--[[ Copyright (C) 2015 - Auke Kok "crops" is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the license, or (at your option) any later version. --]] local interval = crops_interval local chance = crops_chance minetest.register_node("crops:potato_eyes", { description = "potato eyes", inventory_image = "crops_potato_eyes.png", wield_image = "crops_potato_eyes.png", tiles = { "crops_potato_plant_1.png" }, drawtype = "plantlike", waving = 1, sunlight_propagates = false, use_texture_alpha = true, walkable = false, paramtype = "light", groups = { snappy=3,flammable=3,flora=1,attached_node=1 }, on_place = function(itemstack, placer, pointed_thing) local under = minetest.get_node(pointed_thing.under) if minetest.get_item_group(under.name, "soil") <= 1 then return end minetest.set_node(pointed_thing.above, {name="crops:potato_plant_1"}) if not minetest.setting_getbool("creative_mode") then itemstack:take_item() end return itemstack end }) for stage = 1, 4 do minetest.register_node("crops:potato_plant_" .. stage , { description = "potato plant", tiles = { "crops_potato_plant_" .. stage .. ".png" }, drawtype = "plantlike", waving = 1, sunlight_propagates = true, use_texture_alpha = true, walkable = false, paramtype = "light", groups = { snappy=3, flammable=3, flora=1, attached_node=1, not_in_creative_inventory=1 }, drop = {}, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -0.5 + (((math.min(stage, 4)) + 1) / 5), 0.5} } }) end minetest.register_craftitem("crops:potato", { description = "potato", inventory_image = "crops_potato.png", on_use = minetest.item_eat(1) }) minetest.register_craft({ type = "shapeless", output = "crops:potato_eyes", recipe = { "crops:potato" } }) -- -- the potatoes "block" -- minetest.register_node("crops:soil_with_potatoes", { description = "Soil with potatoes", tiles = { "default_dirt.png^crops_potato_soil.png", "default_dirt.png" }, sunlight_propagates = false, use_texture_alpha = false, walkable = true, groups = { snappy=3, flammable=3, oddly_breakable_by_hand=2, soil=1 }, paramtype2 = "facedir", drop = {max_items = 5, items = { { items = {'crops:potato'}, rarity = 1 }, { items = {'crops:potato'}, rarity = 1 }, { items = {'crops:potato'}, rarity = 1 }, { items = {'crops:potato'}, rarity = 2 }, { items = {'crops:potato'}, rarity = 5 }, }}, sounds = default.node_sound_dirt_defaults(), on_dig = function(pos, node, digger) local drops = {} for i = 1, math.random(3, 5) do table.insert(drops, "crops:potato") end core.handle_node_drops(pos, drops, digger) minetest.set_node(pos, { name = "farming:soil" }) local above = { x = pos.x, y = pos.y + 1, z = pos.z } if minetest.get_node(above).name == "crops:potato_plant_4" then minetest.set_node(above, { name = "air" }) end end }) -- -- grows a plant to mature size -- minetest.register_abm({ nodenames = { "crops:potato_plant_1", "crops:potato_plant_2", "crops:potato_plant_3" }, neighbors = { "group:soil" }, interval = interval, chance = chance, action = function(pos, node, active_object_count, active_object_count_wider) local below = { x = pos.x, y = pos.y - 1, z = pos.z } if not minetest.registered_nodes[minetest.get_node(below).name].groups.soil then return end if minetest.get_node_light(pos, nil) < 13 then return end local n = string.gsub(node.name, "3", "4") n = string.gsub(n, "2", "3") n = string.gsub(n, "1", "2") minetest.set_node(pos, { name = n }) end }) -- -- grows the final potatoes in the soil beneath -- minetest.register_abm({ nodenames = { "crops:potato_plant_4" }, neighbors = { "group:soil" }, interval = interval, chance = chance, action = function(pos, node, active_object_count, active_object_count_wider) if minetest.get_node_light(pos, nil) < 13 then return end local below = { x = pos.x, y = pos.y - 1, z = pos.z } if not minetest.registered_nodes[minetest.get_node(below).name].groups.soil then return end local below = { x = pos.x, y = pos.y - 1, z = pos.z} minetest.set_node(below, { name = "crops:soil_with_potatoes" }) end })