local S if minetest.get_translator ~= nil then S = minetest.get_translator("toolranks") -- 5.x translation function else if minetest.get_modpath("intllib") then dofile(minetest.get_modpath("intllib") .. "/init.lua") if intllib.make_gettext_pair then gettext, ngettext = intllib.make_gettext_pair() -- new gettext method else gettext = intllib.Getter() -- old text file method end S = gettext else -- boilerplate function S = function(str, ...) local args = {...} return str:gsub("@%d+", function(match) return args[tonumber(match:sub(2))] end) end end end toolranks = { colors = { grey = minetest.get_color_escape_sequence("#9d9d9d"), green = minetest.get_color_escape_sequence("#1eff00"), gold = minetest.get_color_escape_sequence("#ffdf00"), white = minetest.get_color_escape_sequence("#ffffff") } } local max_speed = tonumber(minetest.settings:get("toolranks_speed_multiplier")) or 1.1--2.0 local max_use = tonumber(minetest.settings:get("toolranks_use_multiplier")) or 1.1 local max_level = tonumber(minetest.settings:get("toolranks_levels")) or 8 local level_digs = tonumber(minetest.settings:get("toolranks_level_digs")) or 1000 local level_multiplier = 1 / max_level function toolranks.get_level(uses) if type(uses) == "number" and uses > 0 then return math.min(max_level, math.floor(uses / level_digs)) end return 0 end function toolranks.create_description(name, uses) local description = name local newdesc = S( "@1@2\n@3Level @4 @5\n@6@Node dug: @7", toolranks.colors.green, description, toolranks.colors.gold, toolranks.get_level(uses), "", -- was tooltype toolranks.colors.grey, (type(uses) == "number" and uses or 0) ) return newdesc end function toolranks.new_afteruse(itemstack, user, node, digparams) local pname = user:get_player_name() if not pname then return itemstack end -- player nil check local itemmeta = itemstack:get_meta() local dugnodes = tonumber(itemmeta:get_string("dug")) or 0 if digparams.wear > 0 then -- Only count nodes that spend the tool dugnodes = dugnodes + 1 itemmeta:set_string("dug", dugnodes) end if itemstack:get_wear() > 60135 then minetest.chat_send_player(pname, toolranks.colors.gold .. S("Your tool is about to break!")) minetest.sound_play("default_tool_breaks", { to_player = pname, gain = 2.0, }, true) end local itemdef = itemstack:get_definition() local itemdesc = itemdef.original_description or "" local lastlevel = tonumber(itemmeta:get_string("lastlevel")) or 0 local level = toolranks.get_level(dugnodes) if lastlevel < level then local levelup_text = S( "Your @1@2@3 just leveled up!", toolranks.colors.green, itemdesc, toolranks.colors.white ) minetest.chat_send_player(pname, levelup_text .. " "..lastlevel.." -> "..level) minetest.sound_play("toolranks_levelup", { to_player = pname, gain = 2.0, }, true) -- Make tool better by modifying tool_capabilities (if defined) if itemdef.tool_capabilities then local speed_multiplier = 1 + (level * level_multiplier * (max_speed - 1)) local use_multiplier = 1 + (level * level_multiplier * (max_use - 1)) local caps = table.copy(itemdef.tool_capabilities) caps.full_punch_interval = caps.full_punch_interval and (caps.full_punch_interval / speed_multiplier) caps.punch_attack_uses = caps.punch_attack_uses and (caps.punch_attack_uses * use_multiplier) for _,c in pairs(caps.groupcaps) do c.uses = c.uses * use_multiplier for i,t in ipairs(c.times) do c.times[i] = t / speed_multiplier end end itemmeta:set_tool_capabilities(caps) end end -- Old method for compatibility with tools without tool_capabilities defined local wear = digparams.wear if level > 0 and not itemdef.tool_capabilities then local use_multiplier = 1 + (level * level_multiplier * (max_use - 1)) wear = wear / use_multiplier end itemmeta:set_string("lastlevel", level) itemmeta:set_string("description", toolranks.create_description(itemdesc, dugnodes)) itemstack:add_wear(wear) return itemstack end -- Helper function function toolranks.add_tool(name) local desc = ItemStack(name):get_definition().description minetest.override_item(name, { original_description = desc, description = toolranks.create_description(desc), after_use = toolranks.new_afteruse }) end local defaultmod = minetest.get_modpath("default") if defaultmod then -- Sword toolranks.add_tool("default:sword_wood") toolranks.add_tool("default:sword_stone") toolranks.add_tool("default:sword_steel") toolranks.add_tool("default:sword_bronze") toolranks.add_tool("default:sword_mese") toolranks.add_tool("default:sword_diamond") -- Pickaxe toolranks.add_tool("default:pick_wood") toolranks.add_tool("default:pick_stone") toolranks.add_tool("default:pick_steel") toolranks.add_tool("default:pick_bronze") toolranks.add_tool("default:pick_mese") toolranks.add_tool("default:pick_diamond") -- Axe toolranks.add_tool("default:axe_wood") toolranks.add_tool("default:axe_stone") toolranks.add_tool("default:axe_steel") toolranks.add_tool("default:axe_bronze") toolranks.add_tool("default:axe_mese") toolranks.add_tool("default:axe_diamond") -- Shovel toolranks.add_tool("default:shovel_wood") toolranks.add_tool("default:shovel_stone") toolranks.add_tool("default:shovel_steel") toolranks.add_tool("default:shovel_bronze") toolranks.add_tool("default:shovel_mese") toolranks.add_tool("default:shovel_diamond") end print("[MOD] Tool Ranks loaded")