mobs:register_mob("nssm:pumpboom_small", { type = "monster", hp_max = 15, hp_min = 14, collisionbox = {-0.30, -0.3, -0.30, 0.30, 0.30, 0.30}, visual = "mesh", mesh = "pumpboom.x", rotate = 270, textures = {{"pump.png"}}, visual_size = {x=2, y=2}, explosion_radius = 2, makes_footstep_sound = true, view_range = 20, fear_height = 4, walk_velocity = 1, run_velocity = 2.5, sounds = { explode = "tnt_explode", random = "pumpboom", }, damage = 1.5, jump = true, drops = { {name = "nssm:life_energy", chance = 1, min = 1, max = 2,}, {name = "nssm:black_powder", chance = 2, min = 1, max = 2,}, }, armor = 100, drawtype = "front", water_damage = 2, lava_damage = 5, light_damage = 0, group_attack=true, attack_animals=true, knock_back=2, blood_texture="nssm_blood.png", stepheight=1.1, on_rightclick = nil, attack_type = "explode", animation = { speed_normal = 20, speed_run = 20, stand_start = 1, stand_end = 30, walk_start = 81, walk_end = 97, run_start = 81, run_end = 97, punch_start = 70, punch_end = 80, die_start = 40, die_end = 60, } }) mobs:register_mob("nssm:pumpboom_medium", { type = "monster", hp_max = 18, hp_min = 17, collisionbox = {-0.50, -0.3, -0.50, 0.50, 0.50, 0.50}, visual = "mesh", mesh = "pumpboom.x", rotate = 270, textures = {{"pump.png"}}, visual_size = {x=4, y=4}, makes_footstep_sound = true, view_range = 25, walk_velocity = 1.5, explosion_radius = 3, run_velocity = 2.5, sounds = { explode = "tnt_explode", random = "pumpboom", }, damage = 1.5, jump = true, drops = { {name = "nssm:life_energy", chance = 1, min = 2, max = 3,}, {name = "nssm:black_powder", chance = 2, min = 1, max = 3,}, }, armor = 100, drawtype = "front", water_damage = 2, lava_damage = 5, light_damage = 0, group_attack=true, attack_animals=true, knock_back=2, blood_texture="nssm_blood.png", stepheight=1.1, on_rightclick = nil, attack_type = "explode", animation = { speed_normal = 20, speed_run = 20, stand_start = 1, stand_end = 30, walk_start = 81, walk_end = 97, run_start = 81, run_end = 97, punch_start = 70, punch_end = 80, die_start = 40, die_end = 60, } }) mobs:register_mob("nssm:pumpboom_large", { type = "monster", hp_max = 20, hp_min = 19, collisionbox = {-0.60, -0.3, -0.60, 0.60, 0.60, 0.60}, visual = "mesh", mesh = "pumpboom.x", rotate = 270, explosion_radius = 5, textures = {{"pump.png"}}, visual_size = {x=6, y=6}, makes_footstep_sound = true, view_range = 30, walk_velocity = 2, run_velocity = 3, sounds = { explode = "tnt_explode", random = "pumpboom", }, damage = 1.5, jump = true, drops = { {name = "nssm:life_energy", chance = 1, min = 3, max = 4,}, {name = "nssm:black_powder", chance = 2, min = 2, max = 4,}, }, armor = 100, drawtype = "front", water_damage = 2, lava_damage = 5, light_damage = 0, group_attack=true, attack_animals=true, knock_back=2, blood_texture="nssm_blood.png", stepheight=1.1, on_rightclick = nil, attack_type = "explode", animation = { speed_normal = 20, speed_run = 20, stand_start = 1, stand_end = 30, walk_start = 81, walk_end = 97, run_start = 81, run_end = 97, punch_start = 70, punch_end = 80, die_start = 40, die_end = 60, } })