nssm:register_mob("nssm:black_widow", { type = "monster", hp_max = 20, hp_min = 19, collisionbox = {-0.4, 0.00, -0.4, 0.4, 0.8, 0.4}, visual = "mesh", mesh = "black_widow.x", textures = {{"black_widow.png"}}, visual_size = {x=2, y=2}, makes_footstep_sound = true, view_range = 15, walk_velocity = 1, run_velocity = 2.5, rotate = 270, sounds = { random = "black_widow", }, damage = 3, jump = true, drops = { {name = "nssm:life_energy", chance = 1, min = 1, max = 2,}, {name = "nssm:spider_leg", chance = 2, min = 1, max = 8,}, {name = "nssm:web", chance = 2, min = 1, max = 2,}, }, armor = 100, drawtype = "front", water_damage = 1, lava_damage = 7, light_damage = 0, on_rightclick = nil, attack_type = "dogfight", animation = { speed_normal = 20, speed_run = 25, stand_start = 1, stand_end = 70, walk_start = 80, walk_end = 120, run_start = 120, run_end = 140, punch_start = 150, punch_end = 160, }, do_custom = function(self) --Webber: puts web around himself local pos = self.object:getpos() if (math.random(1,75)==1) then local dx=math.random(1,3) local dz=math.random(1,3) local p = {x=pos.x+dx, y=pos.y-1, z=pos.z+dz} local t = {x=pos.x+dx, y=pos.y, z=pos.z+dz} local n = minetest.env:get_node(p).name local k = minetest.env:get_node(t).name if ((n~="air")and(k=="air")) then minetest.env:set_node(t, {name="nssm:web"}) end end end, })