local smartfs = smart_inventory.smartfs local function on_rightclick(pos, node, player, itemstack, pointed_thing) smartfs.get("smart_inventory:main"):show(player:get_player_name()) end local sound = nil if minetest.global_exists("default") then sound = default.node_sound_wood_defaults() end -- Return smart inventory workbench definition if enabled minetest.register_node("smart_inventory:workbench", { description = "Smart inventory workbench", groups = {cracky=2, choppy=2, oddly_breakable_by_hand=1}, sounds = sound, tiles = { "smart_inventory_workbench_top.png", "smart_inventory_workbench_top.png", "smart_inventory_workbench_sides.png", "smart_inventory_workbench_sides.png", "smart_inventory_workbench_front.png", "smart_inventory_workbench_front.png" }, on_rightclick = on_rightclick }) minetest.register_craft({ output = "smart_inventory:workbench", recipe = { {"default:coral_skeleton", "default:coral_skeleton"}, {"default:coral_skeleton", "default:coral_skeleton"} } })