diff --git a/src/client/localplayer.cpp b/src/client/localplayer.cpp index adada09cd..85f217189 100644 --- a/src/client/localplayer.cpp +++ b/src/client/localplayer.cpp @@ -1005,7 +1005,7 @@ void LocalPlayer::old_move(f32 dtime, Environment *env, f32 pos_max_d, std::fabs(player_p2df.Y - node_p2df.Y)); if (distance_f > min_distance_f || - max_axis_distance_f > 0.5f * BS + sneak_max + 0.1f * BS) + max_axis_distance_f > 0.5f * BS + sneak_max + 0.05f * BS) continue; // The node to be sneaked on has to be walkable