diff --git a/redefinitions.lua b/redefinitions.lua
index 53b7171..07a28bc 100644
--- a/redefinitions.lua
+++ b/redefinitions.lua
@@ -169,105 +169,30 @@ minetest.register_node(":default:fence_wood", {
 	sounds = default.node_sound_wood_defaults(),
 })
 
-minetest.register_node(":default:grass_1", {
-	description = "Grass",
-	drawtype = "plantlike",
-	tiles = {"default_grass_1.png"},
-	inventory_image = "default_grass_1.png",
-	wield_image = "default_grass_1.png",
-	paramtype = "light",
-	walkable = false,
-	sunlight_propagates = true,
-	groups = {snappy=3,flammable=3,attached_node=1},
-	sounds = default.node_sound_leaves_defaults(),
-	selection_box = {
-		type = "fixed",
-		fixed = {-0.5, -0.5, -0.5, 0.5, -0.3125, 0.5},
-	},
-	on_place = function(itemstack, placer, pointed_thing)
-		-- place a random grass node
-		local stack = ItemStack("default:grass_" .. math.random(1,5))
-		local ret = minetest.item_place(stack, placer, pointed_thing)
-		return ItemStack("default:grass_1 " .. itemstack:get_count()-(1-ret:get_count()))
-	end,
-})
-
-minetest.register_node(":default:grass_2", {
-	description = "Grass",
-	drawtype = "plantlike",
-	tiles = {"default_grass_2.png"},
-	paramtype = "light",
-	walkable = false,
-	sunlight_propagates = true,
-	drop = "default:grass_1",
-	groups = {snappy=3,flammable=3,attached_node=1,not_in_creative_inventory=1},
-	sounds = default.node_sound_leaves_defaults(),
-	selection_box = {
-		type = "fixed",
-		fixed = {-0.5, -0.5, -0.5, 0.5, -0.3125, 0.5},
-	},
-})
-minetest.register_node(":default:grass_3", {
-	description = "Grass",
-	drawtype = "plantlike",
-	tiles = {"default_grass_3.png"},
-	paramtype = "light",
-	walkable = false,
-	sunlight_propagates = true,
-	drop = "default:grass_1",
-	groups = {snappy=3,flammable=3,attached_node=1,not_in_creative_inventory=1},
-	sounds = default.node_sound_leaves_defaults(),
-	selection_box = {
-		type = "fixed",
-		fixed = {-0.5, -0.5, -0.5, 0.5, -0.3125, 0.5},
-	},
-})
-
-minetest.register_node(":default:grass_4", {
-	description = "Grass",
-	drawtype = "plantlike",
-	tiles = {"default_grass_4.png"},
-	paramtype = "light",
-	walkable = false,
-	sunlight_propagates = true,
-	drop = "default:grass_1",
-	groups = {snappy=3,flammable=3,attached_node=1,not_in_creative_inventory=1},
-	sounds = default.node_sound_leaves_defaults(),
-	selection_box = {
-		type = "fixed",
-		fixed = {-0.5, -0.5, -0.5, 0.5, -0.3125, 0.5},
-	},
-})
-
-minetest.register_node(":default:grass_5", {
-	description = "Grass",
-	drawtype = "plantlike",
-	tiles = {"default_grass_5.png"},
-	paramtype = "light",
-	walkable = false,
-	sunlight_propagates = true,
-	drop = "default:grass_1",
-	groups = {snappy=3,flammable=3,attached_node=1,not_in_creative_inventory=1},
-	sounds = default.node_sound_leaves_defaults(),
-	selection_box = {
-		type = "fixed",
-		fixed = {-0.5, -0.5, -0.5, 0.5, -0.3125, 0.5},
-	},
-})
-
 minetest.register_node(":default:junglegrass", {
 	description = "Jungle Grass",
 	drawtype = "plantlike",
-	visual_scale = 1.25,
+	visual_scale = 1.3,
 	tiles = {"default_junglegrass.png"},
+	inventory_image = "default_junglegrass.png",
+	wield_image = "default_junglegrass.png",
 	paramtype = "light",
 	walkable = false,
+	buildable_to = true,
+	is_ground_content = true,
 	sunlight_propagates = true,
-	groups = {snappy=3,flammable=2,attached_node=1},
+	drop = {
+		max_items = 1,
+		items = {
+			{items = {'farming:seed_cotton'},rarity = 8},
+			{items = {'default:junglegrass'}},
+		}
+	},
+	groups = {snappy=3,flammable=2,flora=1,attached_node=1},
 	sounds = default.node_sound_leaves_defaults(),
 	selection_box = {
 		type = "fixed",
-		fixed = {-0.5, -0.5, -0.5, 0.5, -0.3125, 0.5},
+		fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
 	},
 })