local function look_nearest() if not minetest.localplayer then return end for k, v in ipairs(minetest.localplayer.get_nearby_objects(10)) do if (v:is_player() and v:get_name() ~= minetest.localplayer:get_name()) then local pos = v:get_pos() pos.y = pos.y - 1 autofly.aim(pos) return end end end minetest.register_globalstep(function() if minetest.settings:get_bool("autoaim") then look_nearest() end end) minetest.register_cheat("Autoaim", "Combat", "autoaim")