minetest-mod-squaresville/settingtypes.txt

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# Reset to remove lights (for less cpu load).
squaresville_light_panels (Lighting Panels) bool true
# The degree of neglect and damage to inflict on the city.
# This varies from one to ten.
squaresville_desolation (Desolation) int 0
# The chance (in ten) that a given lot will be empty,
# rather than occupied by a building.
squaresville_vacancies (Vacancies) int 0
# Make Squaresville the main world, rather than
# using a standard mapgen.
squaresville_single_node (Single Node) bool false
# Make Squaresville ruins the main world, rather than
# using a standard mapgen.
squaresville_single_node_ruin (Single Node Ruin) bool false
# Don't generate roads or buildings.
squaresville_no_buildings (No Buildings) bool false