diff --git a/init.lua b/init.lua index 6d2f57c..58f7ece 100644 --- a/init.lua +++ b/init.lua @@ -65,3 +65,4 @@ dofile(path.."/nssm_materials.lua") dofile(path.."/nssm_spears.lua") dofile(path.."/nssm_api.lua") dofile(path.."/nssm_weapons.lua") +--dofile(path.."/nssm_armor.lua") \ No newline at end of file diff --git a/nssm_armor.lua b/nssm_armor.lua new file mode 100644 index 0000000..3a66b15 --- /dev/null +++ b/nssm_armor.lua @@ -0,0 +1,113 @@ +if minetest.get_modpath("3d_armor") then + if minetest.get_modpath("nssm") then + local stats = { + wolf = {name="Werewolf", armor=1, heal=0, use=10, effect=mww}, + white_wolf = {name="Werewolf", armor=1, heal=0, use=10, effect=www}, + bloco = {name="Bloco", armor=1, heal=0, use=10, effect=bloc}, + croco = {name="Crocodile", armor=1, heal=0, use=10, effect=croc}, + ant = {name="", armor=1, heal=0, use=10, effect=bloc}, + manticore = {name="", armor=1, heal=0, use=10, effect=mant}, + --[[brass = { name="Brass", armor=1.8, heal=0, use=650 }, + cast = { name="Cast Iron", armor=2.5, heal=8, use=200 }, + carbon = { name="Carbon Steel", armor=2.7, heal=10, use=100 }, + stainless = { name="Stainless Steel", armor=2.7, heal=10, use=75 },]] + } + local mats = { + wolf="nssm:wolf_fur", + white_wolf="nssm:white_wolf_fur", + bloco="nssm:bloco_skin", + croco="nssm:crocodile_skin", + ant="nssm:ant_esoskeleton", + manticore="nssm:manticore_fur", + } + + for k, v in pairs(stats) do + minetest.register_tool("nssm:helmet_"..k, { + description = v.name.." Helmet", + inventory_image = "inv_helmet_"..k..".png", + groups = {armor_head=math.floor(5*v.armor), armor_heal=v.heal, armor_use=v.use}, + wear = 0, + }) + minetest.register_tool("nssm:chestplate_"..k, { + description = v.name.." Chestplate", + inventory_image = "inv_chestplate_"..k..".png", + groups = {armor_torso=math.floor(8*v.armor), armor_heal=v.heal, armor_use=v.use}, + wear = 0, + }) + minetest.register_tool("nssm:leggings_"..k, { + description = v.name.." Leggings", + inventory_image = "inv_leggings_"..k..".png", + groups = {armor_legs=math.floor(7*v.armor), armor_heal=v.heal, armor_use=v.use}, + wear = 0, + }) + minetest.register_tool("nssm:boots_"..k, { + description = v.name.." Boots", + inventory_image = "inv_boots_"..k..".png", + groups = {armor_feet=math.floor(4*v.armor), armor_heal=v.heal, armor_use=v.use}, + wear = 0, + }) + end + + for k, v in pairs(mats) do + minetest.register_craft({ + output = "nssm:helmet_"..k, + recipe = { + {v, v, v}, + {v, "", v}, + {"", "", ""}, + }, + }) + minetest.register_craft({ + output = "nssm:chestplate_"..k, + recipe = { + {v, "", v}, + {v, v, v}, + {v, v, v}, + }, + }) + minetest.register_craft({ + output = "nssm:leggings_"..k, + recipe = { + {v, v, v}, + {v, "", v}, + {v, "", v}, + }, + }) + minetest.register_craft({ + output = "nssm:boots_"..k, + recipe = { + {v, "", v}, + {v, "", v}, + }, + }) + end + + if minetest.get_modpath("shields") then + local stats = { + crab = {name="Crab", armor=1, heal=0, use=10}, + ice_teeth ={name="Ice Teeth", armor=1, heal=0, use=10} + } + local mats = { + crab="nssm:crab_carapace", + ice_teeth="nssm:little_ice_tooth", + } + for a, b in pairs(stats) do + minetest.register_tool("nssm:shield_"..a, { + description = v.name.." Shield", + inventory_image = "inv_shield_"..a..".png", + groups = {armor_shield=math.floor(5*v.armor), armor_heal=v.heal, armor_use=v.use}, + wear = 0, + }) + local m = mats[a] + minetest.register_craft({ + output = "nssm:shield_"..a, + recipe = { + {m, m, m}, + {m, m, m}, + {"", m, ""}, + }, + }) + end + end + end +end diff --git a/textures/textures_armors/3d_armor_chestplate_snake.png b/textures/textures_armors/3d_armor_chestplate_snake.png new file mode 100644 index 0000000..16bea15 Binary files /dev/null and b/textures/textures_armors/3d_armor_chestplate_snake.png differ diff --git a/textures/textures_armors/3d_armor_chestplate_snake_preview.png b/textures/textures_armors/3d_armor_chestplate_snake_preview.png new file mode 100644 index 0000000..2143533 Binary files /dev/null and b/textures/textures_armors/3d_armor_chestplate_snake_preview.png differ diff --git a/textures/textures_armors/3d_armor_helmet_ant.png b/textures/textures_armors/3d_armor_helmet_ant.png new file mode 100644 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