function nssm_register_throwitem(name, descr, def) minetest.register_craftitem("nssm:"..name.."_bomb", { description = descr, inventory_image = name.."_bomb.png", on_use = function(itemstack, placer, pointed_thing) --weapons_shot(itemstack, placer, pointed_thing, def.velocity, name) local velocity = 15 local dir = placer:get_look_dir(); local playerpos = placer:getpos(); posthrow = playerpos local obj = minetest.env:add_entity({x=playerpos.x+0+dir.x,y=playerpos.y+2+dir.y,z=playerpos.z+0+dir.z}, "nssm:"..name.."_bomb_flying") local vec = {x=dir.x*velocity,y=dir.y*velocity,z=dir.z*velocity} local acc = {x=0, y=-9.8, z=0} obj:setvelocity(vec) obj:setacceleration(acc) itemstack:take_item() return itemstack end, }) minetest.register_entity("nssm:"..name.."_bomb_flying",{ textures = {name.."_bomb.png"}, hp_max = 20, collisionbox = {-0.1,-0.1,-0.1, 0.1,0.1,0.1}, on_step = function(self, dtime) local pos = self.object:getpos() local node = minetest.get_node(pos) local n = node.name if n ~= "air" then def.hit_node(self, pos) self.object:remove() end end, }) end nssm_register_throwitem("cobweb", "Cobweb Bomb", { hit_node = function(self,pos) for dx = -1,1 do for dy = -1,1 do for dz = -1,1 do local pos1 = {x = pos.x+dx, y=pos.y+dy, z=pos.z+dz} if not minetest.is_protected(pos1, "") or not minetest.get_item_group(minetest.get_node(pos1).name, "unbreakable") == 1 then minetest.set_node(pos1, {name="nssm:web"}) end end end end end, }) minetest.register_craft({ output = 'nssm:cobweb_bomb 8', recipe = { {'nssm:silk_gland', 'nssm:black_powder', 'nssm:silk_gland'}, {'nssm:black_powder', 'nssm:black_powder', 'nssm:black_powder'}, {'nssm:silk_gland', 'nssm:black_powder', 'nssm:silk_gland'}, } }) nssm_register_throwitem("ice", "Ice Bomb", { hit_node = function(self,pos) for dx = -1,1 do for dy = 1,3 do for dz = -1,1 do local pos1 = {x = pos.x+dx, y=pos.y+dy, z=pos.z+dz} local pos2 = {x = pos.x, y=pos.y+1, z=pos.z} local pos3 = {x = pos.x, y=pos.y+2, z=pos.z} if not minetest.is_protected(pos1, "") or not minetest.get_item_group(minetest.get_node(pos1).name, "unbreakable") == 1 then minetest.set_node(pos1, {name="default:ice"}) minetest.set_node(pos2, {name="air"}) minetest.set_node(pos3, {name="air"}) end end end end end, }) minetest.register_craft({ output = 'nssm:ice_bomb 8', recipe = { {'nssm:frosted_amphibian_heart', 'nssm:black_powder', 'nssm:frosted_amphibian_heart'}, {'nssm:black_powder', 'nssm:black_powder', 'nssm:black_powder'}, {'nssm:frosted_amphibian_heart', 'nssm:black_powder', 'nssm:frosted_amphibian_heart'}, } }) if minetest.get_modpath("nssb") then nssm_register_throwitem("mantis", "Mantis Clay Bomb", { hit_node = function(self,pos) for dx = -1,1 do for dy = 1,3 do for dz = -1,1 do local pos1 = {x = pos.x+dx, y=pos.y+dy, z=pos.z+dz} local pos2 = {x = pos.x, y=pos.y+1, z=pos.z} local pos3 = {x = pos.x, y=pos.y+2, z=pos.z} if not minetest.is_protected(pos1, "") or not minetest.get_item_group(minetest.get_node(pos1).name, "unbreakable") == 1 then minetest.set_node(pos1, {name="nssb:hardened_mantis_clay"}) minetest.set_node(pos2, {name="air"}) minetest.set_node(pos3, {name="air"}) end end end end end, }) minetest.register_craft({ output = 'nssm:mantis_bomb 8', recipe = { {'nssm:mantis_meat', 'nssm:black_powder', 'nssm:mantis_meat'}, {'nssm:black_powder', 'nssb:hardened_mantis_clay', 'nssm:black_powder'}, {'nssm:mantis_meat', 'nssm:black_powder', 'nssm:mantis_meat'}, } }) end nssm_register_throwitem("lava", "Lava Bomb", { hit_node = function(self,pos) for dx = -1,1 do for dy = -1,0 do for dz = -1,1 do local pos1 = {x = pos.x+dx, y=pos.y+dy, z=pos.z+dz} if not minetest.is_protected(pos1, "") or not minetest.get_item_group(minetest.get_node(pos1).name, "unbreakable") == 1 then minetest.set_node(pos1, {name="default:lava_source"}) end end end end end, }) minetest.register_craft({ output = 'nssm:lava_bomb 12', recipe = { {'bucket:bucket_lava', 'nssm:black_powder', 'bucket:bucket_lava'}, {'nssm:black_powder', 'nssm:lava_titan_eye', 'nssm:black_powder'}, {'bucket:bucket_lava', 'nssm:black_powder', 'bucket:bucket_lava'}, } }) nssm_register_throwitem("water", "Water Bomb", { hit_node = function(self,pos) for dx = -2,2 do for dy = -1,0 do for dz = -2,2 do local pos1 = {x = pos.x+dx, y=pos.y+dy, z=pos.z+dz} if not minetest.is_protected(pos1, "") or not minetest.get_item_group(minetest.get_node(pos1).name, "unbreakable") == 1 then minetest.set_node(pos1, {name="default:water_source"}) end end end end end, }) minetest.register_craft({ output = 'nssm:water_bomb 10', recipe = { {'bucket:bucket_water', 'nssm:black_powder', 'bucket:bucket_water'}, {'nssm:black_powder', 'nssm:tentacle_curly', 'nssm:black_powder'}, {'bucket:bucket_water', 'nssm:black_powder', 'bucket:bucket_water'}, } }) nssm_register_throwitem("fire", "Fire Bomb", { hit_node = function(self,pos) for dx = -1,1 do for dy = 1,1 do for dz = -1,1 do local pos1 = {x = pos.x+dx, y=pos.y+dy, z=pos.z+dz} if not minetest.is_protected(pos1, "") or not minetest.get_item_group(minetest.get_node(pos1).name, "unbreakable") == 1 then minetest.set_node(pos1, {name="fire:basic_flame"}) end end end end end, }) minetest.register_craft({ output = 'nssm:fire_bomb 6', recipe = { {'fire:flint_and_steel', 'nssm:black_powder', 'fire:flint_and_steel'}, {'nssm:black_powder', 'nssm:black_powder', 'nssm:black_powder'}, {'fire:flint_and_steel', 'nssm:black_powder', 'fire:flint_and_steel'}, } }) if minetest.get_modpath("nssb") then nssm_register_throwitem("mornar", "Mornar Bomb", { hit_node = function(self,pos) for dx = -1,1 do for dy = 1,1 do for dz = -1,1 do local pos1 = {x = pos.x+dx, y=pos.y+dy, z=pos.z+dz} if not minetest.is_protected(pos1, "") or not minetest.get_item_group(minetest.get_node(pos1).name, "unbreakable") == 1 then minetest.set_node(pos1, {name="nssb:mornar"}) end end end end end, }) minetest.register_craft({ output = 'nssm:mornar_bomb 6', recipe = { {'nssm:wrathful_soul_fragment', 'nssm:black_powder', 'nssm:wrathful_soul_fragment'}, {'nssm:black_powder', 'nssm:wrathful_soul_fragment', 'nssm:black_powder'}, {'nssm:wrathful_soul_fragment', 'nssm:black_powder', 'nssm:wrathful_soul_fragment'}, } }) end nssm_register_throwitem("hole", "Hole Bomb", { hit_node = function(self,pos) for dx = -1,1 do for dy = -10,0 do for dz = -1,1 do local pos1 = {x = pos.x+dx, y=pos.y+dy, z=pos.z+dz} if not minetest.is_protected(pos1, "") or not minetest.get_item_group(minetest.get_node(pos1).name, "unbreakable") == 1 then minetest.set_node(pos1, {name="air"}) end end end end end, }) minetest.register_craft({ output = 'nssm:hole_bomb 10', recipe = { {'nssm:black_powder', 'nssm:black_powder', 'nssm:black_powder'}, {'nssm:black_powder', 'nssm:digested_sand', 'nssm:black_powder'}, {'nssm:black_powder', 'nssm:black_powder', 'nssm:black_powder'}, } }) nssm_register_throwitem("food", "Food Bomb", { hit_node = function(self,pos) for dx = -1,1 do for dy = -1,1 do for dz = -1,1 do local pos1 = {x = pos.x+dx, y=pos.y+dy, z=pos.z+dz} if not minetest.is_protected(pos1, "") or not minetest.get_item_group(minetest.get_node(pos1).name, "unbreakable") == 1 then minetest.set_node(pos1, {name="air"}) minetest.add_item(pos1, "nssm:roasted_duck_legs") end end end end end, }) minetest.register_craft({ output = 'nssm:food_bomb 8', recipe = { {'nssm:gluttonous_soul_fragment', 'nssm:black_powder', 'nssm:gluttonous_soul_fragment'}, {'nssm:black_powder', 'nssm:gluttonous_soul_fragment', 'nssm:black_powder'}, {'nssm:gluttonous_soul_fragment', 'nssm:black_powder', 'nssm:gluttonous_soul_fragment'}, } }) nssm_register_throwitem("phoenix_fire", "Phoenix Fire Bomb", { hit_node = function(self,pos) for dx = -2,2 do for dy = 0,1 do for dz = -2,2 do local pos1 = {x = pos.x+dx, y=pos.y+dy, z=pos.z+dz} if not minetest.is_protected(pos1, "") or not minetest.get_item_group(minetest.get_node(pos1).name, "unbreakable") == 1 then minetest.set_node(pos1, {name="nssm:phoenix_fire"}) end end end end end, }) minetest.register_craft({ output = 'nssm:phoenix_fire_bomb 10', recipe = { {'nssm:black_powder', 'nssm:black_powder', 'nssm:black_powder'}, {'nssm:black_powder', 'nssm:sun_feather', 'nssm:black_powder'}, {'nssm:black_powder', 'nssm:black_powder', 'nssm:black_powder'}, } }) nssm_register_throwitem("kaboom", "Explosive Bomb", { hit_node = function(self,pos) local pos1 = {x = pos.x, y=pos.y, z=pos.z} if not minetest.is_protected(pos1, "") or not minetest.get_item_group(minetest.get_node(pos1).name, "unbreakable") == 1 then tnt.boom(pos1, {damage_radius=3,radius=2,ignore_protection=false}) end end, }) minetest.register_craft({ output = 'nssm:kaboom_bomb 3', recipe = { {'nssm:black_powder', 'nssm:black_powder', 'nssm:black_powder'}, {'nssm:black_powder', 'nssm:black_powder', 'nssm:black_powder'}, {'nssm:black_powder', 'nssm:black_powder', 'nssm:black_powder'}, } }) nssm_register_throwitem("teleport", "Teleport Bomb", { hit_node = function(self,pos,placer) local pos1 = {x = pos.x, y=pos.y+1, z=pos.z} local pos2 = {x = pos.x, y=pos.y+2, z=pos.z} if not minetest.is_protected(pos1, "") or not minetest.get_item_group(minetest.get_node(pos1).name, "unbreakable") == 1 then for _,obj in ipairs(minetest.get_objects_inside_radius(posthrow, 2)) do if obj:is_player() then obj:setpos(pos1) minetest.set_node(pos1, {name="air"}) minetest.set_node(pos2, {name="air"}) end end end end, }) minetest.register_craft({ output = 'nssm:teleport_bomb 10', recipe = { {'nssm:slothful_soul_fragment', 'nssm:black_powder', 'nssm:slothful_soul_fragment'}, {'nssm:black_powder', 'nssm:slothful_soul_fragment', 'nssm:black_powder'}, {'nssm:slothful_soul_fragment', 'nssm:black_powder', 'nssm:slothful_soul_fragment'}, } }) nssm_register_throwitem("boom", "Boom Bomb", { hit_node = function(self,pos) local pos1 = {x = pos.x, y=pos.y, z=pos.z} if not minetest.is_protected(pos1, "") or not minetest.get_item_group(minetest.get_node(pos1).name, "unbreakable") == 1 then tnt.boom(pos1, {damage_radius=4,radius=3,ignore_protection=false}) end end, }) minetest.register_craft({ output = 'nssm:boom_bomb 10', recipe = { {'nssm:greedy_soul_fragment', 'nssm:black_powder', 'nssm:greedy_soul_fragment'}, {'nssm:black_powder', 'nssm:greedy_soul_fragment', 'nssm:black_powder'}, {'nssm:greedy_soul_fragment', 'nssm:black_powder', 'nssm:greedy_soul_fragment'}, } }) nssm_register_throwitem("smoke", "Smoke Bomb", { hit_node = function(self,pos) local pos1 = {x = pos.x, y=pos.y, z=pos.z} minetest.add_particlespawner({ amount = 6000, time = 20, minpos = {x=pos1.x-3, y=pos1.y+0.5, z=pos1.z-3}, maxpos = {x=pos1.x+3, y=pos1.y+0.5, z=pos1.z+3}, minvel = {x=0.2, y=0.2, z=0.2}, maxvel = {x=0.4, y=0.8, z=0.4}, minacc = {x=-0.2,y=0,z=-0.2}, maxacc = {x=0.2,y=0.1,z=0.2}, minexptime = 6, maxexptime = 8, minsize = 10, maxsize = 12, collisiondetection = false, vertical = false, texture = "tnt_smoke.png",}) end, }) minetest.register_craft({ output = 'nssm:smoke_bomb 6', recipe = { {'nssm:proud_soul_fragment', 'nssm:black_powder', 'nssm:proud_soul_fragment'}, {'nssm:black_powder', 'nssm:proud_soul_fragment', 'nssm:black_powder'}, {'nssm:proud_soul_fragment', 'nssm:black_powder', 'nssm:proud_soul_fragment'}, } }) nssm_register_throwitem("thick_web", "Thick Web Bomb", { hit_node = function(self,pos) local pos1 = {x = pos.x, y=pos.y+1, z=pos.z} local pos2 = {x = pos.x, y=pos.y+2, z=pos.z} if not minetest.is_protected(pos1, "") or not minetest.get_item_group(minetest.get_node(pos1).name, "unbreakable") == 1 then minetest.set_node(pos1, {name="nssm:thick_web"}) minetest.set_node(pos2, {name="nssm:thick_web"}) end end, }) minetest.register_craft({ output = 'nssm:thick_web_bomb 12', recipe = { {'nssm:super_silk_gland', 'nssm:black_powder', 'nssm:super_silk_gland'}, {'nssm:black_powder', 'nssm:black_powder', 'nssm:black_powder'}, {'nssm:super_silk_gland', 'nssm:black_powder', 'nssm:super_silk_gland'}, } }) nssm_register_throwitem("poison", "Poison Bomb", { hit_node = function(self,pos) for dx = -1,1 do for dy = 1,3 do for dz = -1,1 do local pos1 = {x = pos.x+dx, y=pos.y+dy, z=pos.z+dz} if not minetest.is_protected(pos1, "") or not minetest.get_item_group(minetest.get_node(pos1).name, "unbreakable") == 1 then minetest.set_node(pos1, {name="nssm:venomous_gas"}) end end end end end, }) minetest.register_craft({ output = 'nssm:poison_bomb 10', recipe = { {'nssm:black_powder', 'nssm:black_powder', 'nssm:black_powder'}, {'nssm:black_powder', 'nssm:snake_scute', 'nssm:black_powder'}, {'nssm:black_powder', 'nssm:black_powder', 'nssm:black_powder'}, } }) nssm_register_throwitem("stone", "Cobblestone Bomb", { hit_node = function(self,pos) for dx = -1,1 do for dy = 1,3 do for dz = -1,1 do local pos1 = {x = pos.x+dx, y=pos.y+dy, z=pos.z+dz} if not minetest.is_protected(pos1, "") or not minetest.get_item_group(minetest.get_node(pos1).name, "unbreakable") == 1 then minetest.set_node(pos1, {name="default:cobble"}) end end end end end, }) minetest.register_craft({ output = 'nssm:stone_bomb 6', recipe = { {'default:stone', 'nssm:black_powder', 'default:stone'}, {'nssm:black_powder', 'nssm:black_powder', 'nssm:black_powder'}, {'default:stone', 'nssm:black_powder', 'default:stone'}, } }) nssm_register_throwitem("fire_ring", "Fire Ring Bomb", { hit_node = function(self,pos) for dx = -2,2 do for dy = 1,2 do for dz = -2,2 do local pos1 = {x = pos.x+dx, y=pos.y+dy, z=pos.z+dz} if not minetest.is_protected(pos1, "") or not minetest.get_item_group(minetest.get_node(pos1).name, "unbreakable") == 1 then minetest.set_node(pos1, {name="fire:basic_flame"}) for dx = -1,1 do for dy = 1,2 do for dz = -1,1 do local pos1 = {x = pos.x+dx, y=pos.y+dy, z=pos.z+dz} minetest.set_node(pos1, {name="air"}) end end end end end end end end, }) minetest.register_craft({ output = 'nssm:fire_ring_bomb 3', recipe = { {'fire:flint_and_steel', 'fire:flint_and_steel', 'fire:flint_and_steel'}, {'fire:flint_and_steel', 'nssm:black_powder', 'fire:flint_and_steel'}, {'fire:flint_and_steel', 'fire:flint_and_steel', 'fire:flint_and_steel'}, } }) if minetest.get_modpath("nssb") then nssm_register_throwitem("cage", "Cage Bomb", { hit_node = function(self,pos) for dx = -2,2 do for dy = 0,3 do for dz = -2,2 do local pos1 = {x = pos.x+dx, y=pos.y+dy, z=pos.z+dz} if not minetest.is_protected(pos1, "") or not minetest.get_item_group(minetest.get_node(pos1).name, "unbreakable") == 1 then minetest.set_node(pos1, {name="nssb:morentir"}) for dx = -1,1 do for dy = 1,2 do for dz = -1,1 do local pos1 = {x = pos.x+dx, y=pos.y+dy, z=pos.z+dz} minetest.set_node(pos1, {name="air"}) end end end end end end end end, }) minetest.register_craft({ output = 'nssm:cage_bomb 10', recipe = { {'nssm:lustful_soul_fragment', 'nssm:black_powder', 'nssm:lustful_soul_fragment'}, {'nssm:black_powder', 'nssm:lustful_soul_fragment', 'nssm:black_powder'}, {'nssm:lustful_soul_fragment', 'nssm:black_powder', 'nssm:lustful_soul_fragment'}, } }) end nssm_register_throwitem("water_column", "Water Column Bomb", { hit_node = function(self,pos) for dx = 0,0 do for dy = 1,10 do for dz = 0,0 do local pos1 = {x = pos.x+dx, y=pos.y+dy, z=pos.z+dz} if not minetest.is_protected(pos1, "") or not minetest.get_item_group(minetest.get_node(pos1).name, "unbreakable") == 1 then minetest.set_node(pos1, {name="default:water_source"}) end end end end end, }) minetest.register_craft({ output = 'nssm:water_column_bomb 6', recipe = { {'bucket:bucket_water', 'nssm:black_powder', 'bucket:bucket_water'}, {'bucket:bucket_water', 'nssm:black_powder', 'bucket:bucket_water'}, {'bucket:bucket_water', 'nssm:black_powder', 'bucket:bucket_water'}, } }) minetest.register_craft({ output = 'nssm:empty_evocation_bomb 10', recipe = { {'nssm:envious_soul_fragment', 'nssm:black_powder', 'nssm:envious_soul_fragment'}, {'nssm:black_powder', 'nssm:envious_soul_fragment', 'nssm:black_powder'}, {'nssm:envious_soul_fragment', 'nssm:black_powder', 'nssm:envious_soul_fragment'}, } }) function nssm_register_throwegg(name, descr, def) minetest.register_craftitem("nssm:"..name.."_bomb", { description = descr, inventory_image = "evocation_bomb.png^"..name.."_egg.png", on_use = function(itemstack, placer, pointed_thing) --weapons_shot(itemstack, placer, pointed_thing, def.velocity, name) local velocity = 15 local dir = placer:get_look_dir(); local playerpos = placer:getpos(); local obj = minetest.env:add_entity({x=playerpos.x+0+dir.x,y=playerpos.y+2+dir.y,z=playerpos.z+0+dir.z}, "nssm:"..name.."_bomb_flying") local vec = {x=dir.x*velocity,y=dir.y*velocity,z=dir.z*velocity} local acc = {x=0, y=-9.8, z=0} obj:setvelocity(vec) obj:setacceleration(acc) itemstack:take_item() return itemstack end, }) minetest.register_entity("nssm:"..name.."_bomb_flying",{ textures = {"evocation_bomb.png^"..name.."_egg.png"}, on_step = function(self, dtime) local pos = self.object:getpos() local node = minetest.get_node(pos) local n = node.name if n ~= "air" then def.hit_node(self, pos) self.object:remove() end end, }) end