diff --git a/doc/files/mods/spawn_usher/spawnusher.html b/doc/files/mods/spawn_usher/spawnusher.html
index 6c2fa8f..fb4a625 100644
--- a/doc/files/mods/spawn_usher/spawnusher.html
+++ b/doc/files/mods/spawn_usher/spawnusher.html
@@ -68,7 +68,7 @@
- spawnusher.activate (random_placement_radius, required_air_bubble_size, retry_time) |
+ spawnusher.activate (random_placement_radius, required_bubble_size, retry_time) |
Activates the spawn usher system. |
@@ -120,7 +120,7 @@
-spawnusher.activate (random_placement_radius, required_air_bubble_size, retry_time)
+spawnusher.activate (random_placement_radius, required_bubble_size, retry_time)
Activates the spawn usher system.
@@ -133,7 +133,7 @@ Activates the spawn usher system.
- required_air_bubble_size: Optional. The size/height of the bubble of air that is required for the player to spawn. Defaults to 2.
+ required_bubble_size: Optional. The size/height of the bubble of air that is required for the player to spawn. Defaults to 2.
diff --git a/mods/spawn_usher/spawnusher.lua b/mods/spawn_usher/spawnusher.lua
index 444c254..d3252bc 100644
--- a/mods/spawn_usher/spawnusher.lua
+++ b/mods/spawn_usher/spawnusher.lua
@@ -49,12 +49,12 @@ spawnusher = {
--
-- @param random_placement_radius Optional. The player will be respawned in
-- the given radius around the spawn point.
--- @param required_air_bubble_size Optional. The size/height of the bubble of
--- air that is required for the player to spawn.
--- Defaults to 2.
+-- @param required_bubble_size Optional. The size/height of the bubble of
+-- air that is required for the player to spawn.
+-- Defaults to 2.
-- @param retry_time Optional. This is the time that passes between tries to
-- place to the player.
-function spawnusher.activate(random_placement_radius, required_air_bubble_size, retry_time)
+function spawnusher.activate(random_placement_radius, required_bubble_size, retry_time)
spawnusher.random_placement_radius = random_placement_radius or 40
spawnusher.required_bubble_size = required_bubble_size or 2
spawnusher.retry_time = retry_time or 0.5