mobs:register_mob("nssm:octopus", { type = "monster", hp_max = 32, hp_min = 25, collisionbox = {-0.9, -0.5, -0.9, 0.9, 0.92, 0.9}, visual = "mesh", mesh = "octopus.x", textures = { {"octopus.png"} }, visual_size = {x = 4, y = 4}, view_range = 25, fly = true, fly_in = "default:water_source", fall_speed = -20, walk_velocity = 1.5, run_velocity = 3, damage = 5, reach = 2, rotate = 270, jump = false, jump_chance = 0, jump_height = 0, sounds = { random = "octopus", }, drops = { {name = "nssm:life_energy", chance = 1, min = 2, max = 3}, {name = "nssm:tentacle", chance = 1, min = 1, max = 8} }, armor = 70, drawtype = "front", water_damage = 0, lava_damage = 10, fire_damage = 10, light_damage = 0, group_attack = true, attack_animals = true, knock_back = 2, blood_texture = "nssm_blood_blue.png", attack_type = "dogfight", animation = { speed_normal = 25, speed_run = 35, stand_start = 1, stand_end = 50, walk_start = 60, walk_end = 100, run_start = 60, run_end = 100, punch_start = 120, punch_end = 160 } }) mobs:register_mob("nssm:xgaloctopus", { type = "monster", hp_max = 30, hp_min = 27, collisionbox = {-0.25, -0.25, -0.25, 0.25, 0.25, 0.25}, visual = "mesh", mesh = "octopus.x", textures = { {"xgaloctopus.png"} }, visual_size = {x = 1, y = 1}, view_range = 25, fly = true, fly_in = "default:water_source", fall_speed = -20, walk_velocity = 1.5, run_velocity = 3, damage = 5, reach = 1, rotate = 270, jump = false, jump_chance = 0, jump_height = 0, sounds = { random = "octopus" }, drops = { {name = "nssm:life_energy", chance = 1, min = 2, max = 3}, {name = "nssm:tentacle", chance = 1, min = 1, max = 8} }, armor = 60, drawtype = "front", water_damage = 0, lava_damage = 10, fire_damage = 10, light_damage = 0, group_attack = true, attack_animals = true, knock_back = 2, blood_texture = "nssm_blood_blue.png", attack_type = "dogfight", animation = { speed_normal = 25, speed_run = 35, stand_start = 1, stand_end = 50, walk_start = 60, walk_end = 100, run_start = 60, run_end = 100, punch_start = 120, punch_end = 160 }, replace_rate = 1, replace_what = {"default:torch"}, replace_with = "default:water_source", replace_offset = 0 })