minetest.register_craft({ output = 'airsword_replica:airsword_replica', recipe = { {'airsword_replica:air_bar', 'default:diamondblock', 'airsword_replica:air_bar'}, {'airsword_replica:air_bar', 'default:diamondblock', 'airsword_replica:air_bar'}, {'airsword_replica:air_bar', 'default:sword_diamond', 'airsword_replica:air_bar'}, } }) minetest.register_node("airsword_replica:air_ore", { description = "Air ore", tiles = {"invisibleair.png^airsword_replica_ore.png"}, groups = {cracky = 1}, drawtype = "glasslike", drop = 'airsword_replica:packed_air', light_source = 6, sounds = default.node_sound_stone_defaults(), }) minetest.register_ore({ ore_type = "scatter", ore = "airsword_replica:air_ore", wherein = "air", clust_scarcity = 40 * 40 * 40, clust_num_ores = 1, clust_size = 1, y_min = 169, y_max = 31000, }) minetest.register_craftitem("airsword_replica:air_bar", { description = "".. core.colorize("#93fbff", "Bar Of Air\n")..core.colorize("#FFFFFF", "Made of compressed air, used in making the replica of airsword."), inventory_image = "airsword_replica_air_bar.png", }) minetest.register_craftitem("airsword_replica:packed_air", { description = "".. core.colorize("#93fbff", "Packed air\n")..core.colorize("#FFFFFF", "stacks extremelly well, Consume 100 of those to form a bar."), stack_max = 65535, on_use = function(itemstack, user, pointed_thing) local inv = user:get_inventory() if itemstack:get_count() <= 99 then return itemstack end itemstack:take_item(100) inv:add_item("main", "airsword_replica:air_bar 1") return itemstack end, inventory_image = "airsword_replica_packed_air.png", }) local timer = 0 minetest.register_globalstep(function(dtime, player) timer = timer + dtime; if timer >= 0.20 then for _, player in pairs(minetest.get_connected_players()) do local controls = player:get_player_control() if controls.LMB then timer = 0 local wielded_item = player:get_wielded_item():get_name() if wielded_item == "airsword_replica:airsword_replica" then local pos = player:getpos() local dir = player:get_look_dir() local yaw = player:get_look_yaw() if pos and dir and yaw then pos.y = pos.y + 1.6 local obj = minetest.add_entity(pos, "airsword_replica:air_slash") if obj then minetest.sound_play("swoosh", {object=obj}) obj:setvelocity({x=dir.x * 35, y=dir.y * 35, z=dir.z * 35}) obj:setacceleration({x=dir.x * 0, y=0, z=dir.z * 0}) obj:setyaw(yaw + math.pi) local ent = obj:get_luaentity() if ent then ent.player = ent.player or player end end end end end end end end) local timer = 0 minetest.register_globalstep(function(dtime, player) timer = timer + dtime; if timer >= 1.0 then for _, player in pairs(minetest.get_connected_players()) do local wielded_item = player:get_wielded_item():get_name() if wielded_item == "airsword_replica:airsword_replica" then timer = 0 regen = player:get_hp() regen = regen+1 player:set_hp(tonumber(regen)) air = player:get_breath() air = air+1 player:set_breath(tonumber(air)) end end end end) minetest.register_craftitem("airsword_replica:airsword_replica", { description = "".. core.colorize("#93fbff", "Airsword Replica\n")..core.colorize("#FFFFFF", "Not the real thing, but the closest a mortal could get to it\n")..core.colorize("#FFFFFF", "Has 9999 melee DMG, shoots airwaves, grants regeneration and prevents suffocation."), inventory_image = "the_airsword_replica.png", wield_scale = {x=3,y=3,z=1.0}, range = 10, stack_max = 1, tool_capabilities = { full_punch_interval = 0.25, max_drop_level=1, groupcaps={ snappy={times={[1]=1.90, [2]=0.90, [3]=0.30}, uses=0, maxlevel=3}, }, damage_groups = {fleshy=9999}, }, }) local airsword_replica_air_slash = { physical = false, timer = 0, visual = "sprite", visual_size = {x=3.0, y=0.0,}, textures = {'invisibleair.png'}, lastpos= {}, collisionbox = {0, 0, 0, 0, 0, 0}, } airsword_replica_air_slash.on_step = function(self, dtime) self.timer = self.timer + dtime local pos = self.object:getpos() local tiem = 0.002 local node = minetest.get_node(pos) if self.timer > 0.20 then local objs = minetest.get_objects_inside_radius({x = pos.x, y = pos.y, z = pos.z}, 3) for k, obj in pairs(objs) do if obj:get_luaentity() ~= nil then if obj:get_luaentity().name ~= "airsword_replica:air_slash" and obj:get_luaentity().name ~= "__builtin:item" then local damage = 1337 obj:punch(self.object, 1.0, { full_punch_interval = 1.0, damage_groups= {fleshy = damage}, }, nil) minetest.sound_play("default_dig_cracky", {pos = self.lastpos, gain = 0.8}) end else local damage = 1337 obj:punch(self.object, 1.0, { full_punch_interval = 1.0, damage_groups= {fleshy = damage}, }, nil) minetest.sound_play("default_dig_cracky", {pos = self.lastpos, gain = 0.8}) end end if timer >= 0.002 + tiem then minetest.add_particle({ pos = pos, velocity = 0, acceleration = {x=0, y=0, z=0}, expirationtime = 0.2, size = 33, collisiondetection = false, vertical = false, texture = "airslash.png", glow = 30, }) tiem = tiem + 0.002 end if self.timer >= 4.0 then self.object:remove() end end if self.lastpos.x ~= nil then if minetest.registered_nodes[node.name].walkable then if not minetest.setting_getbool("creative_mode") then minetest.add_item(self.lastpos, "") end minetest.sound_play("default_dig_cracky", {pos = self.lastpos, gain = 0.8}) self.object:remove() end end self.lastpos= {x = pos.x, y = pos.y, z = pos.z} end minetest.register_entity("airsword_replica:air_slash", airsword_replica_air_slash)