-- internationalization boilerplate local S = minetest.get_translator("pontoons") local default_modpath = minetest.get_modpath("default") local mineclone_path = core.get_modpath("mcl_core") and mcl_core -- compatibility layer local moditems = {} if mineclone_path then -- means MineClone 2 is loaded, this is its core mod moditems.iron_item = "mcl_core:iron_ingot" -- MCL iron moditems.sounds_wood = mcl_sounds.node_sound_wood_defaults else -- fallback, assume default (MineTest Game) is loaded, otherwise it will error anyway here. moditems.iron_item = "default:steel_ingot" -- default iron moditems.sounds_wood = default.node_sound_wood_defaults end -- load settings from minetest local pontoons_override_logs = minetest.settings:get_bool("pontoons_override_logs") -- default false if pontoons_override_logs == nil then pontoons_override_logs = false end local pontoons_override_wood = minetest.settings:get_bool("pontoons_override_wood") -- default false if pontoons_override_wood == nil then pontoons_override_wood = false end local pontoons_wood_pontoons = minetest.settings:get_bool("pontoons_wood_pontoons") -- default true if pontoons_wood_pontoons == nil then pontoons_wood_pontoons = true end local pontoons_steel_pontoons = minetest.settings:get_bool("pontoons_steel_pontoons") -- default true if pontoons_steel_pontoons == nil then pontoons_steel_pontoons = true end if pontoons_override_logs or pontoons_override_wood then local override_def = {liquids_pointable = true} for node_name, node_def in pairs(minetest.registered_nodes) do if pontoons_override_logs and minetest.get_item_group(node_name, "tree") > 0 then minetest.override_item(node_name, override_def) end if pontoons_override_wood and minetest.get_item_group(node_name, "wood") > 0 then minetest.override_item(node_name, override_def) end end end if pontoons_wood_pontoons then local wood_burn_time = minetest.get_craft_result({method="fuel", width=1, items={ItemStack("group:wood")}}).time if not wood_burn_time then wood_burn_time = 7 end minetest.register_node("pontoons:wood_pontoon", { description = S("Wood Pontoon"), _doc_items_longdesc = S("A hollow wooden block designed to be built on the surface of liquids."), tiles = {"pontoon_wood.png"}, paramtype2 = "facedir", place_param2 = 0, is_ground_content = false, liquids_pointable = true, groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1}, sounds = moditems.sounds_wood(), }) -- modify recipe, if "airtank" mod is loaded as it has similar recipe and conflicts with pontoons. if core.get_modpath("airtanks") and airtanks then minetest.register_craft({ output = 'pontoons:wood_pontoon 4', recipe = { {"group:wood","group:wood","group:wood"}, {"","",""}, {"","","group:wood"}, } }) else minetest.register_craft({ output = 'pontoons:wood_pontoon 4', recipe = { {"","group:wood",""}, {"group:wood","","group:wood"}, {"","group:wood",""}, } }) end minetest.register_craft({ type = "fuel", recipe = "pontoons:wood_pontoon", burntime = wood_burn_time, }) end if pontoons_steel_pontoons then minetest.register_node("pontoons:steel_pontoon", { description = S("Steel Pontoon"), _doc_items_longdesc = S("A hollow steel block designed to be built on the surface of liquids. Magma-safe."), is_ground_content = false, tiles = {"pontoon_steel.png"}, liquids_pointable = true, is_ground_content = false, groups = {cracky = 1, level = 2}, sounds = moditems.sounds_wood(), }) if default_modpath then if core.get_modpath("airtanks") and airtanks then minetest.register_craft({ output = 'pontoons:steel_pontoon', recipe = { {"",moditems.iron_item,""}, {moditems.iron_item,"",moditems.iron_item}, {"","",moditems.iron_item}, } }) else minetest.register_craft({ output = 'pontoons:steel_pontoon', recipe = { {"",moditems.iron_item,""}, {moditems.iron_item,"",moditems.iron_item}, {"",moditems.iron_item,""}, } }) end end end