diff --git a/src/noise.cpp b/src/noise.cpp index 2948fb765..b1b702538 100644 --- a/src/noise.cpp +++ b/src/noise.cpp @@ -158,21 +158,21 @@ s32 PcgRandom::randNormalDist(s32 min, s32 max, int num_trials) float noise2d(int x, int y, int seed) { - int n = (NOISE_MAGIC_X * x + NOISE_MAGIC_Y * y + unsigned int n = (NOISE_MAGIC_X * x + NOISE_MAGIC_Y * y + NOISE_MAGIC_SEED * seed) & 0x7fffffff; n = (n >> 13) ^ n; n = (n * (n * n * 60493 + 19990303) + 1376312589) & 0x7fffffff; - return 1.f - (float)n / 0x40000000; + return 1.f - (float)(int)n / 0x40000000; } float noise3d(int x, int y, int z, int seed) { - int n = (NOISE_MAGIC_X * x + NOISE_MAGIC_Y * y + NOISE_MAGIC_Z * z + unsigned int n = (NOISE_MAGIC_X * x + NOISE_MAGIC_Y * y + NOISE_MAGIC_Z * z + NOISE_MAGIC_SEED * seed) & 0x7fffffff; n = (n >> 13) ^ n; n = (n * (n * n * 60493 + 19990303) + 1376312589) & 0x7fffffff; - return 1.f - (float)n / 0x40000000; + return 1.f - (float)(int)n / 0x40000000; }