From 25e63c1cf22a0de347f897bd81b24b8c1403197e Mon Sep 17 00:00:00 2001 From: npx Date: Sun, 1 May 2016 15:59:49 +0200 Subject: [PATCH] Modified init.lua and removed unnecessary files --- init.lua | 5 +- kamehameha.lua | 170 ------------------------------------------------- kienzan.lua | 72 --------------------- 3 files changed, 1 insertion(+), 246 deletions(-) delete mode 100644 kamehameha.lua delete mode 100644 kienzan.lua diff --git a/init.lua b/init.lua index 07f8168..640a560 100644 --- a/init.lua +++ b/init.lua @@ -1,6 +1,6 @@ local path = minetest.get_modpath("nssm") dofile(path.."/api.lua") ---dofile(path.."/spawn.lua") +dofile(path.."/spawn.lua") --Mobs dofile(path.."/ant_queen.lua") @@ -11,7 +11,6 @@ dofile(path.."/bloco.lua") dofile(path.."/crab.lua") dofile(path.."/crocodile.lua") dofile(path.."/daddy_long_legs.lua") ---dofile(path.."/dahaka.lua") dofile(path.."/dolidrosaurus.lua") dofile(path.."/duck.lua") dofile(path.."/duckking.lua") @@ -54,8 +53,6 @@ dofile(path.."/mese_dragon.lua") dofile(path.."/rainbow_staff.lua") dofile(path.."/darts.lua") dofile(path.."/nssm_materials.lua") ---dofile(path.."/kienzan.lua") ---dofile(path.."/kamehameha.lua") dofile(path.."/nssm_spears.lua") dofile(path.."/nssm_api.lua") dofile(path.."/nssm_weapons.lua") diff --git a/kamehameha.lua b/kamehameha.lua deleted file mode 100644 index dd596eb..0000000 --- a/kamehameha.lua +++ /dev/null @@ -1,170 +0,0 @@ ---Kamehameha! -kame_velocity = 30 -exp_radius = 4 - -minetest.register_entity("nssm:kamehameha", { - textures = {"kamehameha.png"}, - on_step = function (self, pos, node, dtime) - local pos = self.object:getpos() - - --while going around it damages entities - local objects = minetest.env:get_objects_inside_radius(pos, 2) - for _,obj in ipairs(objects) do - if (obj:is_player()) then - elseif (obj:get_luaentity() and obj:get_luaentity().name ~= "__builtin:item") then - obj:set_hp(obj:get_hp()-20) - if (obj:get_hp() <= 0) then - if (not obj:is_player()) and obj:get_entity_name() ~= "nssm:kamehameha" then - obj:remove() - end - end - end - end - - local n = minetest.env:get_node(pos).name - - if n ~="default:stone" and n ~="default:desert_stone" then - if minetest.registered_nodes[n].groups.flammable --[[or math.random(1, 100) <= 1]] then - minetest.env:set_node(pos, {name="fire:basic_flame"}) - else - minetest.env:set_node(pos, {name="air"}) - - local vec = self.object:getvelocity() - local c=3 - - --calculate how many blocks around the kamehameha need to be removed - local i = nssm:round(math.abs(math.abs(vec.x)-kame_velocity)*0.01*c) - local j = nssm:round(math.abs(math.abs(vec.y)-kame_velocity)*0.01*c) - local k = nssm:round(math.abs(math.abs(vec.z)-kame_velocity)*0.01*c) - - for dx = -i,i do - for dy= -j,j do - for dz = -k,k do - local p = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz} - minetest.env:remove_node(p) - end - end - end - end - else - self.hit_node(self, pos, node) - self.object:remove() - return - end - end, - - hit_node = function(self, pos, node) - --This is the particle spawner, if it slows down your pc then comment this section - minetest.add_particlespawner( - 100*exp_radius, --amount - 0.1, --time - {x=pos.x-exp_radius, y=pos.y-exp_radius, z=pos.z-exp_radius}, --minpos - {x=pos.x+exp_radius, y=pos.y+exp_radius, z=pos.z+exp_radius}, --maxpos - {x=0, y=0, z=0}, --minvel - {x=0.1, y=0.3, z=0.1}, --maxvel - {x=-0.5,y=1,z=-0.5}, --minacc - {x=0.5,y=1,z=0.5}, --maxacc - 0.1, --minexptime - 2, --maxexptime - 6, --minsize - 12, --maxsize - false, --collisiondetection - "tnt_smoke.png" --texture - ) - --end of the particle spawner - - --Damages entities around (not the player) - local objects = minetest.env:get_objects_inside_radius(pos, exp_radius) - for _,obj in ipairs(objects) do - if (obj:is_player()) then - elseif (obj:get_luaentity() and obj:get_luaentity().name ~= "__builtin:item") then - local obj_p = obj:getpos() - local vec = {x=obj_p.x-pos.x, y=obj_p.y-pos.y, z=obj_p.z-pos.z} - local dist = (vec.x^2+vec.y^2+vec.z^2)^0.5 - local damage = 21-dist*5 - obj:set_hp(obj:get_hp()-damage) - if (obj:get_hp() <= 0) then - if (not obj:is_player()) and obj:get_entity_name() ~= "nssm:kamehameha" then - obj:remove() - end - end - end - end - - minetest.sound_play("boom", {max_hear_distance = 100}) - - for dx=-1,1 do - for dy=-1,1 do - for dz=-1,1 do - local p = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz} - local n = minetest.env:get_node(p).name - if n~="air" then - minetest.env:remove_node(p) - end - end - end - end - - - local i, j, k - local c=1000 - for i=2,exp_radius do - local max - local num =4*((i*2)^3) - if c/i 10 then - self.object:remove() - end - end) - local pos = self.object:getpos() - local objs = minetest.env:get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2) - for k, obj in pairs(objs) do - if obj:is_player() then - return - else - obj:set_hp(obj:get_hp()-20) - if obj:get_entity_name() ~= "nssm:kienzan_entity" then - if obj:get_hp()<=0 then - obj:remove() - end - end - end - end - for dx=-1,1 do - -- for dy=-1,1 do - for dz=-1,1 do - local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz} - local t = {x=pos.x+dx, y=pos.y, z=pos.z+dz} - local n = minetest.env:get_node(p).name - if n ~= "nssm:kienzan_entity" then - minetest.env:set_node(t, {name="air"}) - end - end - end - - end - -minetest.register_entity("nssm:kienzan_entity", kienzan_ENTITY) - -minetest.register_craft({ - output = 'nssm:kienzan_hand', - recipe = { - {'', '', ''}, - {'nssm:great_energy_globe', 'nssm:great_energy_globe', 'nssm:great_energy_globe'}, - {'', '', ''}, - } -})