minetest-mod-squaresville/README.md

1.4 KiB

squaresville

Squaresville is a simplified world dominated by abandoned cities. In the same vein as Multi dimensions (though not compatible with it), it occupies a separate "dimension" which actually occurs high in the air (8000 meters, by default). In fact, there are two dimensions -- one with a pristine city, the other with a ruined one (at 10,000). You can teleport to them with the teleport command or create a "key to the city" or "broken key" to take you there and back.

The terrain is based on two-dimensional perlin noise for speed and simplicity. There are no caves, but you can use fun_caves when Squaresville is in singlenode mode. City areas are nearly flat -- only the wilderness has any shape at all. All the default biomes are reimplimented in lua, along with most of the stock decorations.

Houses will appear in the suburbs around the city. You can create new houses and save the schematic using the "/saveplot" command.

This is a work in progress.

screenshot

screenshot

screenshot

The source is available on github.

Code: LGPL2, textures: CC-BY-SA and CC0

Mod dependencies: default, flowers, stairs

Download: https://github.com/duane-r/squaresville/archive/master.zip