From 74c00a47df579ce4c44710e7b84c66c259d6aa84 Mon Sep 17 00:00:00 2001 From: migdyn Date: Sat, 19 Jan 2019 16:13:38 -0500 Subject: [PATCH] Initial commit --- LICENSE.txt | 106 +++++ game.conf | 1 + menu/header.png | Bin 0 -> 1294 bytes menu/icon.png | Bin 0 -> 795 bytes mods/main/LICENSE.txt | 177 ++++++++ mods/main/craftitems.lua | 14 + mods/main/init.lua | 11 + mods/main/mapgen.lua | 377 ++++++++++++++++++ mods/main/nodes.lua | 332 +++++++++++++++ .../schematics/main_rock_cobble_small.mts | Bin 0 -> 70 bytes mods/main/schematics/main_tree_apple.mts | Bin 0 -> 109 bytes mods/main/schematics/main_tree_oak.mts | Bin 0 -> 121 bytes mods/main/schematics/main_tree_oak_tall.mts | Bin 0 -> 155 bytes .../schematics/main_tree_oak_tall_dead.mts | Bin 0 -> 79 bytes mods/main/textures/bubble.png | Bin 0 -> 267 bytes mods/main/textures/character.png | Bin 0 -> 1349 bytes mods/main/textures/character_female.png | Bin 0 -> 1101 bytes mods/main/textures/crack_anylength.png | Bin 0 -> 326 bytes mods/main/textures/gui_hotbar.png | Bin 0 -> 507 bytes mods/main/textures/gui_hotbar_selected.png | Bin 0 -> 3399 bytes mods/main/textures/hand.png | Bin 0 -> 155 bytes mods/main/textures/heart.png | Bin 0 -> 14830 bytes mods/main/textures/main_apple_red.png | Bin 0 -> 425 bytes mods/main/textures/main_berry_straw.png | Bin 0 -> 465 bytes mods/main/textures/main_cinnabar_ore.png | Bin 0 -> 890 bytes mods/main/textures/main_coal_ore.png | Bin 0 -> 313 bytes mods/main/textures/main_cobble.png | Bin 0 -> 534 bytes mods/main/textures/main_copper_ore.png | Bin 0 -> 654 bytes mods/main/textures/main_diamond_ore.png | Bin 0 -> 451 bytes .../textures/main_diamond_ore_lowdensity.png | Bin 0 -> 509 bytes mods/main/textures/main_dirt.png | Bin 0 -> 494 bytes mods/main/textures/main_grass.png | Bin 0 -> 573 bytes mods/main/textures/main_grass_side.png | Bin 0 -> 727 bytes mods/main/textures/main_iron_ore.png | Bin 0 -> 438 bytes mods/main/textures/main_leaves_apple.png | Bin 0 -> 732 bytes mods/main/textures/main_leaves_oak.png | Bin 0 -> 839 bytes mods/main/textures/main_log_apple.png | Bin 0 -> 436 bytes mods/main/textures/main_log_birch.png | Bin 0 -> 582 bytes mods/main/textures/main_log_maple.png | Bin 0 -> 633 bytes mods/main/textures/main_log_oak.png | Bin 0 -> 744 bytes mods/main/textures/main_orange.png | Bin 0 -> 397 bytes mods/main/textures/main_pickaxe_steel.png | Bin 0 -> 710 bytes mods/main/textures/main_pickaxe_stone.png | Bin 0 -> 713 bytes mods/main/textures/main_rope.png | Bin 0 -> 745 bytes mods/main/textures/main_salt_crystals.png | Bin 0 -> 345 bytes mods/main/textures/main_salt_ore.png | Bin 0 -> 469 bytes mods/main/textures/main_sand.png | Bin 0 -> 347 bytes mods/main/textures/main_snow.png | Bin 0 -> 553 bytes mods/main/textures/main_stick.png | Bin 0 -> 724 bytes mods/main/textures/main_stone.png | Bin 0 -> 477 bytes mods/main/textures/main_sulfur_ore.png | Bin 0 -> 359 bytes mods/main/textures/main_swamp_grass.png | Bin 0 -> 469 bytes mods/main/textures/main_swamp_grass_side.png | Bin 0 -> 698 bytes mods/main/textures/main_toxicwater.png | Bin 0 -> 327 bytes .../textures/main_toxicwater_animated.png | Bin 0 -> 931 bytes mods/main/textures/main_twig.png | Bin 0 -> 687 bytes mods/main/textures/main_water.png | Bin 0 -> 412 bytes .../textures/main_water_flowing_animated.png | Bin 0 -> 356 bytes .../textures/main_water_source_animated.png | Bin 0 -> 356 bytes mods/main/textures/player.png | Bin 0 -> 344 bytes mods/main/textures/player_back.png | Bin 0 -> 249 bytes mods/main/tools.lua | 46 +++ 62 files changed, 1064 insertions(+) create mode 100644 LICENSE.txt create mode 100644 game.conf create mode 100644 menu/header.png create mode 100644 menu/icon.png create mode 100644 mods/main/LICENSE.txt create mode 100644 mods/main/craftitems.lua create mode 100644 mods/main/init.lua create mode 100644 mods/main/mapgen.lua create mode 100644 mods/main/nodes.lua create mode 100644 mods/main/schematics/main_rock_cobble_small.mts create mode 100644 mods/main/schematics/main_tree_apple.mts create mode 100644 mods/main/schematics/main_tree_oak.mts create mode 100644 mods/main/schematics/main_tree_oak_tall.mts create mode 100644 mods/main/schematics/main_tree_oak_tall_dead.mts create mode 100644 mods/main/textures/bubble.png create mode 100644 mods/main/textures/character.png create mode 100644 mods/main/textures/character_female.png create mode 100644 mods/main/textures/crack_anylength.png create mode 100644 mods/main/textures/gui_hotbar.png create mode 100644 mods/main/textures/gui_hotbar_selected.png create mode 100644 mods/main/textures/hand.png create mode 100644 mods/main/textures/heart.png create mode 100644 mods/main/textures/main_apple_red.png create mode 100644 mods/main/textures/main_berry_straw.png create mode 100644 mods/main/textures/main_cinnabar_ore.png create mode 100644 mods/main/textures/main_coal_ore.png create mode 100644 mods/main/textures/main_cobble.png create mode 100644 mods/main/textures/main_copper_ore.png create mode 100644 mods/main/textures/main_diamond_ore.png create mode 100644 mods/main/textures/main_diamond_ore_lowdensity.png create mode 100644 mods/main/textures/main_dirt.png create mode 100644 mods/main/textures/main_grass.png create mode 100644 mods/main/textures/main_grass_side.png create mode 100644 mods/main/textures/main_iron_ore.png create mode 100644 mods/main/textures/main_leaves_apple.png create mode 100644 mods/main/textures/main_leaves_oak.png create mode 100644 mods/main/textures/main_log_apple.png create mode 100644 mods/main/textures/main_log_birch.png create mode 100644 mods/main/textures/main_log_maple.png create mode 100644 mods/main/textures/main_log_oak.png create mode 100644 mods/main/textures/main_orange.png create mode 100644 mods/main/textures/main_pickaxe_steel.png create mode 100644 mods/main/textures/main_pickaxe_stone.png create mode 100644 mods/main/textures/main_rope.png create mode 100644 mods/main/textures/main_salt_crystals.png create mode 100644 mods/main/textures/main_salt_ore.png create mode 100644 mods/main/textures/main_sand.png create mode 100644 mods/main/textures/main_snow.png create mode 100644 mods/main/textures/main_stick.png create mode 100644 mods/main/textures/main_stone.png create mode 100644 mods/main/textures/main_sulfur_ore.png create mode 100644 mods/main/textures/main_swamp_grass.png create mode 100644 mods/main/textures/main_swamp_grass_side.png create mode 100644 mods/main/textures/main_toxicwater.png create mode 100644 mods/main/textures/main_toxicwater_animated.png create mode 100644 mods/main/textures/main_twig.png create mode 100644 mods/main/textures/main_water.png create mode 100644 mods/main/textures/main_water_flowing_animated.png create mode 100644 mods/main/textures/main_water_source_animated.png create mode 100644 mods/main/textures/player.png create mode 100644 mods/main/textures/player_back.png create mode 100644 mods/main/tools.lua diff --git a/LICENSE.txt b/LICENSE.txt new file mode 100644 index 0000000..8acf162 --- /dev/null +++ b/LICENSE.txt @@ -0,0 +1,106 @@ +Source code license: MIT License (see below) +------------------- +Copyright 2019 migdyn + +Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 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If the provision cannot be reformed, it shall be severed from this Public License without affecting the enforceability of the remaining terms and conditions. + No term or condition of this Public License will be waived and no failure to comply consented to unless expressly agreed to by the Licensor. + Nothing in this Public License constitutes or may be interpreted as a limitation upon, or waiver of, any privileges and immunities that apply to the Licensor or You, including from the legal processes of any jurisdiction or authority. diff --git a/game.conf b/game.conf new file mode 100644 index 0000000..e9eb7c1 --- /dev/null +++ b/game.conf @@ -0,0 +1 @@ +name = Adsurv diff --git a/menu/header.png b/menu/header.png new file mode 100644 index 0000000000000000000000000000000000000000..1e5fa27be791486376cc084e0e0b421c2b9a16e7 GIT binary patch literal 1294 zcmV+p1@ZccP)e zSad^gZEa<4bO1wgWnpw>WFU8GbZ8()Nlj2!fese{00eePL_t(&-tC%AZ`@QAhM#Mt zW6w-HNjLdo(I8d)h!(M;&)D=q901GORh}sg6k~CGMlFmny z2*#e7*iJK-#f%->wKMj_Gx4CD)!07AckaFCocFxvS};JCzL_V9R972`Z2Wq|jOE(< zb)()H^}K&il1zl}w@j!P9#5tiNBZnV#Ck+MPdk@k#z?exqn2MDuCu$hcRnFSq28$T z-raZEef~V4E6>gX*N)>*C=`MV(zl<=!ueg@>S|-4jjK28SaJ3V16igpk$uOJ3H62@ zE7E?@98);|&|~CDzWe?@07kRP%!)KyI8GK-(nO_NbbFa*-%d5%{urfDJ+g<8E1K+|Y)ba=@A{ytizD{y|dS^0nmy?rpsld>`hm8y8&IHC;*Z6V?}`QCQKR($7FBmFH7Qr;94#(UXDL5O%@Hq6%eOQ57YVS-AaH+Vuspvw#9D6U<5u)MXj zgxP9g7zVQ2^~xHxP++=T?q&Wy0?g0NvGLQ-iQbzy0J6+#eg{d50$HI(N)nkk2wW5x zGeMQ%{pnwexc!?X_8`R~<`;9-$rlB8b>Nv`G6^3LtsJs!|%d0E~xO%MW2(^yVJRvqp2E}WqD1=b{{DW@0p7Tw&QSkbU5As7}cVN;e3n^C?gy!i#ZO= z&RKM<2Jx1>AlQo+e+Sx~0Mq3%YN3FtX&8oq5CUD-d%;nyQLENGV(g+uShja|MjHTW z`}t`cH|kI=EwR3=!w<@uM6@R_Sf@7*)kc_|v-lQC|dNEs}dW#_DrAn)8oEflEMYP8zz04cUC3tiXI zb=}MO{;cm0hA8`~Q8@Q7PMNe77`BhI%WCry^z-AgrbziYbn5J!)!h6CckX)TjkvFG zY_Pq(6R6`4s#Vt3*4gQQCLQkh(Ekj=CC6bNa8RxCADwcor=43CZU6uP07*qoM6N<$ Eg7!~#E&u=k literal 0 HcmV?d00001 diff --git a/menu/icon.png b/menu/icon.png new file mode 100644 index 0000000000000000000000000000000000000000..88885ada3cf70a3e1419e767844cda90af377328 GIT binary patch literal 795 zcmV+$1LXXPP)oQ{` z`+L&btH1Q8_jb>KW#g=byp+DWjxY zd~UgZ&E`uRFWrN(0W2}EmR2uq{L<&}+6G#@WF_m=H2<>OrvYf${3Z2i_S&Irr+E|M zwJn(+{$A_e`>8x2)`GuZKl-j>ZO?~mE%!L)?O$Krn#^zE9z$P!%0(?0--2Qx($$cm zKBER-T~4Bbu7sEBrSGuSY_Ax0Z`LR7y;lZzlI!Hu#QsaP;NsJfUxNW%m)3g2<0G*4n^=@CHYu7$gBKi(!ZM~@0p&`ZS>f!?@Nv=#sW002ovPDHLkV1oC7SDgR= literal 0 HcmV?d00001 diff --git a/mods/main/LICENSE.txt b/mods/main/LICENSE.txt new file mode 100644 index 0000000..7dcd24c --- /dev/null +++ b/mods/main/LICENSE.txt @@ -0,0 +1,177 @@ +License of source code +---------------------- + +GNU Lesser General Public License, version 2.1 +Copyright (C) 2011-2016 celeron55, Perttu Ahola +Copyright (C) 2011-2016 Various Minetest developers and contributors + +This program is free software; you can redistribute it and/or modify it under the terms +of the GNU Lesser General Public License as published by the Free Software Foundation; +either version 2.1 of the License, or (at your option) any later version. + +This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; +without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. +See the GNU Lesser General Public License for more details: +https://www.gnu.org/licenses/old-licenses/lgpl-2.1.html + + +Licenses of media (textures, models and sounds) +----------------------------------------------- + +Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) +Copyright (C) 2010-2017: + celeron55, Perttu Ahola + Cisoun + G4JC + VanessaE + RealBadAngel + Calinou + MirceaKitsune + Jordach + PilzAdam + jojoa1997 + InfinityProject + Splizard + Zeg9 + paramat + BlockMen + sofar + Neuromancer + Gambit + asl97 + KevDoy + Mito551 + GreenXenith + kaeza + kilbith + CloudyProton + +You are free to: +Share — copy and redistribute the material in any medium or format. +Adapt — remix, transform, and build upon the material for any purpose, even commercially. +The licensor cannot revoke these freedoms as long as you follow the license terms. + +Under the following terms: + +Attribution — You must give appropriate credit, provide a link to the license, and +indicate if changes were made. You may do so in any reasonable manner, but not in any way +that suggests the licensor endorses you or your use. + +ShareAlike — If you remix, transform, or build upon the material, you must distribute +your contributions under the same license as the original. + +No additional restrictions — You may not apply legal terms or technological measures that +legally restrict others from doing anything the license permits. + +Notices: + +You do not have to comply with the license for elements of the material in the public +domain or where your use is permitted by an applicable exception or limitation. +No warranties are given. The license may not give you all of the permissions necessary +for your intended use. For example, other rights such as publicity, privacy, or moral +rights may limit how you use the material. + +For more details: +http://creativecommons.org/licenses/by-sa/3.0/ + +----------------------- + +Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) +Copyright (C) 2014-2016 brunob.santos + +You are free to: +Share — copy and redistribute the material in any medium or format. +Adapt — remix, transform, and build upon the material for any purpose, even commercially. +The licensor cannot revoke these freedoms as long as you follow the license terms. + +Under the following terms: + +Attribution — You must give appropriate credit, provide a link to the license, and +indicate if changes were made. You may do so in any reasonable manner, but not in any way +that suggests the licensor endorses you or your use. + +ShareAlike — If you remix, transform, or build upon the material, you must distribute +your contributions under the same license as the original. + +No additional restrictions — You may not apply legal terms or technological measures that +legally restrict others from doing anything the license permits. + +Notices: + +You do not have to comply with the license for elements of the material in the public +domain or where your use is permitted by an applicable exception or limitation. +No warranties are given. The license may not give you all of the permissions necessary +for your intended use. For example, other rights such as publicity, privacy, or moral +rights may limit how you use the material. + +For more details: +http://creativecommons.org/licenses/by-sa/4.0/ + +----------------------- + +Attribution-ShareAlike 2.0 Generic (CC BY-SA 2.0) +Copyright (C) 2014-2016 Neuromancer + +You are free to: +Share — copy and redistribute the material in any medium or format. +Adapt — remix, transform, and build upon the material for any purpose, even commercially. +The licensor cannot revoke these freedoms as long as you follow the license terms. + +Under the following terms: + +Attribution — You must give appropriate credit, provide a link to the license, and +indicate if changes were made. You may do so in any reasonable manner, but not in any way +that suggests the licensor endorses you or your use. + +ShareAlike — If you remix, transform, or build upon the material, you must distribute +your contributions under the same license as the original. + +No additional restrictions — You may not apply legal terms or technological measures that +legally restrict others from doing anything the license permits. + +Notices: + +You do not have to comply with the license for elements of the material in the public +domain or where your use is permitted by an applicable exception or limitation. +No warranties are given. The license may not give you all of the permissions necessary +for your intended use. For example, other rights such as publicity, privacy, or moral +rights may limit how you use the material. + +For more details: +http://creativecommons.org/licenses/by-sa/2.0/ + +----------------------- + +Attribution 3.0 Unported (CC BY 3.0) +Copyright (C) 2009 cmusounddesign +Copyright (C) 2010 Tomlija +Copyright (C) 2010 lsprice +Copyright (C) 2014 sonictechtonic +Copyright (C) 2015 yadronoff +Copyright (C) 2007 HerbertBoland +Copyright (C) 2006 AGFX + +You are free to: +Share — copy and redistribute the material in any medium or format. +Adapt — remix, transform, and build upon the material for any purpose, even commercially. +The licensor cannot revoke these freedoms as long as you follow the license terms. + +Under the following terms: + +Attribution — You must give appropriate credit, provide a link to the license, and +indicate if changes were made. You may do so in any reasonable manner, but not in any way +that suggests the licensor endorses you or your use. + +No additional restrictions — You may not apply legal terms or technological measures that +legally restrict others from doing anything the license permits. + +Notices: + +You do not have to comply with the license for elements of the material in the public +domain or where your use is permitted by an applicable exception or limitation. +No warranties are given. The license may not give you all of the permissions necessary +for your intended use. For example, other rights such as publicity, privacy, or moral +rights may limit how you use the material. + +For more details: +http://creativecommons.org/licenses/by/3.0/ diff --git a/mods/main/craftitems.lua b/mods/main/craftitems.lua new file mode 100644 index 0000000..40deebe --- /dev/null +++ b/mods/main/craftitems.lua @@ -0,0 +1,14 @@ +minetest.register_craftitem("main:stick", { + description = "Stick", + inventory_image = "main_stick.png", +}) + +minetest.register_craftitem("main:twig", { + description = "Twig", + inventory_image = "main_twig.png", +}) + +minetest.register_craftitem("main:salt_crystals", { + description = "Salt Crystals", + inventory_image = "main_salt_crystals.png", +}) diff --git a/mods/main/init.lua b/mods/main/init.lua new file mode 100644 index 0000000..caf8485 --- /dev/null +++ b/mods/main/init.lua @@ -0,0 +1,11 @@ +local modpath = minetest.get_modpath("main") + +dofile(modpath.."/nodes.lua") +dofile(modpath.."/craftitems.lua") +dofile(modpath.."/mapgen.lua") +dofile(modpath.."/tools.lua") + +minetest.register_on_joinplayer(function(player) + player:hud_set_hotbar_image("gui_hotbar.png") + player:hud_set_hotbar_selected_image("gui_hotbar_selected.png") +end) diff --git a/mods/main/mapgen.lua b/mods/main/mapgen.lua new file mode 100644 index 0000000..3ff4dd9 --- /dev/null +++ b/mods/main/mapgen.lua @@ -0,0 +1,377 @@ +minetest.register_alias("mapgen_stone", "main:stone") +minetest.register_alias("mapgen_dirt", "main:dirt") +minetest.register_alias("mapgen_dirt_with_grass", "main:dirt_with_grass") +minetest.register_alias("mapgen_sand", "main:sand") +minetest.register_alias("mapgen_water_source", "main:water_source") +minetest.register_alias("mapgen_river_water_source", "main:river_water_source") +minetest.register_alias("mapgen_lava_source", "main:lava_source") +minetest.register_alias("mapgen_gravel", "main:gravel") +minetest.register_alias("mapgen_desert_stone", "main:desert_stone") +minetest.register_alias("mapgen_desert_sand", "main:desert_sand") +minetest.register_alias("mapgen_dirt_with_snow", "main:dirt_with_snow") +minetest.register_alias("mapgen_snowblock", "main:snowblock") +minetest.register_alias("mapgen_snow", "main:snow") +minetest.register_alias("mapgen_ice", "main:ice") +minetest.register_alias("mapgen_sandstone", "main:sandstone") + +-------- +--Biomes +-------- + +--Grasslands +minetest.register_biome( + { + name = "Grasslands", + + node_top = "main:dirt_with_grass", + node_filler = "main:dirt", + + depth_top = 1, + depth_filler = 1, + + y_min = 4, + y_max = 14, + + heat_point = 60, + humidity_point = 30, +}) + +--Beach +minetest.register_biome( + { + name = "Beach", + + node_top = "main:sand", + node_filler = "main:stone", + + depth_top = 1, + depth_filler = 3, + + y_min = 1, + y_max = 4, + + heat_point = 70, + humidity_point = 55, +}) + +--Swamp +minetest.register_biome( + { + name = "Swamp", + + node_top = "main:dirt_with_swamp_grass", + node_filler = "main:dirt", + + depth_top = 1, + depth_filler = 3, + + y_min = 1, + y_max = 4, + + heat_point = 60, + humidity_point = 30, +}) + +--Sulfur Deposit +minetest.register_biome( + { + name = "Sulfur Deposit", + + node_top = "main:stone", + node_filler = "main:gravel", + + depth_top = 1, + depth_filler = 7, + + y_min = 7, + y_max = 15, + + heat_point = 80, + humidity_point = 90, +}) + +--Desert +minetest.register_biome( + { + name = "Desert", + + node_top = "main:sand", + node_filler = "main:sand", + + depth_top = 4, + depth_filler = 3, + + y_min = 3, + y_max = 50, + + heat_point = 100, + humidity_point = 8, +}) + +--Mountains +minetest.register_biome( + { + name = "Mountains", + + node_top = "main:cobble", + node_filler = "main:stone", + + depth_top = 1, + depth_filler = 1, + + y_min = 15, + y_max = 150, + + heat_point = 60, + humidity_point = 30, +}) + +--Mountain Peak (with snow) +minetest.register_biome( + { + name = "Mountain Peak", + + node_top = "main:snow", + node_filler = "main:snow", + + depth_top = 1, + depth_filler = 1, + + y_min = 150, + y_max = upper_limit, + + heat_point = 10, + humidity_point = 20, +}) + +--Wasteland +minetest.register_biome( + { + name = "Wasteland", + + node_top = "main:dirt", + depth_top = 2, + + node_water = "main:toxicwater_source", + + y_min = 1, + y_max = 170, + + heat_point = 80, + humidity_point = 10, +}) + +--Wasteland Ocean +minetest.register_biome( + { + name = "Wasteland Ocean", + + node_top = "main:dirt", + depth_top = 3, + + node_water = "main:toxicwater_source", + + y_min = -31000, + y_max = 0, + + heat_point = 80, + humidity_point = 20, +}) +-------------- +--Scatter ores +-------------- + +minetest.register_ore({ + ore_type = "scatter", + ore = "main:sulfur_ore", + wherein = "main:stone", "main:cobble", + biomes = {"Sulfur Deposit"}, + clust_scarcity = 16 * 16 * 16, + clust_num_ores = 5, + clust_size = 3, + y_min = 7, + y_max = 15, +}) + +minetest.register_ore({ + ore_type = "scatter", + ore = "main:iron_ore", + wherein = "main:stone", "main:cobble", + clust_scarcity = 8 * 8 * 8, + clust_num_ores = 6, + clust_size = 4, + y_min = -30000, + y_max = -90, +}) + +minetest.register_ore({ + ore_type = "scatter", + ore = "main:iron_ore", + wherein = "main:stone", "main:cobble", + clust_scarcity = 15 * 15 * 15, + clust_num_ores = 2, + clust_size = 2, + y_min = 40, + y_max = upper_limit, +}) + +minetest.register_ore({ + ore_type = "scatter", + ore = "main:coal_ore", + wherein = "main:stone", "main:cobble", + clust_scarcity = 7 * 7 * 7, + clust_num_ores = 5, + clust_size = 3, + y_min = -30000, + y_max = 0, +}) + +minetest.register_ore({ + ore_type = "scatter", + ore = "main:coal_ore", + wherein = "main:stone", "main:cobble", + clust_scarcity = 20 * 20 * 20, + clust_num_ores = 4, + clust_size = 3, + y_min = -250, + y_max = upper_limit, +}) +--Cinnabar +minetest.register_ore({ + ore_type = "scatter", + ore = "main:cinnabar_ore", + wherein = "main:stone", "main:cobble", + clust_scarcity = 18 * 18 * 18, + clust_num_ores = 6, + clust_size = 4, + y_min = -30000, + y_max = -100, +}) + +--Salt +minetest.register_ore({ + ore_type = "scatter", + ore = "main:salt_ore", + wherein = "main:stone", "main:cobble", + clust_scarcity = 10 * 10 * 10, + clust_num_ores = 2, + clust_size = 2, + y_min = -30000, + y_max = 30, +}) + +--Low Density Diamond +minetest.register_ore({ + ore_type = "scatter", + ore = "main:diamond_ore_lowdens", + wherein = "main:stone", + clust_scarcity = 10 * 10 * 10, + clust_num_ores = 4, + clust_size = 6, + y_min = -30000, + y_max = -1000, +}) + +--Low Density Diamond +minetest.register_ore({ + ore_type = "scatter", + ore = "main:diamond_ore_hidens", + wherein = "main:stone", + clust_scarcity = 16 * 16 * 16, + clust_num_ores = 8, + clust_size = 6, + y_min = -30000, + y_max = -1200, +}) + +------------- +--Decorations +------------- + +--Small Rock +minetest.register_decoration( + { + deco_type = "schematic", + place_on = {"main:dirt_with_grass", "main:dirt", "main:sand", "main:dirt_with_swamp_grass"}, + rotation = "random", + sidelen = 16, + fill_ratio = 0.004, + biomes = {"Grasslands", "Swamp", "Desert", "Wasteland"}, + flags = "place_center_x, place_center_z", + schematic = minetest.get_modpath("main") + .. "/schematics/main_rock_cobble_small.mts", + y_min = -32000, + y_max = 32000, +}) + +--Oak Tree +minetest.register_decoration( + { + deco_type = "schematic", + place_on = {"main:dirt_with_grass"}, + rotation = "random", + sidelen = 16, + fill_ratio = 0.004, + biomes = {"Grasslands"}, + flags = "place_center_x, place_center_z", + schematic = minetest.get_modpath("main") + .. "/schematics/main_tree_oak.mts", + y_min = -32000, + y_max = 32000, +}) + +--Tall Oak Tree +minetest.register_decoration( + { + deco_type = "schematic", + place_on = {"main:dirt_with_grass"}, + rotation = "random", + sidelen = 16, + fill_ratio = 0.004, + biomes = {"Grasslands", "Swamp"}, + flags = "place_center_x, place_center_z", + schematic = minetest.get_modpath("main") + .. "/schematics/main_tree_oak_tall.mts", + y_min = -32000, + y_max = 32000, +}) + +--Dead Tall Oak Tree +minetest.register_decoration( + { + deco_type = "schematic", + place_on = {"main:dirt", "main:stone", "main:sand"}, + rotation = "random", + sidelen = 16, + biomes = {"Wasteland", "Sulfur Deposit", "Desert"}, + flags = "place_center_x, place_center_z", + schematic = minetest.get_modpath("main") + .. "/schematics/main_tree_oak_tall_dead.mts", + y_min = -32000, + y_max = 32000, + + noise_params = { + offset = -0.0003, + scale = 0.0009, + spread = {x = 200, y = 200, z = 200}, + seed = 230, + octaves = 3, + persist = 0.6 + }, +}) + +--Apple Tree +minetest.register_decoration( + { + deco_type = "schematic", + place_on = {"main:dirt_with_grass"}, + rotation = "random", + sidelen = 16, + fill_ratio = 0.004, + biomes = {"Grasslands"}, + flags = "place_center_x, place_center_z", + schematic = minetest.get_modpath("main") + .. "/schematics/main_tree_apple.mts", + y_min = -32000, + y_max = 32000, +}) diff --git a/mods/main/nodes.lua b/mods/main/nodes.lua new file mode 100644 index 0000000..ed9b990 --- /dev/null +++ b/mods/main/nodes.lua @@ -0,0 +1,332 @@ +minetest.register_node("main:stone", { + description = "Stone", + tiles = {"main_stone.png"}, + groups = {cracky = 3, stone = 1}, + drop = 'main:cobble', + legacy_mineral = true, +}) + +minetest.register_node("main:cobble", { + description = "Cobble", + tiles = {"main_cobble.png"}, + groups = {cracky = 2, stone = 1}, + drop = 'main:cobble', + legacy_mineral = true, +}) + +minetest.register_node("main:dirt", { + description = "Dirt", + tiles = {"main_dirt.png"}, + groups = {crumbly = 3, soil = 1}, +}) + +minetest.register_node("main:snow", { + description = "Snow", + tiles = {"main_snow.png"}, + groups = {crumbly = 3}, +}) + +minetest.register_node("main:dirt_with_grass", { + description = "Dirt with Grass", + tiles = {"main_grass.png", "main_dirt.png", + {name = "main_dirt.png^main_grass_side.png", + tileable_vertical = false}}, + groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1}, + drop = 'main:dirt', +}) + +minetest.register_node("main:dirt_with_swamp_grass", { + description = "Dirt with Swamp Grass", + tiles = {"main_swamp_grass.png", "main_dirt.png", + {name = "main_dirt.png^main_swamp_grass_side.png", + tileable_vertical = false}}, + groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1}, + drop = 'main:dirt', +}) + +minetest.register_node("main:sand", { + description = "Sand", + tiles = {"main_sand.png"}, + groups = {crumbly = 3, falling_node = 1, sand = 1}, +}) + +--Player made nodes +minetest.register_node("main:torch", { + description = "Torch", + tiles = {"main_sand.png"}, + light_source = 14, + groups = {choppy = 3, oddly_breakable_by_hand = 3}, +}) + +--Ores +minetest.register_node("main:coal_ore", { + description = "Coal Ore", + tiles = {"main_stone.png^main_coal_ore.png"}, + groups = {cracky = 1}, +}) + +minetest.register_node("main:iron_ore", { + description = "Iron Ore", + tiles = {"main_stone.png^main_iron_ore.png"}, + groups = {cracky = 3}, +}) + +minetest.register_node("main:sulfur_ore", { + description = "Sulfur Ore", + tiles = {"main_stone.png^main_sulfur_ore.png"}, + groups = {cracky = 2}, +}) + +minetest.register_node("main:salt_ore", { + description = "Salt Ore", + tiles = {"main_stone.png^main_salt_ore.png"}, + groups = {cracky = 3}, + drop = 'main:salt_crystals', +}) + +minetest.register_node("main:cinnabar_ore", { + description = "Cinnabar", + tiles = {"main_stone.png^main_cinnabar_ore.png"}, + groups = {cracky = 3}, +}) + +--Diamond Ores +minetest.register_node("main:diamond_ore_lowdens", { + description = "Low Density Diamond ore", + tiles = {"main_stone.png^main_diamond_ore_lowdensity.png"}, + groups = {cracky = 3}, +}) + +minetest.register_node("main:diamond_ore_hidens", { + description = "High Density Diamond Ore", + tiles = {"main_stone.png^main_diamond_ore.png"}, + groups = {cracky = 3}, +}) + +-- +-- Plants and Other Living Organisms +-- + +--Red Apple +minetest.register_node("main:apple_red", { + description = "Red Apple", + tiles = {"main_apple_red.png"}, + groups = {fleshy = 3, oddly_breakable_by_hand = 3}, + on_use = minetest.item_eat(4), +}) + +--Oak Log +minetest.register_node("main:log_oak", { + description = "Oak Log", + tiles = {"main_log_oak.png"}, + groups = {choppy = 2}, +}) + +--Oak Leaves +minetest.register_node("main:leaves_oak", { + drawtype = "allfaces", + description = "Oak Leaves", + tiles = {"main_leaves_oak.png"}, + groups = {snappy = 3}, +}) + +--Apple Tree Log +minetest.register_node("main:log_apple", { + description = "Apple Tree Log", + tiles = {"main_log_apple.png"}, + groups = {choppy = 3}, +}) + +--Apple Tree Leaves +minetest.register_node("main:leaves_apple", { + drawtype = "allfaces", + description = "Apple Tree Leaves", + tiles = {"main_leaves_apple.png"}, + groups = {snappy = 3}, +}) + +-- +-- Liquids +-- + +--Regular water +minetest.register_node("main:water_source", { + description = "Water Source", + drawtype = "liquid", + paramtype = "light", + + tiles = { + { + name = "main_water_source_animated.png", + animation = { + type = "vertical_frames", + aspect_w = 16, + aspect_h = 16, + length = 2.0, + }, + }, + }, + alpha = 180, + post_effect_color = {a = 50, r = 0, g = 50, b = 200}, + + --Behavior + walkable = false, + pointable = false, + buildable_to = true, + diggable = false, + is_ground_content = false, + + --Properties + liquid_range = 10, + liquid_viscosity = 0.1, + drowning = 1, + liquidtype = "source", + liquid_alternative_flowing = "main:water_flowing", + liquid_alternative_source = "main:water_source", + groups = {liquid = 3, water = 1}, +}) + +minetest.register_node("main:water_flowing", { + description = "Flowing Water", + drawtype = "flowingliquid", + paramtype = "light", + + tiles = { + { + name = "main_water_flowing_animated.png", + animation = { + type = "vertical_frames", + aspect_w = 16, + aspect_h = 16, + length = 2.0, + }, + }, + }, + + special_tiles = { + { + name = "main_water_flowing_animated.png", + animation = {type = "vertical_frames", aspect_w = 16, + aspect_h = 16, length = 2.0}, + backface_culling = true, + }, + + { + name = "main_water_flowing_animated.png", + animation = {type = "vertical_frames", aspect_w = 16, + aspect_h = 16, length = 2.0}, + backface_culling = false, + } + }, + + alpha = 180, + post_effect_color = {a = 50, r = 0, g = 50, b = 200}, + + --Behavior + walkable = false, + pointable = false, + buildable_to = true, + diggable = false, + is_ground_content = false, + + --Properties + liquid_range = 10, + liquid_viscosity = 0.1, + drowning = 1, + liquidtype = "flowing", + liquid_alternative_flowing = "main:water_flowing", + liquid_alternative_source = "main:water_source", + groups = {liquid = 3, water = 1}, +}) + +--Toxic Water +minetest.register_node("main:toxicwater_source", { + description = "Toxic Water Source", + drawtype = "liquid", + paramtype = "light", + + tiles = { + { + name = "main_toxicwater_animated.png", + animation = { + type = "vertical_frames", + aspect_w = 16, + aspect_h = 16, + length = 2.0, + }, + }, + }, + alpha = 180, + post_effect_color = {a = 50, r = 0, g = 200, b = 50}, + + --Behavior + walkable = false, + pointable = false, + buildable_to = true, + diggable = false, + is_ground_content = false, + + --Properties + liquid_range = 10, + liquid_viscosity = 0.1, + drowning = 1, + liquidtype = "source", + liquid_alternative_flowing = "main:toxicwater_flowing", + liquid_alternative_source = "main:toxicwater_source", + damage_per_second = 4 * 2, + groups = {liquid = 3, water = 1}, +}) + +minetest.register_node("main:toxicwater_flowing", { + description = "Flowing Toxic Water", + drawtype = "flowingliquid", + paramtype = "light", + + tiles = { + { + name = "main_toxicwater_animated.png", + animation = { + type = "vertical_frames", + aspect_w = 16, + aspect_h = 16, + length = 2.0, + }, + }, + }, + + special_tiles = { + { + name = "main_toxicwater_animated.png", + animation = {type = "vertical_frames", aspect_w = 16, + aspect_h = 16, length = 2.0}, + backface_culling = true, + }, + + { + name = "main_toxicwater_animated.png", + animation = {type = "vertical_frames", aspect_w = 16, + aspect_h = 16, length = 2.0}, + backface_culling = false, + } + }, + + alpha = 180, + post_effect_color = {a = 50, r = 0, g = 200, b = 50}, + + --Behavior + walkable = false, + pointable = false, + buildable_to = true, + diggable = false, + is_ground_content = false, + + --Properties + liquid_range = 10, + liquid_viscosity = 0.1, + drowning = 1, + liquidtype = "flowing", + liquid_alternative_flowing = "main:toxicwater_flowing", + liquid_alternative_source = "main:toxicwater_source", + damage_per_second = 4 * 2, + groups = {liquid = 3, water = 1}, +}) diff --git a/mods/main/schematics/main_rock_cobble_small.mts b/mods/main/schematics/main_rock_cobble_small.mts new file 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