From 3a43259021d7c9c9c8626a5bead7c8d420890d91 Mon Sep 17 00:00:00 2001 From: Elias Fleckenstein Date: Sun, 13 Dec 2020 13:43:02 +0100 Subject: [PATCH] Fixed crash by adding legacy stuff to defaultsettings (for now) --- src/defaultsettings.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp index 91e9f2a79..9ae693245 100644 --- a/src/defaultsettings.cpp +++ b/src/defaultsettings.cpp @@ -83,7 +83,6 @@ void set_default_settings(Settings *settings) settings->setDefault("freecam", "false"); settings->setDefault("prevent_natural_damage", "true"); settings->setDefault("freecam", "false"); - settings->setDefault("killaura", "false"); settings->setDefault("no_hurt_cam", "false"); settings->setDefault("reach", "true"); settings->setDefault("hud_flags_bypass", "true"); @@ -117,6 +116,8 @@ void set_default_settings(Settings *settings) settings->setDefault("entity_esp_color", "(255, 255, 255)"); settings->setDefault("player_esp_color", "(0, 255, 0)"); settings->setDefault("tool_range", "2"); + settings->setDefault("scaffold", "false"); + settings->setDefault("killaura", "false"); // Keymap settings->setDefault("remote_port", "30000");