diff --git a/README.md b/README.md index 3b3fd4c..cfaf2dc 100644 --- a/README.md +++ b/README.md @@ -33,6 +33,9 @@ This mod is named `mobs_doomed` in this branch, and includes all the changes fro some improvements fixeds from mckaygerhard namespaced changes. Its the same from `dmobs` but plus all the recent changes and also fixeds, with renamed namespace to be named as `mobs_doomed`. +This means its compatible with all engine releases of minetest since 0.4 to 5.5 +and maybe latest. + > **Warning** **This mod will added 10 megs of more media to yuor server game so clients on mobile may sufering** Please for more technical info about dragons read the [dragons.md](dragons.md) file. @@ -51,6 +54,7 @@ Models sources are in [projects](projects) directory of course in GIMP format. * mobs_animal (optional) * ethereal (optional) * caverealms (optional) +* player_api (this depends if you use older game base) ### Download diff --git a/dragons.md b/dragons.md index 5b75658..5c4ee05 100644 --- a/dragons.md +++ b/dragons.md @@ -37,6 +37,7 @@ By defeating dragons you will get eggs. Place them in their ideal environment an elemental egg. Environements : + * Fire : lava source * Lightning : obsidian * Poison : cactus @@ -58,7 +59,8 @@ Press the forward key to fly to the direction you're looking ## Configurations there's a variable named `mobs_doomed.dragons` by default set to true, if disabled or false will spawn more orcs -and only let the `mobs_doomed:dragon` available for spawn. +and only let the `mobs_doomed:dragon` available for spawn. This can be set using the +config file (server) or using the gui configure advanced part from the client (single player) Enjoy ! diff --git a/settingtypes.txt b/settingtypes.txt index 54102a6..8969a7f 100644 --- a/settingtypes.txt +++ b/settingtypes.txt @@ -5,7 +5,7 @@ mobs_doomed.regulars (Enable most common new animals) bool true mobs_doomed.eggtimer (Spawn timer eggs Mobs) int 100 # if enabled be destructive for structure nodes each fireball or explotion from mobs -mobs_doomed.destructive (Fire balls will be destructive) bool false +mobs_doomed.destructive (Fire balls will be destructive) bool true # If disabled only a common dragon will be spawned mobs_doomed.dragons (Enable all the dragons not only common) bool true