# Easy Vending Machines [`easyvend`] Version: 1.0.1 Adds vending and depositing machines which allow to buy and sell items from other players, using a currency item. ## Requirements Runs natively in Minetest Game. May also run in other games if they have the `default` mod and locked chest (`default:chest_locked`). Locked chests from other mods are not supported, but mods can choose to add support for Easyvend on their own (see developer information below). You can optionally add the `select_item` mod. This adds a button to select an item from a list of items. This feature is very useful for depositing machines because you can select any item, not just those you have already in your inventory. ## How to use Help is also included as help entry for Item Documentation [`doc_items`]. ### Summary Vending machines TAKE currency (gold ingots by default) and GIVE items of the owner's choice. Depositing machines GIVE currency and TAKE items of the owner's choice. To operate your own machine, place a locked chest above or below and fill it with items to exchange. If the green status LED (the upper one) lights up, the machine is operational. You can stack these locked chests for extended storage. ### Currency item The currency of all machines is gold ingots by default. But it can be changed via the setting `easyvend_currency`. ## Appendix ### Developer information If you want to a container node compatible with vending/depositing machines, use the Easyvend API, see the file `API.md`. ### Converting machines from `vendor` mod (experimental) This mod is able to automatically transform the vending and depositing machines from Bad\_Command\_'s Vending machines [`vendor`] mod on loading and turn them into the new machines from `easyvend`. This is useful if you want to switch a world from `vendor` to `easyvend`. **WARNING**: This feature is experimental! It is advised to backup your world before doing this. This feature is also incomplete; items are currently **not** transformed in the process. #### Conversion process To transform all nodes from the `vendor` mod, disable the `vendor` mod (if it is not already disabled), enable the setting `easyvend_convert_vendor` and start or restart the game. Now all nodes from the `vendor` mod will be replaced with `easyvend` ones. If you run a server, you should inform players of this change because a few machines might need a reconfiguration. #### Details The machine configuration will be kept in the process and the machines will stay in operation provided their configuration is valid. The mod tries to keep as many machines in operation as possible. Machines with very high values (item count or price) might be disabled because they exceed limits and must be reconfigured by their owners. Most machines which worked before will likely stay in operation afterwards. ### Credits and licenses - Code - License: [LGPL 2.1](https://www.gnu.org/licenses/old-licenses/lgpl-2.1.html) - Source: Forked from mod “Vending Machines” [vendor] by Bad\_Command\_. - Authors: Bad\_Command\_ and Wuzzy - Textures - License: MIT License - Author: Wuzzy - Sounds - Any of the following licenses apply: - [CC-BY 3.0](https://creativecommons.org/licenses/by/3.0/) - [CC-BY-SA 3.0](https://creativecommons.org/licenses/by-sa/3.0/) - [GPL 3.0](https://www.gnu.org/licenses/gpl-3.0.html) - [GPL 2.0](https://www.gnu.org/licenses/old-licenses/gpl-2.0) - Original title of the work: “Inventory Sound Effects” - Source: [OpenGameArt](http://opengameart.org/content/inventory-sound-effects) - Authors: [OpenGameArt](http://opengameart.org/) user artisticdude, edited by Bad\_Command\_