--Minetest --Copyright (C) 2014 sapier -- --This program is free software; you can redistribute it and/or modify --it under the terms of the GNU Lesser General Public License as published by --the Free Software Foundation; either version 3.0 of the License, or --(at your option) any later version. -- --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the --GNU Lesser General Public License for more details. -- --You should have received a copy of the GNU Lesser General Public License along --with this program; if not, write to the Free Software Foundation, Inc., --51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. local lang = core.settings:get("language") if not lang or lang == "" then lang = os.getenv("LANG") end local mobile = PLATFORM == "Android" or PLATFORM == "iOS" local esc = core.formspec_escape local default_worlds = { {name = "World 1", mg_name = "v7p", seed = "15823438331521897617"}, {name = "World 2", mg_name = "v7p", seed = "1841722166046826822"}, {name = "World 3", mg_name = "v7p", seed = "CC"}, {name = "World 4", mg_name = "valleys", seed = "8572"}, {name = "World 5 Flat", mg_name = "flat", seed = "2"} } local function create_default_worlds() local _, gameindex = pkgmgr.find_by_gameid("default") if not gameindex or gameindex == 0 then return end -- Preserve the old map seed and mapgen values local old_map_seed = core.settings:get("fixed_map_seed") local old_mapgen = core.settings:get("mg_name") -- Create the worlds for _, world in ipairs(default_worlds) do core.settings:set("fixed_map_seed", world.seed) core.settings:set("mg_name", world.mg_name) core.create_world(world.name, gameindex) end -- Restore the old values if old_map_seed then core.settings:set("fixed_map_seed", old_map_seed) else core.settings:remove("fixed_map_seed") end if old_mapgen then core.settings:set("mg_name", old_mapgen) else core.settings:remove("mg_name") end menudata.worldlist:refresh() end local checked_worlds = false local function get_formspec() mm_texture.set_dirt_bg() menudata.worldlist:set_filtercriteria("default") -- Only check the worlds once (on restart) if not checked_worlds and #menudata.worldlist:get_list() == 0 then create_default_worlds() end checked_worlds = true local index = filterlist.get_current_index(menudata.worldlist, tonumber(core.settings:get("mainmenu_last_selected_world"))) if not index or index < 1 then local selected = core.get_table_index("sp_worlds") if selected ~= nil and selected < #menudata.worldlist:get_list() then index = selected else index = 1 end end local creative_checkbox = core.settings:get_bool("creative_mode") and "creative_checkbox.png" or "blank.png" local creative_bg = "creative_bg.png" if lang and lang == "ru" then creative_bg = "creative_bg_" .. lang .. ".png" end local retval = "style[world_delete;fgimg=" .. esc(defaulttexturedir .. "world_delete.png") .. ";fgimg_hovered=" .. esc(defaulttexturedir .. "world_delete_hover.png") .. "]" .. "image_button[-0.1,4.84;3.45,0.92;;world_delete;;true;false]" .. "tooltip[world_delete;".. fgettext("Delete") .. "]" .. "style[world_create;fgimg=" .. esc(defaulttexturedir .. "world_new.png") .. ";fgimg_hovered=" .. esc(defaulttexturedir .. "world_new_hover.png") .. "]" .. "image_button[3.15,4.84;3.45,0.92;;world_create;;true;false]" .. "tooltip[world_create;".. fgettext("New") .. "]" .. "style[play;fgimg=" .. esc(defaulttexturedir .. "btn_play.png") .. ";fgimg_hovered=" .. esc(defaulttexturedir .. "btn_play_hover.png") .. "]" .. "image_button[6.72,1.43;4.96,1.41;;play;;true;false]" .. "tooltip[play;".. fgettext("Play Game") .. "]" .. "image_button[7.2,3.09;4,0.83;" .. esc(defaulttexturedir) .. creative_bg .. ";;;true;false]" .. "style[cb_creative_mode;content_offset=0]" .. "image_button[7.2,3.09;4,0.83;" .. esc(defaulttexturedir) .. creative_checkbox .. ";cb_creative_mode;;true;false]" .. "background9[0,0;6.5,4.8;" .. esc(defaulttexturedir) .. "worldlist_bg.png" .. ";false;40]" .. "tableoptions[background=#0000;border=false]" .. "table[0,0;6.28,4.64;sp_worlds;" .. menu_render_worldlist() .. ";" .. index .. "]" if PLATFORM == "Android" then retval = retval .. "image_button[10.6,-0.1;1.5,1.5;" .. esc(defaulttexturedir) .. "gift_btn.png;upgrade;;true;false;" .. esc(defaulttexturedir) .. "gift_btn_pressed.png]" end if not mobile then retval = retval .. "checkbox[6.6,5;cb_server;".. fgettext("Create Server") ..";" .. dump(core.settings:get_bool("enable_server")) .. "]" end if core.settings:get_bool("enable_server") then retval = retval .. "checkbox[6.6,0.65;cb_server_announce;" .. fgettext("Announce Server") .. ";" .. dump(core.settings:get_bool("server_announce")) .. "]" .. -- Name / Password "label[6.6,-0.3;" .. fgettext("Name") .. ":" .. "]" .. "label[9.3,-0.3;" .. fgettext("Password") .. ":" .. "]" .. "field[6.9,0.6;2.8,0.5;te_playername;;" .. esc(core.settings:get("name")) .. "]" .. "pwdfield[9.6,0.6;2.8,0.5;te_passwd;]" end return retval end local function main_button_handler(this, fields, name) assert(name == "local_default") local world_doubleclick = false if fields["sp_worlds"] ~= nil then local event = core.explode_table_event(fields["sp_worlds"]) local selected = core.get_table_index("sp_worlds") if event.type == "DCL" then world_doubleclick = true end if event.type == "CHG" and selected ~= nil then core.settings:set("mainmenu_last_selected_world", menudata.worldlist:get_raw_index(selected)) return true end end if menu_handle_key_up_down(fields,"sp_worlds","mainmenu_last_selected_world") then return true end if fields["cb_creative_mode"] then local creative_mode = core.settings:get_bool("creative_mode") core.settings:set("creative_mode", tostring(not creative_mode)) core.settings:set("enable_damage", tostring(creative_mode)) return true end if fields["cb_server"] then core.settings:set("enable_server", fields["cb_server"]) return true end if fields["cb_server_announce"] then core.settings:set("server_announce", fields["cb_server_announce"]) local selected = core.get_table_index("srv_worlds") menu_worldmt(selected, "server_announce", fields["cb_server_announce"]) return true end if fields["play"] ~= nil or world_doubleclick or fields["key_enter"] then local selected = core.get_table_index("sp_worlds") gamedata.selected_world = menudata.worldlist:get_raw_index(selected) core.settings:set("maintab_LAST", "local_default") core.settings:set("mainmenu_last_selected_world", gamedata.selected_world) if core.settings:get_bool("enable_server") then if selected ~= nil and gamedata.selected_world ~= 0 then gamedata.playername = fields["te_playername"] gamedata.password = fields["te_passwd"] gamedata.port = fields["te_serverport"] gamedata.address = "" core.settings:set_bool("auto_connect", false) if fields["port"] ~= nil then core.settings:set("port",fields["port"]) end if fields["te_serveraddr"] ~= nil then core.settings:set("bind_address",fields["te_serveraddr"]) end --update last game local world = menudata.worldlist:get_raw_element(gamedata.selected_world) if world then core.settings:set("menu_last_game", "default") end core.start() else gamedata.errormessage = fgettext("No world created or selected!") end else if selected ~= nil and gamedata.selected_world ~= 0 then gamedata.singleplayer = true core.settings:set_bool("auto_connect", true) core.settings:set("connect_time", os.time()) core.start() else gamedata.errormessage = fgettext("No world created or selected!") end return true end end if fields["world_create"] ~= nil then core.settings:set("menu_last_game", "default") local create_world_dlg = create_create_world_default_dlg(true) create_world_dlg:set_parent(this) this:hide() create_world_dlg:show() return true end if fields["world_delete"] ~= nil then local selected = core.get_table_index("sp_worlds") if selected ~= nil and selected <= menudata.worldlist:size() then local world = menudata.worldlist:get_list()[selected] if world ~= nil and world.name ~= nil and world.name ~= "" then local index = menudata.worldlist:get_raw_index(selected) local delete_world_dlg = create_delete_world_dlg(world.name,index) delete_world_dlg:set_parent(this) this:hide() delete_world_dlg:show() end end return true end if fields["upgrade"] then core.upgrade("") end --[[if fields["world_configure"] ~= nil then local selected = core.get_table_index("sp_worlds") if selected ~= nil then local configdialog = create_configure_world_dlg( menudata.worldlist:get_raw_index(selected)) if (configdialog ~= nil) then configdialog:set_parent(this) this:hide() configdialog:show() end end return true end]] end -------------------------------------------------------------------------------- return { name = "local_default", caption = fgettext("Singleplayer"), cbf_formspec = get_formspec, cbf_button_handler = main_button_handler }