mobs:register_mob("nssm:ant_worker", { type = "monster", passive = true, hp_max = 24, hp_min = 18, collisionbox = {-0.4, 0.00, -0.4, 0.4, 0.5, 0.4}, visual = "mesh", mesh = "ant_worker.x", textures = { {"ant_worker.png"} }, visual_size = {x = 2, y = 2}, makes_footstep_sound = true, view_range = 20, fear_height = 4, walk_velocity = 0.5, run_velocity = 2, rotate = 270, sounds = { random = "ant" }, damage = 2, reach = 2, jump = true, drops = { {name = "nssm:life_energy", chance = 2, min = 1, max = 1}, {name = "nssm:ant_leg", chance = 2, min = 1, max = 6}, {name = "nssm:ant_mandible", chance = 3, min = 1, max = 2}, {name = "nssm:ant_hard_skin", chance = 3, min = 1, max = 2} }, armor = 70, drawtype = "front", water_damage = 2, lava_damage = 7, fire_damage = 7, light_damage = 0, group_attack = true, knock_back = 4, attack_animals = false, blood_texture = "nssm_blood_blue.png", attack_type = "dogfight", animation = { speed_normal = 20, speed_run = 25, stand_start = 1, stand_end = 50, walk_start = 120, walk_end = 160, run_start = 120, run_end = 160, punch_start = 50, punch_end = 70 } })