basalt.png"}, - groups = {cracky = 3, stone = 1}, -}) - -minetest.register_abm({ - nodenames = {"group:lava"}, - neighbors = {"group:water"}, - interval = 1.0, - chance = 1, - action = function(pos, node, active_object_count, active_object_count_wider) - minetest.set_node(pos, {name = "lava:basalt"}) - end, -}) - -minetest.register_alias("mapgen_lava_source", "lava:lava_source") diff --git a/mods/legendary_items/init.lua~ b/mods/legendary_items/init.lua~ deleted file mode 100644 index d819206..0000000 --- a/mods/legendary_items/init.lua~ +++ /dev/null @@ -1,172 +0,0 @@ -legendary_items = {} -legendary_items.register_rare_weapon = function(name, forlevel, def) - minetest.register_tool(":legendary_items:"..name, { - description = def.description.."\n For Level: ".. tostring(forlevel).. "\n Damage: " .. tostring(def.damage) .. "\n Rare Item", - inventory_image = def.inventory_image, - wield_scale = def.wield_scale, - tool_capabilities = { - max_drop_level=3, - damage_groups = {fleshy=def.damage}, - }, - on_use = function(itemstack, user, pointed_thing) - if user == nil then return end - if pointed_thing.type == "object" then - if xp.player_levels[user:get_player_name()] and xp.player_levels[user:get_player_name()] > forlevel-1 then - pointed_thing.ref:punch(user, 10,minetest.registered_tools[itemstack:get_name()].tool_capabilities) - print("[info]" .. user:get_player_name() .. " is fighting!") - else - cmsg.push_message_player(user, "[info] You have to be level "..tostring(forlevel).. " to use this weapon!") - end - return nil - end - end - }) -end - --- rare - -legendary_items.register_rare_weapon("old_hammer", 3, { - description = "Old Hammer", - inventory_image = "legendary_items_old_hammer.png", - wield_scale = {x = 2, y = 2, z =1}, - damage = 20, -}) - -legendary_items.register_rare_weapon("old_hammer_lvl_5", 5, { - description = "Old Hammer", - inventory_image = "legendary_items_old_hammer.png", - wield_scale = {x = 2, y = 2, z =1}, - damage = 28, -}) - -legendary_items.register_rare_weapon("old_hammer_lvl_30", 30, { - description = "Old Hammer", - inventory_image = "legendary_items_old_hammer.png", - wield_scale = {x = 2, y = 2, z =1}, - damage = 40, -}) - -legendary_items.register_rare_weapon("old_hammer_lvl_60", 60, { - description = "Old Hammer", - inventory_image = "legendary_items_old_hammer.png", - wield_scale = {x = 2, y = 2, z =1}, - damage = 75, -}) - -legendary_items.register_rare_weapon("old_hammer_lvl_100", 100, { - description = "Old Hammer", - inventory_image = "legendary_items_old_hammer.png", - wield_scale = {x = 2, y = 2, z =1}, - damage = 150, -}) - - -legendary_items.register_rare_weapon("old_battle_axe", 3, { - description = "Old Battle Axe", - inventory_image = "legendary_items_old_battle_axe.png", - wield_scale = {x = 1.2, y = 1.2, z =1}, - damage = 21, -}) - -legendary_items.register_rare_weapon("old_battle_axe_lvl_10", 10, { - description = "Old Battle Axe", - inventory_image = "legendary_items_old_battle_axe.png", - wield_scale = {x = 1.2, y = 1.2, z =1}, - damage = 30, -}) - -legendary_items.register_rare_weapon("old_battle_axe_lvl_14", 14, { - description = "Old Battle Axe", - inventory_image = "legendary_items_old_battle_axe.png", - wield_scale = {x = 1.2, y = 1.2, z =1}, - damage = 33, -}) - -legendary_items.register_rare_weapon("sugar_sword_lvl_2", 2, { - description = "Sugar Sword", - inventory_image = "legendary_items_sugar_sword.png", - wield_scale = {x = 1.2, y = 1.2, z =1}, - damage = 20, -}) - -legendary_items.register_rare_weapon("sugar_sword_lvl_50", 50, { - description = "Sugar Sword", - inventory_image = "legendary_items_sugar_sword.png", - wield_scale = {x = 1.2, y = 1.2, z =1}, - damage = 68, -}) - --- super rare - -minetest.register_craftitem("legendary_items:paper", { - description = "The Legendary Paper", - inventory_image = "legendary_items_paper.png", -}) - -minetest.register_craftitem("legendary_items:paper_green", { - description = "Green Paper (rare)", - inventory_image = "legendary_items_paper_green.png", -}) - -minetest.register_craftitem("legendary_items:teleporting", { - description = "Stick of Teleporting", - inventory_image = "legendary_items_tp.png", - on_place = function(itemstack, placer, pointed_thing) - if not placer or not placer:is_player() then - return - end - placer:setpos(pointed_thing.above) - minetest.add_particlespawner({ - amount = 50, - time = 1, - minpos = {x=pointed_thing.above.x, y=pointed_thing.above.y, z=pointed_thing.above.z}, - maxpos = {x=pointed_thing.above.x, y=pointed_thing.above.y, z=pointed_thing.above.z}, - minvel = {x=-2, y=-2, z=-2}, - maxvel = {x=2, y=4, z=2}, - minacc = {x=-2, y=-2, z=-2}, - maxacc = {x=2, y=4, z=2}, - minexptime = 1, - maxexptime = 1, - minsize = 1, - maxsize = 1, - collisiondetection = false, - vertical = false, - texture = "heart.png", - }) - end, -}) - -minetest.register_tool("legendary_items:sword", { - description = "The Legendary Sword", - inventory_image = "legendary_items_sword.png", - wield_scale = {x = 2, y=2, z = 1}, - tool_capabilities = { - max_drop_level=3, - damage_groups = {fleshy=50}, - }, - on_place = function(itemstack, placer, pointed_thing) - if not placer or not placer:is_player() then - return - end - placer:set_hp(placer:get_hp()+8) - minetest.add_particlespawner({ - amount = 50, - time = 1, - minpos = {x=pointed_thing.above.x, y=pointed_thing.above.y, z=pointed_thing.above.z}, - maxpos = {x=pointed_thing.above.x, y=pointed_thing.above.y, z=pointed_thing.above.z}, - minvel = {x=-2, y=-2, z=-2}, - maxvel = {x=2, y=4, z=2}, - minacc = {x=-2, y=-2, z=-2}, - maxacc = {x=2, y=4, z=2}, - minexptime = 1, - maxexptime = 1, - minsize = 1, - maxsize = 1, - collisiondetection = false, - vertical = false, - texture = "heart.png", - }) - end, -}) - - diff --git a/mods/mobs/init.lua~ b/mods/mobs/init.lua~ deleted file mode 100644 index befb89a..0000000 --- a/mods/mobs/init.lua~ +++ /dev/null @@ -1,57 +0,0 @@ -local function get_velocity(v, yaw, y) - local x = -math.sin(yaw) * v - local z = math.cos(yaw) * v - return {x = x, y = y, z = z} -end - -minetest.register_entity("mobs:angry_block", { - hp_max = 30, - physical = true, - collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5}, - visual = "cube", - visual_size = {x=1, y=1}, - textures = {"mobs_angry_block_top.png", "mobs_angry_block_top.png", "mobs_angry_block.png", "mobs_angry_block.png", "mobs_angry_block.png", "mobs_angry_block.png"}, - spritediv = {x=1, y=1}, - initial_sprite_basepos = {x=0, y=0}, - is_visible = true, - makes_footstep_sound = false, - automatic_rotate = true, - speed = 0, - pl = nil, - - on_punch = function(self, puncher, time_from_last_punch, tool_capabilities, direction) - if not puncher or not puncher:is_player() then - return - end - self.pl = puncher - end, - - on_step = function(self, dtime) - if math.random(0, 50) == 15 then - self.object:setvelocity({x=math.random(-2, 2), y=-1, z=math.random(-2, 2)}) - - if self.pl ~= nil then - self.pl:set_hp(self.pl:get_hp()-3) - if vector.distance(self.object:getpos(), self.pl:getpos()) > 5 then - self.pl = nil - end - end - end - end, -}) - -minetest.register_craftitem("mobs:angry_block", { - description = "Angry Block", - inventory_image = "[inventorycube{mobs_angry_block_top.png{mobs_angry_block.png{mobs_angry_block.png", - - on_place = function(itemstack, placer, pointed_thing) - if pointed_thing.type ~= "node" then - return - end - minetest.add_entity(pointed_thing.above, "mobs:angry_block") - if not minetest.setting_getbool("creative_mode") then - itemstack:take_item() - end - return itemstack - end, -}) diff --git a/mods/pets/depends.txt~ b/mods/pets/depends.txt~ deleted file mode 100644 index 07f8b9f..0000000 --- a/mods/pets/depends.txt~ +++ /dev/null @@ -1,2 +0,0 @@ -default -central_message diff --git a/mods/pets/init.lua~ b/mods/pets/init.lua~ deleted file mode 100644 index c30235f..0000000 --- a/mods/pets/init.lua~ +++ /dev/null @@ -1,161 +0,0 @@ -pets = {} -pets.players_pets = {} -pets.pet_file = minetest.get_worldpath() .. "/pets" - -local function get_velocity(v, yaw, y) - local x = -math.sin(yaw) * v - local z = math.cos(yaw) * v - return {x = x, y = y, z = z} -end - -function pets.register_pet(name, def) - minetest.register_entity(name, { - hp_max = def.hp_max, - physical = true, - collisionbox = def.collisionbox, - visual = "mesh", - visual_size = {x=1, y=1}, - mesh = def.mesh, - textures = def.textures, - spritediv = {x=1, y=1}, - initial_sprite_basepos = {x=0, y=0}, - is_visible = true, - makes_footstep_sound = false, - automatic_rotate = true, - speed = 0, - pl = nil, - is_pet = false, - - on_rightclick = function(self, clicker) - if not clicker or not clicker:is_player() then - return - end - if pets.players_pets[clicker:get_player_name()] then - cmsg.push_message_player(clicker, "[pet] You already have a pet!") - else - pets.players_pets[clicker:get_player_name()] = name - cmsg.push_message_player(clicker, "[pet] + ".. def.description) - self.pl = clicker - pets.players_pets[clicker:get_player_name()] = name - pets.save_pets() - end - end, - - on_step = function(self, dtime) - if self.pl ~= nil then - if self.pl:getpos() then - self.object:set_armor_groups({fleshy = 0, friendly = 100}) - if vector.distance(self.object:getpos(), self.pl:getpos()) > 2 then - local vec = vector.direction(self.object:getpos(), self.pl:getpos()) - vec.y = vec.y * 10 - self.object:setvelocity(vector.multiply(vec, 3)) - local yaw = math.atan(vec.z/vec.x)+math.pi/2 - yaw = yaw+(math.pi/2) - if self.pl:getpos().x > self.object:getpos().x then - yaw = yaw+math.pi - end - self.object:setyaw(yaw) - end - if vector.distance(self.object:getpos(), self.pl:getpos()) > 15 then - local vec = self.pl:getpos() - vec.x = vec.x + math.random(-3, 3) - vec.z = vec.z + math.random(-3, 3) - vec.y = vec.y + 3 - self.object:setpos(vec) - end - end - else - if self.is_pet then - print("[info] remove pet") - self.object:remove() - return - end - if math.random(0, 50) == 15 then - local vec = {x=math.random(-3, 3), y=-4, z=math.random(-3, 3)} - self.object:setvelocity(vec) - local yaw = math.atan(vec.z/vec.x)+math.pi/2 - yaw = yaw+(math.pi/2) - if vec.x + self.object:getpos().x > self.object:getpos().x then - yaw = yaw+math.pi - end - self.object:setyaw(yaw) - end - end - end, - }) - - minetest.register_craftitem(name, { - description = def.description, - inventory_image = "pets_"..def.description.."_spawn.png", - - on_place = function(itemstack, placer, pointed_thing) - if pointed_thing.type ~= "node" then - return - end - minetest.add_entity(pointed_thing.above, name) - if not minetest.setting_getbool("creative_mode") then - itemstack:take_item() - end - return itemstack - end, - }) -end - --- load save - -function pets.load_pets() - local input = io.open(pets.pet_file, "r") - if input then - local str = input:read() - if str then - for k, v1, v2 in str.gmatch(str,"(%w+)=(%w+):(%w+)") do - pets.players_pets[k] = v1 .. ":" .. v2 - end - end - io.close(input) - end -end - -function pets.save_pets() - if pets.players_pets then - local output = io.open(pets.pet_file, "w") - local str = "" - for k, v in pairs(pets.players_pets) do - str = str .. k .. "=" .. v .. "," - end - str = str:sub(1, #str - 1) - output:write(str) - io.close(output) - end -end - -minetest.register_on_joinplayer(function(player) - if pets.players_pets[player:get_player_name()] then - local vec = player:getpos() - vec.x = vec.x + math.random(-3, 3) - vec.z = vec.z + math.random(-3, 3) - vec.y = vec.y + 3 - print("[pets] add entity " .. pets.players_pets[player:get_player_name()]) - local plpet = minetest.add_entity(vec, pets.players_pets[player:get_player_name()]) - plpet:get_luaentity().pl = player - plpet:get_luaentity().is_pet = true - end -end) - -pets.register_pet("pets:pig", { - description = "pig", - hp_max = 30, - collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5}, - mesh = "pets_pig.x", - textures = {"pets_pig.png",}, -}) - -pets.register_pet("pets:sheep", { - description = "sheep", - hp_max = 25, - collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5}, - mesh = "pets_sheep.x", - textures = {"pets_sheep.png",}, -}) -pets.load_pets() - diff --git a/mods/places/init.lua~ b/mods/places/init.lua~ deleted file mode 100644 index d3d6858..0000000 --- a/mods/places/init.lua~ +++ /dev/null @@ -1,69 +0,0 @@ -places = {} -places.pos = {} -places.places_file = minetest.get_worldpath() .. "/places" -function places.register_place(name, pos) - places.pos[name] = pos -end - -function places.load_places() - local input = io.open(places.places_file, "r") - if input then - local str = input:read() - if str then - print("[INFO] places string : " .. str) - if minetest.deserialize(str) then - places.pos = minetest.deserialize(str) - end - else - print("[WARNING] places file is empty") - end - io.close(input) - else - print("[error] couldnt find places file") - end -end - -function places.save_places() - if places.pos then - local output = io.open(places.places_file, "w") - local str = minetest.serialize(places.pos) - output:write(str) - io.close(output) - end -end - -minetest.register_chatcommand("setplace", { - params = "", - description = "Set a place", - privs = {server=true}, - func = function(name, text) - if places.pos[text] then - return true, "There already is a place named " .. text - end - local player = minetest.get_player_by_name(name) - if player then - local pos = player:getpos() - pos = {x=math.floor(pos.x), y=math.floor(pos.y), z=math.floor(pos.z)} - places.pos[text] = pos - places.save_places() - return true, "Added a place named " .. text - end - return true, "Error couldnt find player " .. name - end, -}) - -minetest.register_on_joinplayer(function(player) - if places.pos then - for k, v in pairs(places.pos) do - player:hud_add({ - hud_elem_type = "waypoint", - name = k, - text = "", - number = 255, - world_pos = v - }) - end - end -end) - -places.load_places() diff --git a/mods/potions/depends.txt~ b/mods/potions/depends.txt~ deleted file mode 100644 index 07f8b9f..0000000 --- a/mods/potions/depends.txt~ +++ /dev/null @@ -1,2 +0,0 @@ -default -central_message diff --git a/mods/potions/init.lua~ b/mods/potions/init.lua~ deleted file mode 100644 index 964a755..0000000 --- a/mods/potions/init.lua~ +++ /dev/null @@ -1,143 +0,0 @@ -potions = {} -function potions.register_potion(name, def) - minetest.register_craftitem(name, { - description = def.description, - inventory_image = def.img, - - on_drop = function(itemstack, dropper, pos) - if not dropper or not dropper:is_player() then - return - end - return def.on_use(itemstack, dropper) - end, - - on_use = function(itemstack, user, pointed_thing) - if not user or not user:is_player() then - return - end - return def.on_use(itemstack, user) - end, -}) -end - -potions.register_potion("potions:healing", { - description = "Potion of Healing", - img = "potions_red.png", - on_use = function(itemstack, user) - if not user or not user:is_player() then - return - end - cmsg.push_message_player(user, "[hp] + 10") - user:set_hp(user:get_hp()+10) - itemstack:take_item() - return itemstack - end -}) - -potions.register_potion("potions:jumping", { - description = "Potion of Jumping", - img = "potions_blue.png", - on_use = function(itemstack, user) - if not user or not user:is_player() then - return - end - user:set_physics_override({ - gravity = 0.1, - }) - cmsg.push_message_player(user, "[effect] + jump") - - minetest.after(10.0, function(pl) - if not pl or not pl:is_player() then - return - end - pl:set_physics_override({ - gravity = 1, - }) - cmsg.push_message_player(pl, "[effect] - jump") - end, user) - itemstack:take_item() - return itemstack - end -}) - -potions.register_potion("potions:running", { - description = "Potion of Running", - img = "potions_yellow.png", - on_use = function(itemstack, user) - if not user or not user:is_player() then - return - end - user:set_physics_override({ - speed = 3, - }) - cmsg.push_message_player(user, "[effect] + speed") - - minetest.after(10.0, function(pl) - if not pl or not pl:is_player() then - return - end - pl:set_physics_override({ - speed = 1, - }) - cmsg.push_message_player(pl, "[effect] - speed") - end, user) - itemstack:take_item() - return itemstack - end -}) - -minetest.register_craftitem("potions:strange", { - description = "strange Potion", - inventory_image = "potions_black.png", -}) - -minetest.register_craftitem("potions:glass", { - description = "Glass", - inventory_image = "potions_glass.png", -}) - -minetest.register_craftitem("potions:upgrading", { - description = "Potion of Upgrading", - inventory_image = "potions_green.png", -}) - --- crafting - -minetest.register_craft({ - type = "shapeless", - output = "potions:strange", - recipe = {"potions:glass", "juice:cactus", "juice:cactus", "juice:water"}, - replacements = { - {"juice:cactus", "juice:glass"}, - {"juice:cactus", "juice:glass"}, - {"juice:water", "juice:glass"} - } -}) - -minetest.register_craft({ - type = "shapeless", - output = "potions:running", - recipe = {"juice:water_sugar", "juice:water_sugar", "juice:water_sugar", "potions:glass"}, - replacements = { - {"juice:water_sugar", "juice:glass"}, - {"juice:water_sugar", "juice:glass"}, - {"juice:water_sugar", "juice:glass"} - } -}) - -minetest.register_craft({ - type = "shapeless", - output = "potions:jumping", - recipe = {"juice:water_sugar", "juice:water_sugar", "juice:water", "potions:glass"}, - replacements = { - {"juice:water_sugar", "juice:glass"}, - {"juice:water_sugar", "juice:glass"}, - {"juice:water", "juice:glass"} - } -}) - -minetest.register_craft({ - type = "shapeless", - output = "potions:upgrading", - recipe = {"potions:strange", "default:stone_item", "farming:cactus", "default:sand"}, -}) diff --git a/mods/quests/depends.txt~ b/mods/quests/depends.txt~ deleted file mode 100644 index c0f368a..0000000 --- a/mods/quests/depends.txt~ +++ /dev/null @@ -1,3 +0,0 @@ -default -central_message -xp diff --git a/mods/quests/init.lua~ b/mods/quests/init.lua~ deleted file mode 100644 index 48f6445..0000000 --- a/mods/quests/init.lua~ +++ /dev/null @@ -1,178 +0,0 @@ --- story quests - -quests = {} -quests.player_quests = {} -quests.file = minetest.get_worldpath() .. "/quests" - -function quests.load_quests() - local input = io.open(quests.file, "r") - if input then - local str = input:read("*all") - if str then - if minetest.deserialize(str) then - quests.player_quests = minetest.deserialize(str) - end - else - print("[WARNING] quest file is empty") - end - io.close(input) - else - print("[ERROR] couldnt find quest file") - end -end - -function quests.save_quests() - if quests.player_quests then - local output = io.open(quests.file, "w") - local str = minetest.serialize(quests.player_quests) - output:write(str) - io.close(output) - end -end - -function quests.add_quest(player, quest) - if not quests.player_quests[player] then - quests.player_quests[player] = {} - end - - table.insert(quests.player_quests[player], quest) -end - -minetest.register_on_dignode(function(pos, oldnode, digger) - if not digger or not digger:is_player() then - return - end - if not quests.player_quests[digger:get_player_name()] then - return - end - table.foreach(quests.player_quests[digger:get_player_name()], function(k, v) - if v.quest_type == "dignode" and newnode.name == v.node then - v.progress = v.progress + 1 - if v.v.progress > (v.max-1) and v.done == false then - xp.add_xp(player, v.xp) - v.done = true - end - end - end) -end) - -minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack, pointed_thing) - if not placer or not placer:is_player() then - return - end - if not quests.player_quests[placer:get_player_name()] then - return - end - table.foreach(quests.player_quests[placer:get_player_name()], function(k, v) - if v.quest_type == "placenode" and newnode.name == v.node then - v.progress = v.progress + 1 - if v.v.progress > (v.max-1) and v.done == false then - xp.add_xp(player, v.xp) - v.done = true - end - end - end) -end) - -minetest.register_on_newplayer(function(player) - quests.player_quests[player:get_player_name()] = {} -end) - --- side quests - -minetest.register_node("quests:quest_block", { - description = "Quest Block", - tiles = {"quests_block.png"}, - groups = {quest = 1, cracky = 3}, - on_punch = function(pos, node, player, pointed_thing) - - local meta = minetest.get_meta(pos) - if meta:get_string("item") ~= "" then - return - end - local items = {"default:dirt", "default:sand", "default:iron_lump", "default:stone_item", "default:string"} - local item = items[math.random(5)] - if minetest.registered_nodes[item] then - meta:set_string("infotext", "Bring me some " .. minetest.registered_nodes[item].description .. ", pls :)") - else - meta:set_string("infotext", "Bring me some " .. minetest.registered_craftitems[item].description .. ", pls :)") - end - meta:set_string("item", item) - end, - - on_rightclick = function(pos, node, player, itemstack, pointed_thing) - local meta = minetest.get_meta(pos) - print(itemstack) - print(itemstack:to_table()) - if not itemstack or not itemstack:to_table() then - return - end - if itemstack:to_table().name == meta:get_string("item") then - meta:set_string("infotext", "Thank you!") - xp.add_xp(player, math.random(3, 30)) - minetest.add_particlespawner({ - amount = 500, - time = 5, - minpos = {x=pos.x, y=pos.y, z=pos.z}, - maxpos = {x=pos.x, y=pos.y, z=pos.z}, - minvel = {x=-2, y=0, z=-2}, - maxvel = {x=2, y=0, z=2}, - minacc = {x=-2, y=0, z=-2}, - maxacc = {x=2, y=0, z=2}, - minexptime = 5, - maxexptime = 5, - minsize = 1, - maxsize = 1, - collisiondetection = false, - vertical = false, - texture = "default_xp.png", - }) - minetest.remove_node(pos) - else - meta:set_string("infotext", "That isnt the item I am searching for..") - end - end, -}) - -minetest.register_node("quests:map", { - description = "Map", - tiles = {"quests_map_top.png", "quests_map_top.png", "quests_map.png", "quests_map.png", "quests_map.png", "quests_map.png"}, - groups = {quest = 1, cracky = 3}, - on_punch = function(pos, node, player, pointed_thing) - xp.add_xp(player, math.random(3, 30)) - minetest.add_particlespawner({ - amount = 500, - time = 5, - minpos = {x=pos.x, y=pos.y, z=pos.z}, - maxpos = {x=pos.x, y=pos.y, z=pos.z}, - minvel = {x=-2, y=0, z=-2}, - maxvel = {x=2, y=0, z=2}, - minacc = {x=-2, y=0, z=-2}, - maxacc = {x=2, y=0, z=2}, - minexptime = 5, - maxexptime = 5, - minsize = 1, - maxsize = 1, - collisiondetection = false, - vertical = false, - texture = "default_xp.png", - }) - minetest.remove_node(pos) - end, -}) - -minetest.register_node("quests:ray", { - description = "Ray", - tiles = {"quests_glowing_ray.png"}, - groups = {ray=1}, - paramtype = "light", - paramtype2 = "facedir", - drawtype = "nodebox", - light_source = 7, - node_box = { - type = "fixed", - fixed = { - {-0.2, -0.5, -0.2, 0.2, 0.5, 0.2}, - }, - }, -}) diff --git a/mods/stairs/depends.txt~ b/mods/stairs/depends.txt~ deleted file mode 100644 index bbd4a9d..0000000 --- a/mods/stairs/depends.txt~ +++ /dev/null @@ -1,2 +0,0 @@ -default -lava diff --git a/mods/stairs/init.lua~ b/mods/stairs/init.lua~ deleted file mode 100644 index 50d4e16..0000000 --- a/mods/stairs/init.lua~ +++ /dev/null @@ -1,136 +0,0 @@ -stairs = {} -function stairs.register_stair_and_slab(name, base) - if not minetest.registered_nodes[base] then - return - end - - minetest.register_node(name.."_slab", { - description = minetest.registered_nodes[base].description .. " Slab", - tiles = minetest.registered_nodes[base].tiles, - groups = minetest.registered_nodes[base].groups, - paramtype = "light", - drawtype = "nodebox", - node_box = { - type = "fixed", - fixed = { - {-0.5, -0.5, -0.5, 0.5, 0, 0.5}, - }, - }, - }) - minetest.register_node(name.."_stair", { - description = minetest.registered_nodes[base].description .. " Stair", - tiles = minetest.registered_nodes[base].tiles, - groups = minetest.registered_nodes[base].groups, - paramtype = "light", - paramtype2 = "facedir", - drawtype = "nodebox", - node_box = { - type = "fixed", - fixed = { - {-0.5, -0.5, -0.5, 0.5, 0, 0.5}, - {-0.5, -0.5, 0, 0.5, 0.5, 0.5}, - }, - }, - }) - - minetest.register_node(name.."_stair_corner_1", { - description = minetest.registered_nodes[base].description .. " Corner", - tiles = minetest.registered_nodes[base].tiles, - groups = minetest.registered_nodes[base].groups, - paramtype = "light", - paramtype2 = "facedir", - drawtype = "nodebox", - node_box = { - type = "fixed", - fixed = { - {-0.5, -0.5, -0.5, 0.5, 0, 0.5}, - {-0.5, -0.5, 0, 0.5, 0.5, 0.5}, - {0, -0.5, -0.5, 0.5, 0.5, 0.5}, - }, - }, - }) - - minetest.register_node(name.."_stair_corner_2", { - description = minetest.registered_nodes[base].description .. " Corner", - tiles = minetest.registered_nodes[base].tiles, - groups = minetest.registered_nodes[base].groups, - paramtype = "light", - paramtype2 = "facedir", - drawtype = "nodebox", - node_box = { - type = "fixed", - fixed = { - {-0.5, -0.5, -0.5, 0.5, 0, 0.5}, - {0, -0.5, 0, 0.5, 0.5, 0.5}, - }, - }, - }) - - minetest.register_node(name.."_wall", { - description = minetest.registered_nodes[base].description .. " Wall", - tiles = minetest.registered_nodes[base].tiles, - groups = minetest.registered_nodes[base].groups, - paramtype = "light", - paramtype2 = "facedir", - drawtype = "nodebox", - node_box = { - type = "fixed", - fixed = { - {-0.5, -0.5, 0, 0.5, 0.5, 0.5}, - }, - }, - }) - - minetest.register_node(name.."_wall_corner_1", { - description = minetest.registered_nodes[base].description .. " Corner", - tiles = minetest.registered_nodes[base].tiles, - groups = minetest.registered_nodes[base].groups, - paramtype = "light", - paramtype2 = "facedir", - drawtype = "nodebox", - node_box = { - type = "fixed", - fixed = { - {-0.5, -0.5, 0, 0.5, 0.5, 0.5}, - {0, -0.5, -0.5, 0.5, 0.5, 0.5}, - }, - }, - }) - - minetest.register_node(name.."_wall_corner_2", { - description = minetest.registered_nodes[base].description .. " Corner", - tiles = minetest.registered_nodes[base].tiles, - groups = minetest.registered_nodes[base].groups, - paramtype = "light", - paramtype2 = "facedir", - drawtype = "nodebox", - node_box = { - type = "fixed", - fixed = { - {0, -0.5, 0, 0.5, 0.5, 0.5}, - }, - }, - }) - minetest.register_craft({ - output = name.."_stair 3", - recipe = { - {base, ""}, - {base, base}, - } - }) - minetest.register_craft({ - output = name.."_slab 4", - recipe = { - {base, base}, - } - }) -end - -stairs.register_stair_and_slab("stairs:stonebrick", "default:stonebrick") -stairs.register_stair_and_slab("stairs:stone_tile", "default:stone_tile") -stairs.register_stair_and_slab("stairs:stone", "default:stone") -stairs.register_stair_and_slab("stairs:cobble", "default:cobble") -stairs.register_stair_and_slab("stairs:brick", "default:brick") -stairs.register_stair_and_slab("stairs:basalt", "lava:basalt") -stairs.register_stair_and_slab("stairs:wood", "default:wood") -stairs.register_stair_and_slab("stairs:wooden_planks", "default:wooden_planks") diff --git a/mods/story/LICENSE.txt~ b/mods/story/LICENSE.txt~ deleted file mode 100644 index 6f6a256..0000000 --- a/mods/story/LICENSE.txt~ +++ /dev/null @@ -1,16 +0,0 @@ -License for Code ----------------- - -Copyright (C) 2016 cd2 (cdqwertz) - -This program is free software; you can redistribute it and/or modify -it under the terms of the GNU Lesser General Public License as published by -the Free Software Foundation; either version 2.1 of the License, or -(at your option) any later version. - -http://www.gnu.org/licenses/lgpl-2.1.html - -License for Media ------------------ - -CC-BY-SA 3.0 UNPORTED. Created by cd2 (cdqwertz) diff --git a/mods/story/api.lua~ b/mods/story/api.lua~ deleted file mode 100644 index 5a8d887..0000000 --- a/mods/story/api.lua~ +++ /dev/null @@ -1,270 +0,0 @@ --- string -function string:split(inSplitPattern, outResults) - if not outResults then - outResults = {} - end - local theStart = 1 - local theSplitStart, theSplitEnd = string.find( self, inSplitPattern, theStart ) - while theSplitStart do - table.insert( outResults, string.sub( self, theStart, theSplitStart-1 ) ) - theStart = theSplitEnd + 1 - theSplitStart, theSplitEnd = string.find( self, inSplitPattern, theStart ) - end - table.insert( outResults, string.sub( self, theStart ) ) - return outResults -end - --- form - -story.talk_form = "size[8,7.5;]" -story.talk_form = story.talk_form..default.gui_colors -story.talk_form = story.talk_form..default.gui_bg -story.talk_form = story.talk_form.."image[0,0.0;3,8;story_player.png]" -story.talk_form = story.talk_form.."label[2.5,0;%s]" -story.talk_form = story.talk_form.."image[6,0.0;3,8;story_character_1.png]" - -story.get_talk_form = function(text) - return string.format(story.talk_form, text) -end - --- hud - -story.hud = {} - -minetest.register_on_joinplayer(function(player) - if story.generator.players_storys[player:get_player_name()] and story.generator.players_storys[player:get_player_name()].pos then - story.hud[player:get_player_name()] = player:hud_add({ - hud_elem_type = "waypoint", - name = "story", - text = "", - number = 0x00FF00, - world_pos = story.generator.players_storys[player:get_player_name()].pos - }) - end - - story.hud[player:get_player_name()] = player:hud_add({ - hud_elem_type = "waypoint", - name = "story", - text = "", - number = 0x00FF00, - world_pos = {x=0,y=0,z=0} - }) -end) - --- generator - -story.generator = {} -story.generator.parts = {} -story.generator.dialogs = {} -story.generator.players_storys = {} -story.generator.file = minetest.get_worldpath() .. "/story" - -function story.generator.load_storys() - local input = io.open(story.generator.file, "r") - if input then - local str = input:read("*all") - if str then - if minetest.deserialize(str) then - story.generator.players_storys = minetest.deserialize(str) - end - else - print("[WARNING] story file is empty") - end - io.close(input) - else - print("[ERROR] couldnt find story file") - end -end - -function story.generator.save_storys() - if story.generator.players_storys then - local output = io.open(story.generator.file, "w") - local str = minetest.serialize(story.generator.players_storys) - output:write(str) - io.close(output) - end -end - -function story.generator.gen_next_step(player) - print("[INFO] generating story...") - if not story.generator.players_storys[player:get_player_name()] then - print("[ERROR][story] could not find players story") - return - end - local part = story.generator.players_storys[player:get_player_name()].part - part = story.generator.get_part(story.generator.players_storys[player:get_player_name()].part) - if part then - local next_part = {} - if story.generator.players_storys[player:get_player_name()].wait then - next_part = story.generator.run(part, player, story.generator.players_storys[player:get_player_name()].wait_pos+1) - else - next_part = story.generator.run(part, player, 0) - end - if next_part.wait then - story.generator.players_storys[player:get_player_name()].wait = true - story.generator.players_storys[player:get_player_name()].wait_pos = next_part.param - else - story.generator.players_storys[player:get_player_name()].part = next_part.part - story.generator.players_storys[player:get_player_name()].wait_pos = 0 - end - story.generator.save_storys() - return - else - print("[ERROR][story] could not find part file") - return - end -end - -function story.generator.new_player(player) - -- adds a new entry to the story database - story.generator.players_storys[player:get_player_name()] = {} - story.generator.players_storys[player:get_player_name()].part = "base" - story.generator.players_storys[player:get_player_name()].wait_pos = 0 -end - -function story.generator.get_part(name) - if not name then return end - if name == "" then return end - if not story.generator.parts[name] then - local file = io.open(minetest.get_modpath("story").."/parts/"..name..".part", "r") - story.generator.parts[name] = file:read("*all") - io.close(file) - return story.generator.parts[name] - else - return story.generator.parts[name] - end -end - -function story.generator.get_dialog(name) - if not story.generator.dialogs[name] then - local file = io.open(minetest.get_modpath("story").."/parts/"..name..".dialog", "r") - story.generator.dialogs[name] = file:read("*all") - io.close(file) - return story.generator.dialogs[name] - else - return story.generator.dialogs[name] - end -end - -function story.generator.run(part, player, line_pos) - local out = {} - print("[INFO] run script... " .. part) - local lines = part:split("\n") - if not lines then - return "" - end - local i = 0 - for k,v in pairs(lines) do - if i > line_pos-1 then - local cmd = v:split(" ") - if cmd[1] then - print("[INFO] run line... " .. v) - if cmd[1] == "$dialog" and cmd[2] then - if story.generator.get_dialog(cmd[2]) then - story.generator.players_storys[player:get_player_name()].text = story.generator.get_dialog(cmd[2]) - end - end - if cmd[1] == "$create" then - story.generator.show(player, story.generator.players_storys[player:get_player_name()].pos) - end - if cmd[1] == "$place" and cmd[2] then - if places.pos[cmd[2]] then - story.generator.players_storys[player:get_player_name()].pos = places.pos[cmd[2]] - end - end - if cmd[1] == "$pos" then - story.generator.players_storys[player:get_player_name()].pos = {x=0,y=10,z=0} - end - if cmd[1] == "$next" and cmd[2] then - out = {part=cmd[2], wait=false} - end - if cmd[1] == "$wait" then - return {cmd="$wait", param=i, wait=true} - end - end - end - i = i +1 - end - return out -end - -function story.generator.show(player, p) - -- update waypoint - player:hud_remove(story.hud[player:get_player_name()]) - story.hud[player:get_player_name()] = player:hud_add({ - hud_elem_type = "waypoint", - name = "story", - text = "", - number = 0x00FF00, - world_pos = p - }) - - minetest.add_entity(p, "story:human") -end - -minetest.register_on_newplayer(function(player) - story.generator.new_player(player) - story.generator.gen_next_step(player) -end) - --- human -minetest.register_entity("story:human", { - hp_max = 50, - physical = true, - collisionbox = {-0.4,-1,-0.4, 0.4,1,0.4}, - visual = "mesh", - visual_size = {x=1, y=1}, - textures = {"character.png",}, - mesh = "character.x", - spritediv = {x=1, y=1}, - initial_sprite_basepos = {x=0, y=0}, - is_visible = true, - makes_footstep_sound = false, - automatic_rotate = true, - speed = 0, - plname = nil, - text = nil, - - on_rightclick = function(self, clicker) - if not clicker or not clicker:is_player() then - return - end - if not story.generator.players_storys[clicker:get_player_name()] then - return - end - -- shows the dialog - if story.generator.players_storys[clicker:get_player_name()].pos then - if vector.distance(self.object:getpos(), story.generator.players_storys[clicker:get_player_name()].pos) < 3 then - minetest.show_formspec(clicker:get_player_name(), "story:story", story.get_talk_form(story.generator.players_storys[clicker:get_player_name()].text)) - story.generator.gen_next_step(clicker) - -- TODO : delete npc after talking with it (or move it some where else) - end - end - end, - - on_step = function(self, dtime) - -- nothing - end, -}) - -minetest.register_craftitem("story:human", { - description = "Human", - inventory_image = "story_character_spawn.png", - - on_place = function(itemstack, placer, pointed_thing) - if pointed_thing.type ~= "node" then - return - end - local p = pointed_thing.above - p.y = p.y + 0.5 - minetest.add_entity(p, "story:human") - if not minetest.setting_getbool("creative_mode") then - itemstack:take_item() - end - return itemstack - end, -}) - - -story.generator.load_storys() - diff --git a/mods/story/depends.txt~ b/mods/story/depends.txt~ deleted file mode 100644 index 7402ffe..0000000 --- a/mods/story/depends.txt~ +++ /dev/null @@ -1,3 +0,0 @@ -default -places -quests diff --git a/mods/story/init.lua~ b/mods/story/init.lua~ deleted file mode 100644 index 8e40f2f..0000000 --- a/mods/story/init.lua~ +++ /dev/null @@ -1,23 +0,0 @@ -story = {} - -local modpath = minetest.get_modpath("story") -dofile(modpath.."/api.lua") - - - -minetest.register_craftitem("story:conversation", { - description = "Set Conversation", - inventory_image = "story_set_conversation.png", - on_place = function(itemstack, placer, pointed_thing) - if not placer or not placer:is_player() then - return - end - if not pointed_thing or not pointed_thing.under then - return - end - story.set_talk_form(pointed_thing.under) - end, -}) - - - diff --git a/mods/story/parts/base.part~ b/mods/story/parts/base.part~ deleted file mode 100644 index a3fa34f..0000000 --- a/mods/story/parts/base.part~ +++ /dev/null @@ -1,7 +0,0 @@ -$dialog test -$pos -$create -$wait -$dialog test -$place testplace -$create diff --git a/mods/story/parts/test~ b/mods/story/parts/test~ deleted file mode 100644 index e255c0c..0000000 --- a/mods/story/parts/test~ +++ /dev/null @@ -1,4 +0,0 @@ - Hi! I have bad news for you, some angry blocks destroyed your house :( -You : Thats not good... - You should build a new one. -$quest placenode default:wood 99 15 diff --git a/mods/torch/init.lua~ b/mods/torch/init.lua~ deleted file mode 100644 index 2022fa3..0000000 --- a/mods/torch/init.lua~ +++ /dev/null @@ -1,65 +0,0 @@ -minetest.register_node("torch:torch", { - description = "Torch", - tiles = {"torch_wood.png"}, - drawtype = "mesh", - mesh = "torch_torch.obj", - groups = {crumbly = 3}, - paramtype = "light", - paramtype2 = "facedir", - light_source = 14, - walkable = false, - inventory_image = "torch_torch_inv.png", - wield_image = "torch_torch_inv.png", -}) - -minetest.register_abm({ - nodenames = {"torch:torch"}, - interval = 10.0, - chance = 1, - action = function(pos, node, active_object_count, active_object_count_wider) - pos.y = pos.y + 0.2 - minetest.add_particlespawner({ - amount = 10, - time = 10, - minpos = pos, - maxpos = pos, - minvel = {x=0, y=0.1, z=0}, - maxvel = {x=0, y=0, z=0}, - minacc = {x=0, y=0, z=0}, - maxacc = {x=0, y=0, z=0}, - minexptime = 1, - maxexptime = 1, - minsize = 1, - maxsize = 1, - collisiondetection = false, - vertical = false, - texture = "torch_flame.png", - }) - minetest.add_particlespawner({ - amount = 50, - time = 10, - minpos = pos, - maxpos = pos, - minvel = {x=0, y=0.5, z=0}, - maxvel = {x=0, y=0, z=0}, - minacc = {x=0, y=0, z=0}, - maxacc = {x=0, y=0, z=0}, - minexptime = 1, - maxexptime = 1, - minsize = 3, - maxsize = 3, - collisiondetection = false, - vertical = false, - texture = "torch_smoke.png", - }) - end, -}) - -minetest.register_craft({ - output = "torch:torch", - recipe = { - {"", "default:coal_lump", ""}, - {"", "default:string_strong", ""}, - {"", "default:log_3", ""}, - } -}) diff --git a/mods/xp/depends.txt~ b/mods/xp/depends.txt~ deleted file mode 100644 index 0b809ad..0000000 --- a/mods/xp/depends.txt~ +++ /dev/null @@ -1 +0,0 @@ -central_message diff --git a/mods/xp/init.lua~ b/mods/xp/init.lua~ deleted file mode 100644 index 2845c38..0000000 --- a/mods/xp/init.lua~ +++ /dev/null @@ -1,135 +0,0 @@ -xp = {} -xp.lvl = 20 -xp.player_xp = {} -xp.player_levels = {} -xp.xp_hud = {} -xp.level_hud = {} - -xp.xp_file = minetest.get_worldpath() .. "/xp" -xp.lvl_file = minetest.get_worldpath() .. "/levels" - -function xp.add_xp(player, num) - if xp.player_xp[player:get_player_name()] then - xp.player_xp[player:get_player_name()] = xp.player_xp[player:get_player_name()] + num - else - xp.player_xp[player:get_player_name()] = num - end - - cmsg.push_message_player(player, "You got "..tostring(num).. " xp!") - - if xp.player_levels[player:get_player_name()] then - if xp.player_xp[player:get_player_name()] > xp.lvl*xp.player_levels[player:get_player_name()] then - xp.player_xp[player:get_player_name()] = xp.player_xp[player:get_player_name()] - xp.lvl*xp.player_levels[player:get_player_name()] - xp.add_lvl(player) - end - else - xp.player_levels[player:get_player_name()] = 1 - end - print("[info] xp for player ".. player:get_player_name() .. " " .. xp.player_xp[player:get_player_name()].."/"..xp.lvl*xp.player_levels[player:get_player_name()].." = " .. (xp.player_xp[player:get_player_name()])/(xp.lvl*xp.player_levels[player:get_player_name()])) - player:hud_change(xp.xp_hud[player:get_player_name()], "number", 20*((xp.player_xp[player:get_player_name()])/(xp.lvl*xp.player_levels[player:get_player_name()]))) - xp.save_xp() -end - -function xp.add_lvl(player) - if xp.player_levels[player:get_player_name()] then - xp.player_levels[player:get_player_name()] = xp.player_levels[player:get_player_name()] + 1 - else - xp.player_levels[player:get_player_name()] = 1 - end - xp.save_levels() - player:hud_change(xp.level_hud[player:get_player_name()], "text", xp.player_levels[player:get_player_name()]) - cmsg.push_message_player(player, "Level up! You are now Level " .. tostring(xp.player_levels[player:get_player_name()])) -end - -minetest.register_on_joinplayer(function(player) - if xp.player_xp[player:get_player_name()] then - xp.xp_hud[player:get_player_name()] = player:hud_add({ - hud_elem_type = "statbar", - position = {x=0.5,y=1.0}, - size = {x=16, y=16}, - offset = {x=-(32*8+16), y=-(48*2+16)}, - text = "xp_xp.png", - number = 20*((xp.player_xp[player:get_player_name()])/(xp.lvl*xp.player_levels[player:get_player_name()])), - }) - xp.level_hud[player:get_player_name()] = player:hud_add({ - hud_elem_type = "text", - position = {x=0.5,y=1}, - text = xp.player_levels[player:get_player_name()], - number = 0xFFFFFF, - alignment = {x=0.5,y=1}, - offset = {x=0, y=-(48*2+16)}, - }) - else - xp.xp_hud[player:get_player_name()] = player:hud_add({ - hud_elem_type = "statbar", - position = {x=0.5,y=1.0}, - size = {x=16, y=16}, - offset = {x=-(32*8+16), y=-(48*2+16)}, - text = "xp_xp.png", - number = 0, - }) - xp.level_hud[player:get_player_name()] = player:hud_add({ - hud_elem_type = "text", - position = {x=0.5,y=1}, - text = "1", - number = 0xFFFFFF, - alignment = {x=0.5,y=1}, - offset = {x=0, y=-(48*2+16)}, - }) - end -end) - -function xp.load_xp() - local input = io.open(xp.xp_file, "r") - if input then - local str = input:read() - if str then - for k, v in str.gmatch(str,"(%w+)=(%w+)") do - xp.player_xp[k] = tonumber(v) - end - end - io.close(input) - end -end - -function xp.save_xp() - if xp.player_xp then - local output = io.open(xp.xp_file, "w") - local str = "" - for k, v in pairs(xp.player_xp) do - str = str .. k .. "=" .. v .. "," - end - str = str:sub(1, #str - 1) - output:write(str) - io.close(output) - end -end - -function xp.load_levels() - local input = io.open(xp.lvl_file, "r") - if input then - local str = input:read() - if str then - for k, v in str.gmatch(str,"(%w+)=(%w+)") do - xp.player_levels[k] = tonumber(v) - end - end - io.close(input) - end -end - -function xp.save_levels() - if xp.player_xp then - local output = io.open(xp.lvl_file, "w") - local str = "" - for k, v in pairs(xp.player_levels) do - str = str .. k .. "=" .. v .. "," - end - str = str:sub(1, #str - 1) - output:write(str) - io.close(output) - end -end - -xp.load_xp() -xp.load_levels()