--Minetest --Copyright (C) 2014 sapier -- --This program is free software; you can redistribute it and/or modify --it under the terms of the GNU Lesser General Public License as published by --the Free Software Foundation; either version 3.0 of the License, or --(at your option) any later version. -- --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the --GNU Lesser General Public License for more details. -- --You should have received a copy of the GNU Lesser General Public License along --with this program; if not, write to the Free Software Foundation, Inc., --51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. local function create_world_formspec() local mapgens = core.get_mapgen_names() local current_seed = core.settings:get("fixed_map_seed") or "" local current_mg = core.settings:get("mg_name") local gameid = core.settings:get("menu_last_game") local gameidx = 0 if gameid ~= nil then local _ _, gameidx = pkgmgr.find_by_gameid(gameid) if gameidx == nil then gameidx = 0 end end local game_by_gameidx = core.get_game(gameidx) if game_by_gameidx ~= nil then local allowed_mapgens = {"v7p", "flat", "valleys"} for key, value in pairs(allowed_mapgens) do allowed_mapgens[key] = value:trim() end if #allowed_mapgens > 0 then for i = #mapgens, 1, -1 do if table.indexof(allowed_mapgens, mapgens[i]) == -1 then table.remove(mapgens, i) end end end end local mglist = "" local selindex = 1 local i = 1 for _, v in pairs(mapgens) do if current_mg == v then selindex = i end i = i + 1 mglist = mglist .. v .. "," end mglist = mglist:sub(1, -2) local retval = "size[12,6,false]" .. "background[0,0;0,0;" .. core.formspec_escape(defaulttexturedir .. "bg_common.png") .. ";true;32]" .. "label[1.5,1.2;" .. fgettext("World name") .. ":" .. "]".. "field[4.5,1.5;6,0.5;te_world_name;;]" .. "label[1.5,2.2;" .. fgettext("Seed") .. ":" .. "]".. "field[4.5,2.5;6,0.5;te_seed;;".. current_seed .. "]" .. "label[1.5,3.2;" .. fgettext("Mapgen") .. ":" .. "]".. "dropdown[4.2,3.05;6.3;dd_mapgen;" .. mglist .. ";" .. selindex .. "]" .. "style[world_create_confirm;bgcolor=#00d12b]" .. "button[3.5,4.8;2.5,0.5;world_create_confirm;" .. fgettext("Create") .. "]" .. "button[6,4.8;2.5,0.5;world_create_cancel;" .. fgettext("Cancel") .. "]" return retval end local function create_world_buttonhandler(this, fields) if fields["world_create_confirm"] or fields["key_enter"] then local worldname = fields["te_world_name"] local gameid = core.settings:get("menu_last_game") local gameindex = 0 if gameid ~= nil then local _ _, gameindex = pkgmgr.find_by_gameid(gameid) if gameindex == nil then gameindex = 0 end end if gameindex ~= 0 then if worldname == "" then worldname = "World " .. math.random(1000, 9999) end core.settings:set("fixed_map_seed", fields["te_seed"]) local message if not menudata.worldlist:uid_exists_raw(worldname) then core.settings:set("mg_name",fields["dd_mapgen"]) message = core.create_world(worldname,gameindex) else message = fgettext("A world named \"$1\" already exists", worldname) end if message ~= nil then gamedata.errormessage = message else if this.data.update_worldlist_filter then menudata.worldlist:set_filtercriteria(pkgmgr.games[gameindex].id) mm_texture.update("singleplayer", pkgmgr.games[gameindex].id) end menudata.worldlist:refresh() core.settings:set("mainmenu_last_selected_world", menudata.worldlist:raw_index_by_uid(worldname)) end else gamedata.errormessage = fgettext("No game selected") end this:delete() return true end if fields["world_create_cancel"] then this:delete() return true end return false end function create_create_world_default_dlg(update_worldlistfilter) local retval = dialog_create("sp_create_world", create_world_formspec, create_world_buttonhandler, nil) retval.update_worldlist_filter = update_worldlistfilter return retval end