--rainbow! minetest.register_entity("nssm:rainbow", { textures = {"transparent.png"}, velocity = 10, on_step = function (self, pos, node, dtime) local pos = self.object:getpos() local n = minetest.env:get_node(pos).name if n ~= "default:nyancat_rainbow" then if n=="air" then minetest.env:set_node(pos, {name="default:nyancat_rainbow"}) else minetest.env:set_node(pos, {name="default:nyancat"}) self.object:remove() end end end }) minetest.register_tool("nssm:rainbow_staff", { description = "Rainbow Staff", inventory_image = "rainbow_staff.png", on_use = function(itemstack, placer, pointed_thing) local dir = placer:get_look_dir(); local playerpos = placer:getpos(); local obj = minetest.env:add_entity({x=playerpos.x+0+dir.x,y=playerpos.y+2+dir.y,z=playerpos.z+0+dir.z}, "nssm:rainbow") local vec = {x=dir.x*6,y=dir.y*6,z=dir.z*6} obj:setvelocity(vec) return itemstack end, groups = {not_in_creative_inventory=1,} })