local path = minetest.get_modpath("nssm") -- translation local S if minetest.get_translator ~= nil then S = minetest.get_translator("nssm") -- 5.x translation function else -- boilerplate function S = function(str, ...) local args = {...} return str:gsub("@%d+", function(match) return args[tonumber(match:sub(2))] end) end end nssm = { mymapgenis = tonumber(minetest.settings:get("nssm.mymapgenis")) or 7, multimobs = tonumber(minetest.settings:get("nssm.multimobs")) or 1000, spiders_litter_web = minetest.settings:get_bool("nssm.spiders_litter_web", true), classic_rainbow_staff = minetest.settings:get_bool("nssm.classic_rainbow_staff", false), S = S } -- Mobs dofile(path .. "/mobs/ant_queen.lua") dofile(path .. "/mobs/ant_soldier.lua") dofile(path .. "/mobs/ant_worker.lua") dofile(path .. "/mobs/black_widow.lua") dofile(path .. "/mobs/bloco.lua") dofile(path .. "/mobs/crab.lua") dofile(path .. "/mobs/crocodile.lua") dofile(path .. "/mobs/daddy_long_legs.lua") dofile(path .. "/mobs/dolidrosaurus.lua") dofile(path .. "/mobs/duck.lua") dofile(path .. "/mobs/duckking.lua") dofile(path .. "/mobs/echidna.lua") dofile(path .. "/mobs/enderduck.lua") dofile(path .. "/mobs/flying_duck.lua") dofile(path .. "/mobs/felucco.lua") dofile(path .. "/mobs/giant_sandworm.lua") dofile(path .. "/mobs/icelamander.lua") dofile(path .. "/mobs/icesnake.lua") dofile(path .. "/mobs/kraken.lua") dofile(path .. "/mobs/larva.lua") dofile(path .. "/mobs/lava_titan.lua") dofile(path .. "/mobs/manticore.lua") dofile(path .. "/mobs/mantis_beast.lua") dofile(path .. "/mobs/mantis.lua") dofile(path .. "/mobs/masticone.lua") dofile(path .. "/mobs/moonheron.lua") dofile(path .. "/mobs/mordain.lua") dofile(path .. "/mobs/morgre.lua") dofile(path .. "/mobs/morde.lua") dofile(path .. "/mobs/morgut.lua") dofile(path .. "/mobs/morlu.lua") dofile(path .. "/mobs/morvalar.lua") dofile(path .. "/mobs/morvy.lua") dofile(path .. "/mobs/morwa.lua") dofile(path .. "/mobs/night_master.lua") dofile(path .. "/mobs/octopus.lua") dofile(path .. "/mobs/phoenix.lua") dofile(path .. "/mobs/pumpboom.lua") dofile(path .. "/mobs/pumpking.lua") dofile(path .. "/mobs/sandworm.lua") dofile(path .. "/mobs/scrausics.lua") dofile(path .. "/mobs/sand_bloco.lua") dofile(path .. "/mobs/signosigno.lua") dofile(path .. "/mobs/snow_biter.lua") dofile(path .. "/mobs/spiderduck.lua") dofile(path .. "/mobs/stone_eater.lua") dofile(path .. "/mobs/swimming_duck.lua") dofile(path .. "/mobs/tarantula.lua") dofile(path .. "/mobs/uloboros.lua") dofile(path .. "/mobs/werewolf.lua") dofile(path .. "/mobs/white_werewolf.lua") -- Final Boss dofile(path .. "/mobs/mese_dragon.lua") -- Others dofile(path .. "/darts.lua") dofile(path .. "/nssm_materials.lua") dofile(path .. "/nssm_spears.lua") dofile(path .. "/nssm_api.lua") dofile(path .. "/nssm_weapons.lua") if minetest.registered_nodes["nyancat:nyancat_rainbow"] then dofile(path .. "/rainbow_staff.lua") ; print ("NYAN!!!!!") end if minetest.get_modpath("3d_armor") then dofile(path .. "/nssm_armor.lua") end -- Spawn settings dofile(path .. "/spawn.lua") print("[MOD] NSSM loaded")