Module entityutil
+Provides various utility methods for manipulating entities.
+ + + +Functions
+move_to (entity, position, acceleration_x, acceleration_y, acceleration_z) | +Moves the given entity towards the given point by setting its velocity into + the correct direction. | +
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Functions
+-
+
- + + move_to (entity, position, acceleration_x, acceleration_y, acceleration_z) + +
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+ Moves the given entity towards the given point by setting its velocity into
+ the correct direction.
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+
Parameters:
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- entity + The entity to move, a LuaEntitySAO. + +
- position + The position to move the entity towards. + +
- acceleration_x + Optional. The acceleration to use in the x direction, + defaults to 1. + +
- acceleration_y + Optional. The acceleration to use in the y direction, + defaults to acceleration_x. + +
- acceleration_z + Optional. The acceleration to use in the x direction, + defaults to acceleration_x. + +
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