diff --git a/init.lua b/init.lua index 75c6472..03447e5 100644 --- a/init.lua +++ b/init.lua @@ -134,9 +134,9 @@ mobs:register_mob('zombies:normal', { --Spawn Functions -mobs:register_spawn("zombies:1arm", {"cityscape:road_broken", "cityscape:sidewalk_broken"},14, 0, 70, 10, 170, false) -mobs:register_spawn("zombies:crawler", {"cityscape:road_broken", "cityscape:sidewalk_broken"},14, 0, 70, 10, 170, false) -mobs:register_spawn("zombies:normal", {"cityscape:road_broken", "cityscape:sidewalk_broken"},14, 0, 70, 10, 170, false) +mobs:register_spawn("zombies:1arm", {"cityscape:road_broken", "cityscape:sidewalk_broken", "default:gravel",},15, 0, 70, 10, 170, false) +mobs:register_spawn("zombies:crawler", {"cityscape:road_broken", "cityscape:sidewalk_broken", "default:gravel",},15, 0, 70, 10, 170, false) +mobs:register_spawn("zombies:normal", {"cityscape:road_broken", "cityscape:sidewalk_broken", "default:gravel",},15, 0, 70, 10, 170, false) --Spawn Eggs mobs:register_egg("zombies:1arm", "One Armed Zombie", "something.png", 1) diff --git a/readme.md b/license.txt similarity index 55% rename from readme.md rename to license.txt index 5edb3b1..fb0b15a 100644 --- a/readme.md +++ b/license.txt @@ -2,3 +2,5 @@ Zombie model derived from the default player model. Textures Created by me, Nathan CC by SA 3.0 + +Code copy/pasted with minor changes from Tenplus1's mob API, licensed as MIT. diff --git a/screenshot.png b/screenshot.png new file mode 100644 index 0000000..f960973 Binary files /dev/null and b/screenshot.png differ