-- -- Cotton -- minetest.register_craftitem("farming_plus:seed_cotton", { description = "Cotton Seed", inventory_image = "farming_cotton_seed.png", on_place = function(itemstack, placer, pointed_thing) return farming:place_seed(itemstack, placer, pointed_thing, "farming_plus:cotton_1") end, }) minetest.register_craftitem("farming_plus:string", { description = "String", inventory_image = "farming_string.png", }) minetest.register_craft({ output = "wool:white", recipe = { {"farming_plus:string", "farming_plus:string"}, {"farming_plus:string", "farming_plus:string"}, } }) local nodes = {} for i=1,8 do local drop = { items = { {items = {'farming_plus:string'},rarity=9-i}, {items = {'farming_plus:string'},rarity=18-i*2}, {items = {'farming_plus:string'},rarity=27-i*3}, {items = {'farming_plus:seed_cotton'},rarity=9-i}, {items = {'farming_plus:seed_cotton'},rarity=18-i*2}, {items = {'farming_plus:seed_cotton'},rarity=27-i*3}, } } minetest.register_node("farming_plus:cotton_"..i, { drawtype = "plantlike", tiles = {"farming_cotton_"..i..".png"}, paramtype = "light", waving = 1, walkable = false, buildable_to = true, floodable = true, is_ground_content = true, drop = drop, selection_box = { type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, }, groups = {snappy=3,flammable=2,plant=1,cotton=i,not_in_creative_inventory=1,attached_node=1}, sounds = default.node_sound_leaves_defaults(), }) table.insert(nodes,"farming_plus:cotton_"..i) end farming:add_plant("farming_plus:cotton_8",nodes,1100,1)