mobs:register_mob("mobs:goblin", { type = "monster", hp_min = 5, hp_max = 15, exp_min = 5, exp_max = 20, collisionbox = {-0.35,-1.0,-0.35, 0.35,0.0,0.35}, visual = "mesh", mesh = "goblins_goblin.b3d", textures = {"goblins_goblin_coal1.png"}, visual_size = {x=1, y=1}, makes_footstep_sound = false, view_range = 8, walk_velocity = 2, run_velocity = 3, damage = 1.5, drops = { }, armor = 150, drawtype = "front", water_damage = 1, lava_damage = 5, light_damage = 0, on_rightclick = nil, attack_type = "dogfight", animation = { speed_normal = 30, speed_run = 30, stand_start = 0, stand_end = 79, walk_start = 168, walk_end = 187, run_start = 168, run_end = 187, punch_start = 200, punch_end = 219, }, jump = true, sounds = { death = "mobs_goblin_death", random = "mobs_goblin_ambience", attack = "default_punch2", war_cry = "mobs_goblin_warcry", }, step=0.5, blood_amount = 15, blood_offset = 0.25, activity_level=2, lifetimer = false, }) mobs:register_mob("mobs:goblin_king", { type = "monster", hp_min = 8, hp_max = 22, exp_min = 10, exp_max = 35, collisionbox = {-0.35,-1.0,-0.35, 0.35,0.0,0.35}, visual = "mesh", mesh = "goblins_goblin.b3d", textures = {"goblins_goblin_king.png"}, visual_size = {x=1, y=1}, makes_footstep_sound = false, view_range = 12, walk_velocity = 2, run_velocity = 3.5, damage = 2, drops = { {name = "mobs:goblin_king_crown", chance = 40, min = 1, max = 1,}, }, armor = 150, drawtype = "front", water_damage = 1, lava_damage = 5, light_damage = 0, on_rightclick = nil, attack_type = "dogfight", animation = { speed_normal = 30, speed_run = 30, stand_start = 0, stand_end = 79, walk_start = 168, walk_end = 187, run_start = 168, run_end = 187, punch_start = 200, punch_end = 219, }, jump = true, sounds = { death = "mobs_goblin_death", random = "mobs_goblin_king_ambience", attack = "default_punch2", war_cry = "mobs_goblin_warcry", }, step=0.5, blood_amount = 15, blood_offset = 0.25, activity_level=2, lifetimer = false, }) minetest.register_tool("mobs:goblin_king_crown", { description = "Goblin King's Crown", inventory_image = "mobs_inv_goblin_king_crown.png", groups = {armor_head=10, armor_heal=24, armor_use=50}, wear = 0, })