local name = "rowboat" local definition = { description = "Rowboat", collisionbox = {-0.5, -0.4, -0.5, 0.5, 0.3, 0.5}, onplace_position_adj = 0, is_boat = true, player_rotation = {x=0,y=0,z=0}, driver_attach_at = {x=0,y=11,z=-3}, driver_eye_offset = {x=0, y=0, z=0}, number_of_passengers = 0, passenger_attach_at = {x=0,y=0,z=0}, passenger_eye_offset = {x=0, y=0, z=0}, inventory_image = "rowboat_inventory.png", wield_image = "rowboat_wield.png", wield_scale = {x=1, y=1, z=1}, visual = "mesh", mesh = "rowboat.x", textures = {"default_wood.png"}, visual_size = {x=1, y=1}, stepheight = 0, max_speed_forward = 10, max_speed_reverse = 5, accel = 1, braking = 1, turn_speed = 2, drop_on_destroy = "default:wood 3", recipe = { {"", "", "" }, {"group:wood", "", "group:wood"}, {"group:wood", "group:wood", "group:wood"}, } } vehicle_mash:register_vehicle("vehicle_mash:"..name, definition)