From 72c3ea84b49ca53d15910f1700f79deae7168298 Mon Sep 17 00:00:00 2001 From: BlockMen Date: Wed, 10 Feb 2016 00:10:06 +0100 Subject: [PATCH] Use builtin catch_up aswell --- creatures/register.lua | 2 ++ 1 file changed, 2 insertions(+) diff --git a/creatures/register.lua b/creatures/register.lua index 3e7054c..212c65c 100644 --- a/creatures/register.lua +++ b/creatures/register.lua @@ -333,6 +333,7 @@ function creatures.register_spawn(spawn_def) neighbors = spawn_def.abm_nodes.neighbors, interval = spawn_def.abm_interval or 44, chance = spawn_def.abm_chance or 7000, + catch_up = false, action = function(pos, node, active_object_count, active_object_count_wider) -- prevent abm-"feature" if stopABMFlood() == true then @@ -548,6 +549,7 @@ function creatures.register_spawner(spawner_def) nodenames = {spawner_def.mob_name .. "_spawner"}, interval = 2, chance = 1, + catch_up = false, action = function(pos) local id = core.pos_to_string(pos) if not spawner_timers[id] then