-- Some settings function init_settings(T) for key, value in pairs(T) do if minetest.settings:get(key) == nil then if type(value) == "boolean" then minetest.settings:set_bool(key, value) else minetest.settings:set(key, value) end end end end init_settings({ autohi_message = "Hi" }) -- Function to say the message function check() if not minetest.localplayer then minetest.after(0, check) return false end return true end function say() -- Check if you are in a game if check() ~= true then return end -- Check if autohi is enabled if not minetest.settings:get_bool("autohi") then return end if type(minetest.settings:get("autohi_message")) ~= "string" or minetest.settings:get("autohi_message") == nil then return end local message = minetest.settings:get("autohi_message") minetest.send_chat_message(message) end -- Register section minetest.after(0, say) minetest.register_cheat("AutoHi", "Chat", "autohi")