mobs:register_mob("nssm:pumpkid", { type = "monster", hp_max = 13, hp_min = 11, collisionbox = {-0.4, 0, -0.4, 0.4, 1.5, 0.4}, visual = "mesh", mesh = "pumpkid.x", textures = {{"pump.png"}}, visual_size = {x=3, y=3}, view_range = 40, floats=0, rotate = 180, group_attack=true, attack_animals=true, walk_velocity = 0.6, run_velocity = 0.6, -- fall_speed = 0, stepheight = 1.1, --[[ sounds = { random = "pumpkid", distance = 45, },]] damage = 2, jump = true, drops = { {name = "nssm:life_energy", chance = 1, min = 1, max = 3,}, }, armor = 70, drawtype = "front", water_damage = 5, lava_damage = 10, light_damage = 0, blood_texture="nssm_blood.png", blood_amount=10, on_rightclick = nil, attack_type = "shoot", shoot_offset = 1, arrow = "nssm:pumpkid_bomb", reach = 1, shoot_interval = 4, animation = { speed_normal = 20, speed_run = 20, stand_start = 0, stand_end = 40, walk_start = 60, walk_end = 100, run_start = 60, run_end = 100, punch_start = 110, punch_end = 210, shoot_start = 110, shoot_end = 210, die_start = 220, die_end = 240, } })