mobs:register_mob("mobs:male1_npc",{ type = "npc", hp_min = 30, hp_max = 75, exp_min = 0, exp_max = 0, collisionbox = {-0.35,-1.0,-0.35, 0.35,0.8,0.35}, visual = "mesh", mesh = "3d_armor_character.x", textures = {"mobs_male1.png", "3d_armor_trans.png", "3d_armor_trans.png", }, visual_size = {x=1, y=1}, makes_footstep_sound = true, view_range = 12, walk_velocity = 1.7, run_velocity = 6.15, damage = 6, drops = { }, armor = 150, drawtype = "front", water_damage = 1, lava_damage = 5, light_damage = 0, on_rightclick = nil, activity_level = 10, attack_type = "dogfight", animation = { speed_normal = 30, speed_run = 30, stand_start = 0, stand_end = 79, walk_start = 168, walk_end = 187, run_start = 168, run_end = 187, punch_start = 200, punch_end = 219, }, jump = true, sounds = { war_cry = "mobs_die_yell", death = "default_death", attack = "default_punch2", random = "mobs_male1_random", }, random_freq = 8, attacks_monsters=true, peaceful = true, group_attack = true, step=2, blood_amount = 35, blood_offset = 0.25, rewards = { {chance=90, item="default:apple"}, {chance=60, item="experience:6_exp"}, {chance=50, item="potions:magic_replenish1"}, }, walk_chance = 12, lifetimer = false, avoid_nodes = {"fire:basic_flame","default:water_source","default:water_flowing","default:lava_source","default:lava_flowing"}, avoid_range = 4, }) mobs:register_mob("mobs:male2_npc",{ type = "npc", hp_min = 30, hp_max = 75, exp_min = 0, exp_max = 0, collisionbox = {-0.35,-1.0,-0.35, 0.35,0.8,0.35}, visual = "mesh", mesh = "3d_armor_character.x", textures = {"mobs_male2.png", "3d_armor_trans.png", "3d_armor_trans.png", }, visual_size = {x=1, y=1}, makes_footstep_sound = true, view_range = 12, walk_velocity = 1.25, run_velocity = 6.17, damage = 6, drops = { }, armor = 150, drawtype = "front", water_damage = 1, lava_damage = 5, light_damage = 0, on_rightclick = nil, activity_level=10, attack_type = "dogfight", animation = { speed_normal = 30, speed_run = 30, stand_start = 0, stand_end = 79, walk_start = 168, walk_end = 187, run_start = 168, run_end = 187, punch_start = 200, punch_end = 219, }, jump = true, sounds = { war_cry = "mobs_die_yell", death = "default_death", attack = "default_punch2", random = "mobs_male2_random", }, random_freq = 5, attacks_monsters=true, peaceful = true, group_attack = true, step=2, blood_amount = 35, blood_offset = 0.25, rewards = { {chance=90, item="default:apple"}, {chance=60, item="experience:6_exp"}, {chance=50, item="potions:magic_replenish1"}, }, walk_chance = 8, lifetimer = false, avoid_nodes = {"fire:basic_flame","default:water_source","default:water_flowing","default:lava_source","default:lava_flowing"}, avoid_range = 4, }) mobs:register_mob("mobs:male3_npc",{ type = "npc", hp_min = 30, hp_max = 75, exp_min = 0, exp_max = 0, collisionbox = {-0.35,-1.0,-0.35, 0.35,0.8,0.35}, visual = "mesh", mesh = "3d_armor_character.x", textures = {"mobs_male3.png", "3d_armor_trans.png", "3d_armor_trans.png", }, visual_size = {x=1, y=1}, makes_footstep_sound = true, view_range = 12, walk_velocity = 1.25, run_velocity = 6.18, damage = 6, drops = { }, armor = 150, drawtype = "front", water_damage = 1, lava_damage = 5, light_damage = 0, on_rightclick = nil, activity_level = 10, attack_type = "dogfight", animation = { speed_normal = 30, speed_run = 30, stand_start = 0, stand_end = 79, walk_start = 168, walk_end = 187, run_start = 168, run_end = 187, punch_start = 200, punch_end = 219, }, jump = true, sounds = { war_cry = "mobs_die_yell", death = "default_death", attack = "default_punch2", random = "mobs_male3_random", }, random_freq = 3, attacks_monsters=true, peaceful = true, group_attack = true, step=2, blood_amount = 35, blood_offset = 0.25, rewards = { {chance=90, item="default:apple"}, {chance=60, item="experience:6_exp"}, {chance=50, item="potions:magic_replenish1"}, }, walk_chance = 2, lifetimer = false, avoid_nodes = {"fire:basic_flame","default:water_source","default:water_flowing","default:lava_source","default:lava_flowing"}, avoid_range = 4, })