--Minetest --Copyright (C) 2014 sapier -- --This program is free software; you can redistribute it and/or modify --it under the terms of the GNU Lesser General Public License as published by --the Free Software Foundation; either version 3.0 of the License, or --(at your option) any later version. -- --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the --GNU Lesser General Public License for more details. -- --You should have received a copy of the GNU Lesser General Public License along --with this program; if not, write to the Free Software Foundation, Inc., --51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. local mapgens = {"v7p", "valleys", "flat", "superflat"} local mapgen_names = {"Default", "Valleys", "Flat", "Superflat"} local function create_world_formspec() local current_seed = core.settings:get("fixed_map_seed") or "" local current_mg = core.settings:get("mg_name") local selindex = math.max(table.indexof(mapgens, current_mg), 1) local mglist = table.concat(mapgen_names, ",") return "real_coordinates[true]formspec_version[3]" .. "image[3.5,1.1;8.5,0.8;" .. defaulttexturedir_esc .. "field_bg.png;32]" .. "style[te_world_name;border=false;bgcolor=transparent]" .. "field[3.55,1.1;8.4,0.8;te_world_name;" .. fgettext("World name") .. ":;]" .. "image[3.5,2.5;8.5,0.8;" .. defaulttexturedir_esc .. "field_bg.png;32]" .. "style[te_seed;border=false;bgcolor=transparent]" .. "field[3.55,2.5;8.4,0.8;te_seed;" .. fgettext("Seed") .. ":;".. current_seed .. "]" .. "label[3.5,3.7;" .. fgettext("Mapgen") .. ":]".. "dropdown[3.5,3.9;8.5,0.8;dd_mapgen;" .. mglist .. ";" .. selindex .. ";true]" .. btn_style("world_create_confirm", "green") .. "button[4.1,5.3;3.5,0.8;world_create_confirm;" .. fgettext("Create") .. "]" .. btn_style("world_create_cancel") .. "button[7.9,5.3;3.5,0.8;world_create_cancel;" .. fgettext("Cancel") .. "]" end local function create_world_buttonhandler(this, fields) if fields["world_create_confirm"] or fields["key_enter"] then local worldname = fields["te_world_name"] local gameid = core.settings:get("menu_last_game") local gameindex = 0 if gameid ~= nil then local _ _, gameindex = pkgmgr.find_by_gameid(gameid) if gameindex == nil then gameindex = 0 end end if gameindex ~= 0 then -- For unnamed worlds use the generated name 'World ', -- where the number increments: it is set to 1 larger than the largest -- generated name number found. if worldname == "" then menudata.worldlist:set_filtercriteria(nil) -- to count all existing worlds local worldnum_max = 0 for _, world in ipairs(menudata.worldlist:get_list()) do -- Match "World 1" and "World 1 a" (but not "World 1a") local worldnum = world.name:match("^World (%d+)$") or world.name:match("^World (%d+) ") if worldnum then worldnum_max = math.max(worldnum_max, tonumber(worldnum)) end end worldname = "World " .. worldnum_max + 1 end if fields["te_seed"] then core.settings:set("fixed_map_seed", fields["te_seed"]) end local message if not menudata.worldlist:uid_exists_raw(worldname) then local old_mg_flags local mapgen = mapgens[tonumber(fields["dd_mapgen"])] if mapgen == "superflat" then core.settings:set("mg_name", "flat") old_mg_flags = core.settings:get("mg_flags") core.settings:set("mg_flags", "nocaves,nodungeons,nodecorations") else core.settings:set("mg_name", mapgen) end message = core.create_world(worldname,gameindex) -- Restore the old mg_flags setting if creating a superflat world if mapgen == "superflat" then core.settings:set("mg_name", "superflat") if old_mg_flags then core.settings:set("mg_flags", old_mg_flags) else core.settings:remove("mg_flags") end end else message = fgettext("A world named \"$1\" already exists", worldname) end if message ~= nil then gamedata.errormessage = message else if this.data.update_worldlist_filter then menudata.worldlist:set_filtercriteria(pkgmgr.games[gameindex].id) end menudata.worldlist:refresh() core.settings:set("mainmenu_last_selected_world", menudata.worldlist:raw_index_by_uid(worldname)) end else gamedata.errormessage = fgettext("No game selected") end this:delete() return true end if fields["world_create_cancel"] then this:delete() return true end return false end function create_create_world_default_dlg(update_worldlistfilter) local retval = dialog_create("sp_create_world", create_world_formspec, create_world_buttonhandler, nil, true) retval.update_worldlist_filter = update_worldlistfilter return retval end