From a5fb5d01001368e2f99a4f3a383167909c9d8628 Mon Sep 17 00:00:00 2001 From: mckaygerhard Date: Sun, 7 Apr 2024 23:04:54 -0400 Subject: [PATCH] update information and changelog --- readme.MD | 19 +++++++++++++++++++ 1 file changed, 19 insertions(+) diff --git a/readme.MD b/readme.MD index b51f05f..957e80f 100644 --- a/readme.MD +++ b/readme.MD @@ -32,6 +32,25 @@ the tenplus1 only works in last minetest, admins will not wants to constant upgr ## Changelog +### pending next + +* Added self.homing so that arrows follow player when visible +* Added support for Visual Harm 1ndicators mod to show health bars +* Move mob and arrow entities to use initial_properties +* Spawn eggs check if mob is available when creating +* Used get/set_properties() within API for mob properties +* Moved nametag variable to self._nametag + +### Version 1.60 + +* Updated api txt documentation +* Added entity:is_inside(itemtable) function (thx cora) +* Added self.attack_patience value so mobs stop attacking unseen players +* Tidied breeding function +* Better MineClone2 / MineClonia support added +* Tweaked and tidied code in places +* Added self.node_damage flag which is true by default to enable damage_per_second node damage + ### Version 1.57 * Added 'injured' animation when mob hurt