From 4cc90b781404b6f7f5b91afcbe957208ab820de8 Mon Sep 17 00:00:00 2001 From: DonBatman Date: Sun, 15 Mar 2015 06:34:42 -0700 Subject: [PATCH] Updated Readme --- README.md | 34 ++++------------------------------ README.md~ | 34 ++++++++++++++++++++++++++++++++++ 2 files changed, 38 insertions(+), 30 deletions(-) create mode 100644 README.md~ diff --git a/README.md b/README.md index 706816c..52d38c7 100644 --- a/README.md +++ b/README.md @@ -1,34 +1,8 @@ -millwork +mymillwork ======== -Crown Mold, Baseboards, Columns and more +Crown Mold, Baseboards, Columns and Beams. -Latest update adds different textures to the millwork. +This is a rewrite of my old millwork mod. It is not compatable. This adds a machine to make the millwork. -If you want to add or remove a texture simply edit the table at the top of millwork.lua file. - -Right now I have these textures: White, Sandstone, Desert Sand and Clay. The others are commented out. - -Each texture has 28 nodes so careful that you don't add too many textures. - - -local material = {--{Name for description}, {image without .png}, {item name}, {mod name} - - { "White", "crownmold_white","white","wool"}, - --- { "Cobble", "default_cobble","cobble","default"}, - - { "Sandstone", "default_sandstone","sandstone","default"}, - --- { "Desert Stone", "default_desert_stone","desert_stone","default"}, - --- { "Stone", "default_stone","stone","default"}, - --- { "Tree", "default_tree","tree","default"}, - - { "Desert Sand", "default_desert_sand","desert_sand","default"}, - - { "Clay", "default_clay","clay","default"}, - --- { "Dirt", "default_dirt","dirt","default"}, -} +The machine was made using code from yves_de_beck's noncubic mod. diff --git a/README.md~ b/README.md~ new file mode 100644 index 0000000..706816c --- /dev/null +++ b/README.md~ @@ -0,0 +1,34 @@ +millwork +======== + +Crown Mold, Baseboards, Columns and more + +Latest update adds different textures to the millwork. + +If you want to add or remove a texture simply edit the table at the top of millwork.lua file. + +Right now I have these textures: White, Sandstone, Desert Sand and Clay. The others are commented out. + +Each texture has 28 nodes so careful that you don't add too many textures. + + +local material = {--{Name for description}, {image without .png}, {item name}, {mod name} + + { "White", "crownmold_white","white","wool"}, + +-- { "Cobble", "default_cobble","cobble","default"}, + + { "Sandstone", "default_sandstone","sandstone","default"}, + +-- { "Desert Stone", "default_desert_stone","desert_stone","default"}, + +-- { "Stone", "default_stone","stone","default"}, + +-- { "Tree", "default_tree","tree","default"}, + + { "Desert Sand", "default_desert_sand","desert_sand","default"}, + + { "Clay", "default_clay","clay","default"}, + +-- { "Dirt", "default_dirt","dirt","default"}, +}