Module entityutil
Provides various utility methods for manipulating entities.
Functions
-
is_builtin_item (entity)
-
Checks the given entity if it is a builtin item.
Parameters:
- entity
The entity to test.
Returns:
true if the given entity is a builtin item.
-
move_to (entity, position, acceleration_x, acceleration_y, acceleration_z)
-
Moves the given entity towards the given point by setting its velocity into
the correct direction.
Parameters:
- entity
The entity to move, a LuaEntitySAO.
- position
The position to move the entity towards.
- acceleration_x
Optional. The acceleration to use in the x direction,
defaults to 1.
- acceleration_y
Optional. The acceleration to use in the y direction,
defaults to acceleration_x.
- acceleration_z
Optional. The acceleration to use in the x direction,
defaults to acceleration_x.
Fields
-
BUILTIN_ITEM_NAME
-
The name of builtin items.