-- CC0/Unlicense Emilia 2020 if minetest.settings:get("slow_blocks_per_second") == nil then minetest.settings:set("slow_blocks_per_second", 8) end -- Could remove the queue and have nowplace() check if it can place at the position local lastt = 0 local posqueue = {} local function posq_pos(pos) local plen = #posqueue for i = 0, #posqueue - 1 do if vector.equals(pos, posqueue[plen - i]) then return plen - i end end end local function nowplace(pos) local p = posq_pos(pos) if p then table.remove(posqueue, p) end minetest.place_node(pos) end local function place(pos) if not posq_pos(pos) then local now = os.clock() if lastt < now then lastt = now end local interval = 1 / minetest.settings:get("slow_blocks_per_second") lastt = lastt + interval minetest.after(lastt - now, nowplace, pos) posqueue[#posqueue + 1] = pos end end scaffold.register_template_scaffold("SlowScaffold", "scaffold_slow", function(pos) if scaffold.can_place_wielded_at(pos) then place(pos) end end)