From c5e2f9b2cbcbb93ce3cc458433f040e0c3eaad93 Mon Sep 17 00:00:00 2001 From: mckaygerhard Date: Mon, 5 Jun 2023 13:13:10 -0400 Subject: [PATCH] fix fox behaviour, fix water dragon aim * backported https://notabug.org/TenPlus1/dmobs/commit/b76fac199ae86fa844224f7f0c2631c8d5662038 --- dragons/water_dragon.lua | 2 +- mobs/fox.lua | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/dragons/water_dragon.lua b/dragons/water_dragon.lua index caa23b3..76ac553 100644 --- a/dragons/water_dragon.lua +++ b/dragons/water_dragon.lua @@ -89,7 +89,7 @@ mobs:register_mob("mobs_doomed:waterdragon_2", { dogshoot_count_max =5, shoot_interval = 3, arrow = "mobs_doomed:ice", - shoot_offset = 0, + shoot_offset = -1, pathfinding = false, reach = 5, damage = 2, diff --git a/mobs/fox.lua b/mobs/fox.lua index 9d564c0..e1b1029 100644 --- a/mobs/fox.lua +++ b/mobs/fox.lua @@ -17,8 +17,8 @@ mobs:register_mob("mobs_doomed:fox", { hp_max = 52, armor = 130, collisionbox = {-0.4, -0.6, -0.4, 0.3, 0.3, 0.3}, - runaway = true, - pathfinding = true, +-- runaway = true, +-- pathfinding = true, visual = "mesh", mesh = "fox.b3d", textures = {