return { players = {}, set = function(self, player, time) local pname = player:get_player_name() if self.players[pname] then self.players[pname]:cancel() if not time then self.players[pname] = nil return end end if time > 0 then self.players[pname] = minetest.after(time, function() self.players[pname] = nil end) else self.players[pname] = {cancel = function() end} end end, get = function(self, player) return self.players[player:get_player_name()] end }