diff --git a/echidna.lua b/echidna.lua index ee0b2bd..ba5d18a 100644 --- a/echidna.lua +++ b/echidna.lua @@ -37,7 +37,7 @@ mobs:register_mob("nssm:echidna", { light_damage = 0, on_rightclick = nil, attack_type = "dogshoot", - dogshoot_stop = true, + dogshoot_switch = true, arrow = "nssm:super_gas"; reach = 5, shoot_interval=3, diff --git a/init.lua b/init.lua index fba1c73..f11d765 100644 --- a/init.lua +++ b/init.lua @@ -8,7 +8,7 @@ dofile(path.."/ant_soldier.lua") dofile(path.."/ant_worker.lua") dofile(path.."/black_widow.lua") dofile(path.."/bloco.lua") ---dofile(path.."/pupumolle.lua") +dofile(path.."/pupumolle.lua") dofile(path.."/crab.lua") dofile(path.."/crocodile.lua") dofile(path.."/daddy_long_legs.lua") @@ -29,6 +29,12 @@ dofile(path.."/mantis_beast.lua") dofile(path.."/mantis.lua") dofile(path.."/masticone.lua") dofile(path.."/moonheron.lua") +dofile(path.."/mordain.lua") +dofile(path.."/morgre.lua") +dofile(path.."/morde.lua") +dofile(path.."/morgut.lua") +dofile(path.."/morvy.lua") +dofile(path.."/morwa.lua") dofile(path.."/night_master.lua") dofile(path.."/octopus.lua") dofile(path.."/phoenix.lua") @@ -50,15 +56,6 @@ dofile(path.."/white_werewolf.lua") --Final Boss dofile(path.."/mese_dragon.lua") ---Morlavala Mobs -dofile(path.."/mordain.lua") -dofile(path.."/morgre.lua") -dofile(path.."/morde.lua") -dofile(path.."/morgut.lua") -dofile(path.."/morvy.lua") -dofile(path.."/morwa.lua") ---dofile(path.."/morlu.lua") - --Others dofile(path.."/rainbow_staff.lua") dofile(path.."/darts.lua") diff --git a/manticore.lua b/manticore.lua index bdd971a..c3fbfee 100644 --- a/manticore.lua +++ b/manticore.lua @@ -35,7 +35,7 @@ mobs:register_mob("nssm:manticore", { light_damage = 0, on_rightclick = nil, attack_type = "dogshoot", - dogshoot_stop = true, + dogshoot_switch = true, arrow = "nssm:spine", shoot_interval = 2, shoot_offset = 1, diff --git a/morwa.lua b/morwa.lua index 0105a6c..aaea7e0 100644 --- a/morwa.lua +++ b/morwa.lua @@ -32,7 +32,7 @@ mobs:register_mob("nssm:morwa", { light_damage = 0, on_rightclick = nil, attack_type = "dogshoot", - dogshoot_stop = true, + dogshoot_switch = true, arrow = "nssm:morarrow", shoot_interval = 2, shoot_offset = 0,