-- Minetest 0.4 mod: default -- See README.txt for licensing and other information. -- The API documentation in here was moved into doc/lua_api.txt WATER_ALPHA = 160 WATER_VISC = 1 LAVA_VISC = 7 LIGHT_MAX = 14 intllib=minetest.get_modpath("intllib") -- Definitions made by this mod that other mods can use too default = {} -- GUI related stuff default.gui_bg = "bgcolor[#080808BB;true]" default.gui_bg_img = "background[5,5;1,1;gui_formbg.png;true]" default.gui_slots = "listcolors[#00000069;#5A5A5A;#141318;#30434C;#FFF]" function default.get_hotbar_bg(x,y) local out = "" for i=0,7,1 do out = out .."image["..x+i..","..y..";1,1;gui_hb_bg.png]" end return out end -- HAVE TO PUT SKILL IDS HERE BECAUSE THEY ARE USED IN nodes.lua and others -- CONSTANT IDs SKILL_WOOD = 1 SKILL_STONE = 2 SKILL_METAL = 4 SKILL_CRYSTAL = 8 SKILL_SMELTING= 16 SKILL_CRAFTING= 32 SKILL_ARROW = 64 SKILL_MAGIC = 128 -- Load files dofile(minetest.get_modpath("default").."/functions.lua") dofile(minetest.get_modpath("default").."/nodes.lua") dofile(minetest.get_modpath("default").."/tools.lua") dofile(minetest.get_modpath("default").."/craftitems.lua") dofile(minetest.get_modpath("default").."/crafting.lua") dofile(minetest.get_modpath("default").."/player.lua") dofile(minetest.get_modpath("default").."/trees.lua") dofile(minetest.get_modpath("default").."/mapgen.lua")