--MCmobs v0.4 --maikerumine --made for MC like Survival game --License for code WTFPL and otherwise stated in readmes mobs:register_mob("mobs_mc:illusioner", { type = "monster", attack_type = "shoot", shoot_interval = 0.5, arrow = "mobs:arrow_entity", shoot_offset = 1.5, stepheight = 1.2, hp_min = 30, hp_max = 60, armor = 150, collisionbox = {-0.35, -0.01, -0.35, 0.35, 2, 0.35}, rotate = -180, visual = "mesh", mesh = "illusioner.b3d", textures = { --{"illusionist.png"}, {"illusionist.png^illusionist1.png"}, }, visual_size = {x=3, y=3}, walk_velocity = 0.6, run_velocity = 2, jump = true, animation = { speed_normal = 25, speed_run = 25, stand_start = 40, stand_end = 59, --speed_stand = 5, walk_start = 0, walk_end = 40, --speed_walk = 50, shoot_start = 90, shoot_end = 110, die_start = 110, die_end = 130, speed_die = 5, -- 60-80 magic arm swinging, 80-90 transition between magic to bow shooting }, }) mobs:register_egg("mobs_mc:illusioner", "Illusioner", "illusioner_inv.png", 0) if minetest.settings:get_bool("log_mods") then minetest.log("action", "MC Illusioner loaded") end