--- -- coras esp .. indev esp = {} local radius=60 -- limit is 4,096,000 nodes (i.e. 160^3 -> a number > 79 won't work) local esplimit=30; -- display at most this many waypoints local espinterval=4 --number of seconds to wait between scans (a lower number can induce clientside lag) local stpos={x=0,y=0,z=0} nodes=nlist.get("esp") local esp_wps={} local hud2=nil local hud; local lastch=0 local wason=false minetest.register_globalstep(function() if not minetest.settings:get_bool("espactive") then if #esp_wps > 0 then for k,v in pairs(esp_wps) do minetest.localplayer:hud_remove(v) table.remove(esp_wps,k) end wason=false nlist.hide() end return end if not minetest.localplayer then return end wason=true if os.time() < lastch + espinterval then return end lastch=os.time() if not minetest.settings:get_bool('nlist_edmode') then nlist.show_list("esp") end local pos = minetest.localplayer:get_pos() local pos1 = vector.add(pos,{x=radius,y=radius,z=radius}) local pos2 = vector.add(pos,{x=-radius,y=-radius,z=-radius}) local epos=minetest.find_nodes_in_area(pos1, pos2, nodes, true) for k,v in pairs(esp_wps) do --clear waypoints out of range local hd=minetest.localplayer:hud_get(v) if not hd or vector.distance(pos,hd.world_pos) > radius + 50 then minetest.localplayer:hud_remove(v) table.remove(esp_wps,k) end end if epos then local ii=0; for m,xx in pairs(epos) do -- display found nodes as WPs for kk,vv in pairs(xx) do if ( ii > esplimit ) then break end if vector.distance(stpos,pos) > 200 then stpos=minetest.localplayer:get_pos() if minetest.settings:get_bool("espautostop") then minetest.settings:set("continuous_forward", "false") autofly.aim(vv) end end ii=ii+1 table.insert(esp_wps,minetest.localplayer:hud_add({ hud_elem_type = 'waypoint', name = m, text = "m", number = 0x00ff00, world_pos = vv }) ) end end end end) if (_G["minetest"]["register_cheat"] ~= nil) then minetest.register_cheat("NodeESP", "Render", "espactive") else minetest.settings:set_bool('espactive',true) end